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Messages - XVicarious

Pages: 1 ... 4 5 [6] 7 8 ... 33
76
Computer Projects and Ideas / Re: IrmageBoard -- X-Chat Python Script
« on: November 06, 2011, 08:38:24 pm »
Updated first post. Added readme for the next version.
v0.7.0 is aimed for Friday, 11 November 2011! (not working at all this week, will have LOTS of time!)

(and please give me more ideas for features)

77
News / Re: Omnimaga introduces instant quick-reply and enhanced CODE tags
« on: November 01, 2011, 04:24:49 pm »
I am running Firefox Nightly 10.1... That might be. Lemme check on my desktop.

EDIT: works on firefox stable... hum. might try on my netbook when I get back (and install Flash on it)

78
News / Re: Omnimaga introduces instant quick-reply and enhanced CODE tags
« on: November 01, 2011, 04:05:07 pm »
The thing about the code blocks is... I Don't know if its just my computer, but I don't see words... I just see a white box.

79
News / Re: Omnimaga introduces instant quick-reply and enhanced CODE tags
« on: November 01, 2011, 04:02:25 pm »
Nice.  I did notice the new code blocks.

80
TI Z80 / Re: Rott RPG Engine
« on: October 30, 2011, 06:09:07 pm »
Wow! Thanks!
Could you give another example on the Text( thing and the !If M-2 will that work with !If M-1 and M-3 etc?

81
TI Z80 / Re: Rott RPG Engine
« on: October 30, 2011, 05:13:57 pm »
Noone? :(
Well I have started the process of merging the menu and stuff... So expect more monday!

82
Miscellaneous / Re: Computer Specs
« on: October 30, 2011, 05:08:20 pm »
Windows 7 Ultimate 32bit/Windows 8
3gb ram
Pentium 4
1tb WD Caviar Black
Nvidia 8400GS
Stock sound card
:/

Laptop:
Win 7 Home Premium 64bit/Linux Mint Debian Edition
4gb ram
some intel gfx card
some intel snd card
i3 processor
320gb hdd

Netbook:
Gentoo (3.0.6)
2gb ram
standard gfx and sound
intel atom

83
TI Z80 / Re: Rott RPG Engine
« on: October 26, 2011, 11:12:34 pm »
In case you are interested in the new menu code.  Optimizations welcome.  Except Runer112, because it has to be readable by humans.

Quote from: Axe
.MENU

1IM
"**Ro|pRPG**"Str1
"*Engine*"Str2

Fix 1:FixFix5

Repeat getKey(15)

If (M=1)
If getKey(1) and (I<3)
I+1I
End
If getKey(4) and (I>1)
I-1I
End
If getKey(54)
If (I=1)
1I+1M
End
If (I=3)
Goto Exit
End
End
End

If (M=2)
If getKey(1) and (I<6)
I+1I
End
If getKey(4) and (I>1)
I-1I
End
If getKey(54)
If (I=6)
1IM
End
End
End

.Start drawing the menu
ClrDraw

If (M=1)
Text(18,8,Str1)
Text(24,16,Str2)
Text(36,32,"Play")
Text(36,40,"Help")
Text(36,48,"Quit")
Text(30,(I+3)*8,">")
Text(60,(I+3)*8,"<")
End

If (M=2)
Text(36,8,"Sav1")
Text(36,16,"Sav2")
Text(36,24,"Sav3")
Text(36,32,"Copy")
Text(36,40,"Kill")
Text(36,48,"Back")
Text(30,I*8,">")
Text(60,I*8,"<")
End

End

Lbl Exit
Fix 0:Fix 4
ClrHome:ClrDraw


Generated by the BBify'r (http://clrhome.tk/resources/bbify/)

84
TI Z80 / Re: Croquette IDE
« on: October 26, 2011, 10:42:13 pm »
Last commit was Sept 16th :(

85
TI Z80 / Re: Rott RPG Engine
« on: October 26, 2011, 08:09:50 pm »
Yay! And even better its an engine, built to be super simple to make your own game with.  You don't need to change any of the code in the engine to build your own game! You just need to create your own appvars of "chapters" with my special format to make a game.

86
TI Z80 / Re: Rott RPG Engine
« on: October 26, 2011, 02:57:31 pm »
New update! The change has not been committed yet because it is still on my calculator (And I have work in an hour).
It features a completely reworked menu (hell, the original menu wasn't even in the recent builds on the repo).  Its like 99% done, all written today :D. I just need to fix the keys from firing too fast.
I'll submit this tomorrow or Friday after I 1) get it onto the computer, and 2) actually merge it with the engine (right now its a separate program, the engine has no menu right now)

edit: To give an idea of what the initial startup screen looks like I made an OTF screenshot with Homer:

87
I'm thinking about starting a torrent with album art track info and stuff correctly labelled, or update the dj.omnimaga.org

Um... I kinda made individual torrents of each album with a playlist and jpg covers.  All tags applied.  chekc the music showcase.

88
Music Showcase / DJ Omnimaga Albums -- Torrent Compilations
« on: October 25, 2011, 12:05:41 am »
I have taken the liberty (with DJ_O's permission) to create torrents of each of his albums.  The names of the mp3s are nice and formatted, and the ID3 tags are present.  I included the playlist for each album (named "00 Name of Album"), and the cover in JPG format.

Angel In The Stars: http://xvicario.us/torrents/dj_omnimaga-angel_in_the_stars.torrent
Enter The Dream World: http://xvicario.us/torrents/dj_omnimaga-enter_the_dream_world.torrent
It's The End Of Time: http://xvicario.us/torrents/dj_omnimaga-its_the_end_of_time.torrent
More to Come!!!

Please seed this for ever and ever.  And you with limited bandwidth, at least seed a ratio of 1.5 (upload one and a half of each of these) so we can keep these alive.  I will be seeding forever, or until some mishap that forces me to reformat or something (whichever comes first).

edit: I can't seed tonight I'm so sorry, but I will seed right when I get up.

89
TI Z80 / Re: Grammer Run
« on: October 24, 2011, 09:25:32 pm »
Wow... That looks awesome.
I know that there is a version in Axe (kinda), it looks nowhere near as good as this, so honestly I think Boot should make a version that looks more like this. (because the sprite looks fucking badass)

90
News / Re: Reflash your Nspire Diags without RS232!!!
« on: October 24, 2011, 12:20:00 am »
holy shit this is cool.

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