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Messages - Vogtinator

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526
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: April 18, 2014, 04:55:20 pm »
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Nice job!
Did you ever get elf2flt to speed up when linking against libstdc++? When I tried last time, it took forever and froze my computer.
Somehow the bug resolved itself with the last change to the libstdc++ compile flags (I think -fpic)

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Also: in the README, it says you're using something called PerlinNoise, which is licensed under the GPL. So shouldn't the whole program be GPL'd to comply with the license?
It's basically CC-NC-SA except for the PerlinNoise class and the texture. The texture didn't contain a license so I didn't care.
I don't know whether CC-NC-SA exists or is compatible with the GPLv3, I'm not too familiar with licenses but I don't think it was that hard of a work to copy the offical PerlinNoise source and change the syntax a little. If you think that's an issue, I'll probably make it GPLv3.

527
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: April 18, 2014, 03:04:29 pm »
Crafti is now on GitHub.
Changes in v0.7.2:
- Faster world generation (should be fast enough now)
- Fixed bug if the maximum chunk distance was too small
- Other texture pack, wooden planks look a bit weird. If you can find a better one with a suitable license please tell me!
- Add README.md

Yeah, it's just a bugfix release, I'm now slowly integrating the new possibilities with full newlib+libstdc++ (e.g. fstream) and fixing bugs on the way.
There's a lot to clean up now, so progress may be a bit slow.

528
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: April 17, 2014, 06:15:25 pm »
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Also do you think, grass, water and lava (including their flow/physics) would be hard to implement?
Grass flow? Do you mean grass spreading onto nearby dirt blocks?

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Really, REALLY cool!
Thanks!

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Could there be a readme file though please?
What should be in there? Instructions, controls, changelog, license?

529
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: April 16, 2014, 09:53:28 am »
Just a short update, I'm currently not developing crafti, I'm currently working on finishing newlib integration into ndless.
Then I'll finally be able to use the C++ stdlib fully, including iostream, fstream and such.
When it's ready I'll optimize world generation speed and speed in general. I think I may get another frame or two per second :)
Any other issues except those which are generator related?

530
Calculator C / Re: Ndless Hooking Tutorial (especially key-hooks)
« on: April 13, 2014, 04:19:08 pm »
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I dont know any assembler
Without any knowledge of ARM assembly you will probably not be able to make such a hook, you at least need to understand what the code you're hooking does.

531
Calculator C / Re: Ndless Hooking Tutorial (especially key-hooks)
« on: April 13, 2014, 07:12:55 am »
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#define HOOK_ADDR
just decides which is used right?
No, don't use macros, they're bad. Just use nl_osvalue directly with all addresses you found.

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How can i find these addresses? When i open the debugger, my emulator freezed (both emulators so it seems to be normal)
That's debugging. In the console window you can enter debug commands, such as "u" = Disassemble memory and "s" = Step.

532
Calculator C / Re: Ndless Hooking Tutorial (especially key-hooks)
« on: April 12, 2014, 11:28:40 am »
You want to execute a specific function if a key combination has been pressed. You want to search the OS for a place where you can install a hook which then checks whether you pressed the specific keys. It has to be called reasonably often. The OS's key interrupt handler should be the ideal place.
You'll have to find addresses for every OS version and model.

533
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: April 06, 2014, 04:21:05 pm »
You got the files from here, did you?
Just download the appropriate dtb for your calc and load it with "dtb <filename>" in your bootscript before "boot"

534
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: April 06, 2014, 02:15:13 pm »
Did you download the DTB?

535
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: April 05, 2014, 05:57:41 am »
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I have Linux on my TI-Nspire CX (Non CAS), and it freezes at boot. Any way to get it to boot?
Which files did you use (kernel, initrd, bootscript, linuxloader) and when does it freeze?

536
[DE] Andere TI- und Casio-Diskussionen / Re: ASM-programmierer
« on: April 01, 2014, 04:40:23 pm »
Ja, mit den "sprachspezifischen" Subforen ist das so eine Sache. Irgendwie ja schon ganz nett falls eine Menge Mitglieder auch an den Diskussionen teilnehmen können, andererseits findet dort nicht das Interessanteste statt. Der Hauptteil der Mitglieder ist ja von Threads hier "ausgeschlossen". Gibt es noch irgendeinen Grund für ein deutschsprachiges Subforum hier? Der Hauptinhalt ist irgendwie nur "Wer ist Deutsch?" "Ich nicht!"...

Ach ja, BTT: Ich habe mich vor einiger Zeit dazu gezwungen, die ARM Plattform näher kennenzulernen. Im Vergleich zu ARM ist x86 wirklich bescheuert konzipiert, voll überflüssiger Befehle (warum nicht gleich µOps programmieren?)...

537
Calculator C / Re: [Ndless/C++] Problems with inheritance
« on: April 01, 2014, 01:58:45 pm »
I would check myself, but github gives me "500 internal server error"...
- bFLT? (Needed)
- Compile flags? (At least -fpic -mlong-calls)
- If you run elf2flt manually, what's the output?

538
Ndless / Re: Gpsp Help!
« on: April 01, 2014, 01:38:58 pm »
Did you copy ndless.cfg.tns? If not, you'll either have to do that or execute "gpsp_launcher".

539
Computer Usage and Setup Help / Re: Internet issue
« on: March 17, 2014, 01:11:49 pm »
What does "ip addr show" say, then?

540
Computer Usage and Setup Help / Re: Internet issue
« on: March 17, 2014, 12:48:54 pm »
What does ifconfig say? Is the link up? It may be an issue with MDIX.

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