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Topics - Wretchedlout
16
« on: May 04, 2012, 01:42:02 am »
i have no clue what to do on line 32 i want it to colide with the upper (and lower) part of the block
:.OBJECT :"AXE TEST→Str1 :[FFFFFFFFFFFFFFFF]→Pic1 :DiagnosticOff :ClrHome :Output(2,3,Str1 :Pause 1750 :1→X :1→Y :44→A :23→B :Repeat getKey(15) :If getKey(1) :Y+1→Y :End :If getKey(4) :Y-1→Y :End :If getKey(3) :X+1→X :End :If getKey(2) :X-1→X :End : :If (abs(Y-B)<8) and (abs(X-A)<8) :A-1→A :If (X<A) :A+2→A :End :End :??????????????????????????????? :A-1→A :If (Y<A) :A+2→A :End :End : :ClrDraw :Pt-On(X,Y,Pic1 :Pt-On(A,B,Pic1 :DispGraph :End
17
« on: April 07, 2012, 01:47:43 pm »
So my friend wanted a game on his calc for Russian roulette so I made it easy. It asks for how many people, chambers, and names, then you can play. But sometimes when I run it I get err: domain. When I goto, it takes me to an output which makes no sense. I basically have
Lbl A Input "",X If x<1 or x>8: goto A
For Q,1,X Output(Q,1,"* End
What is more weird is that it works for 2-4 rounds but then suddenly comes up with domain err.
18
« on: April 07, 2012, 01:34:17 pm »
I know it is crazy long but, if you work hard you will be rewarded  . If something has 3 comas, it's line(x,y,x,y If it only has 1 coma, it's a pt-on(x,y text(0,1,"bear -11,30,-10 11,30,15,30 (line) 16,29 (pt-on) 13,29 10,29 -9,29 -12,29 -13,28 -8,28 9,28 11,28,14,28 17,28 17,27 15,27,10,27 8,27 -7,27,-8,27 -11,27,-12,27 -14,27 -14,26,-11,26 -9,26,-6,26 4,26,9,26 11,26,15,26 17,26 17,25 13,25,12,25 4,25,-10,25 -12,25,-15,25 -15,24,-14,24 -11,24,-5,24 3,24 -12,24,13,24 16,24,17,24 17,23,16,23 14,23,11,23 8,23,7,23 2,23,-1,23 -9,23,-12,23 -15,23 -15,22,-10,22 -2,22,3,22 5,22,12,22 14,22,17,22 18,21,5,21 3,21,-7,21 -11,21,-15,21 -15,20,-12,20 -8,29,-6,20 -3,20,3,20 6,20,18,20 18,19,7,19 4,19,-4,19 -8,19 -13,19,-16,19 -17,18,-14,18 -5,18,4,18 7,18,18,18 18,17,6,17 4,17,-5,17 -14,17,-15,17 -17,17 -17,16 -15,16,-14,16 -5,16 -3,16,5,16 7,16,18,16 18,15,-3,15 -17,15 -17,14 -8,14 -4,14,18,14 18,13,-4,13 -7,13,-9,13 -14,13,-15,13 -17,13 -18,12 -15,12,-14,12 -10,12,-6,12 -3,12,19,12 19,11,-3,11 -6,11,-11,11 -14,11,-15,11 -18,11,-19,11 -20,10,-17,10 -14,10,-13,-10 -11,10,-7,10 -4,10,19,10 19,9,-4,9 -6,9,-14,9 -17,9 -20,9 -20,8 -17,8 -14,8,-5,8 -3,8 -1,8,19,8 19,7,-1,7 -3,7 -5,7,-14,7 -20,7 -20,6 -14,6,-5,6 0,6,1,6 4,6,19,6 19,5,4,5 -4,5,-14,5 -16,5,-17,5 -20,5 -20,4 -17,4,-4,4 -2,4,20,4 20,3,-2,3 -4,3,-17,3 -17,2,20,2 20,1,-19,1 I hope I wrote all the PT.s and wrote them correctly,
19
« on: April 07, 2012, 12:57:25 am »
 Well hello there! I have been coding on my ti-84 plus SILVER for about a year and a half (ish). I am to say the least good at programming BASIC but just started Axe, which I would like to learn a lot. I haven't made any "games" games (other than small short prgms) but am currently working on a fairly large one person project I call AFFINITY (in BASIC). But other than that I hope to become a regular member of this here fourm/website.
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