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Messages - XVicarious

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391
Web Programming and Design / Re: MusicXChange Theme Needed!
« on: March 25, 2011, 03:08:15 pm »
I know that, that is what I meant when I said with jQuery. I didn't look for templates because I would have liked it to be original but... Seeing it now...

392
Web Programming and Design / MusicXChange Theme Needed!
« on: March 24, 2011, 10:46:22 pm »
I started a new website a while ago... The site is almost ready for launch too! One of the two things I need doing is coming up with a theme for the website. I tried and failed...

I'd like it done with jQuery. The website is http://www.music-xchange.co.cc
I need places for links and stats (these are something that will be released AFTER the launch), and the main content. If you do help you will get a bio and be the designer :D (I doubt anyone will care).

But please check it out.  I really need a new design... It really really sucks right now.

Thanks!

393
Gaming Discussion / Re: Nintendo continuing its interesting trend?
« on: March 24, 2011, 10:38:09 pm »
Ahahah.

394
Gaming Discussion / Re: Nintendo continuing its interesting trend?
« on: March 24, 2011, 10:18:50 pm »
Well the 3DS comes with a cradle to charge it, I imagine you can just plug it in normal And the ones at the store are almost always plugged in all the time.
And im sure they will update firmware to extend battery life, or some website will start selling better batteries. My dad just got the new HTC Thunderbolt and the battery lasts like less than a day. 2 hours on 4g LTE.

395
Gaming Discussion / Re: Nintendo continuing its interesting trend?
« on: March 24, 2011, 09:37:50 pm »
I think its that much in the US too :(
And the battery lasts like 5 hours...

396
Gaming Discussion / Re: Nintendo continuing its interesting trend?
« on: March 24, 2011, 03:27:37 pm »
I heard it is a bit more advanced than the Wii... I don't know if its true of not. Probly not tho

397
Axe / Re: Checking location in Tilemap and changing GDB value.
« on: March 10, 2011, 06:31:10 pm »
Okay, not exactly how I store the levels, but it should work and be easy to adapt.

398
Axe / Re: Checking location in Tilemap and changing GDB value.
« on: March 10, 2011, 06:25:52 pm »
Okay thanks! One more question, how would I switch levels? You already explained that I think, but how would I have it choose what one to do? I use the format for my levels GDB00 GDB01 etc... Like how would I increment the level?

399
Axe / Re: Checking location in Tilemap and changing GDB value.
« on: March 10, 2011, 06:08:32 pm »
Yeah sure. I'm not quite sure if what I have is up to date because I just had a ram reset this morning in Physics :/
I'll edit with the code.

edit: yeah the source I had wasn't up to date :/ I hadn't backed up what I had before the crash, but this is what I am using, a tad modified though to use it as a 5x4 map.

Code: [Select]
For(Y,0,3
   For(X,0,4
      Pt-On(X*8,Y*8,{Y*5+X+GDB0}*8+Pic0T
   End
End
DispGraph

400
Axe / Re: Checking location in Tilemap and changing GDB value.
« on: March 10, 2011, 06:02:34 pm »
Good idea thanks... Now about modifying the map? I have an idea for deciding which tiles need modifying, but modifying them itself I have no clue. This is where I got stuck on another project, not related to this one at all :P

401
Computer Usage and Setup Help / Re: building a computer!
« on: March 10, 2011, 05:47:37 pm »
Meh, but you really want to use one USB port for that?

402
Computer Usage and Setup Help / Re: building a computer!
« on: March 10, 2011, 05:39:44 pm »
I found this: http://www.hwtools.net/adapter/mp1.html

I guess you just plug in your MiniPCIe into it and plug it into your computer

403
Axe / Re: Checking location in Tilemap and changing GDB value.
« on: March 10, 2011, 05:37:11 pm »
Checking what tile im on, but its really just 8*column and 8*row and interact with that piece. And change it. like if in the tilemap its 00, change to 01. but store it to a temp tilemap so it won't over write the main one in case they want to play that level again

404
Computer Usage and Setup Help / Re: building a computer!
« on: March 10, 2011, 05:34:41 pm »
Well if it says mini....

405
Axe / Re: Checking location in Tilemap and changing GDB value.
« on: March 10, 2011, 05:28:17 pm »
bump

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