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TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: February 17, 2014, 03:24:45 pm »
Ok, newer version:
3*3 16*16*16 chunks: 48*48 viewing distance with ~32 fps when walking around.
I also resolved some artifacts, but there are still some perspective projection issues (jagged edges)
I'll post the source code and screen capture after I fixed those.
Edit: I just HAD to upload my first animation (runs at 60 fps BTW):
3*3 16*16*16 chunks: 48*48 viewing distance with ~32 fps when walking around.
I also resolved some artifacts, but there are still some perspective projection issues (jagged edges)
I'll post the source code and screen capture after I fixed those.
Edit: I just HAD to upload my first animation (runs at 60 fps BTW):