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Messages - Xeda112358

Pages: 1 ... 182 183 [184] 185 186 ... 317
2746
ASM / Re: 24 bit multiplication
« on: December 08, 2011, 10:55:41 am »
Hmm, that is an interesting question... I know of a simple algorithm that I have ported to 8-bit and 16-bit z80 code, but I haven't tried 24-bit or 32-bit...

EDIT: @cerzus69: he meant sqrt(x) as opposed to x2 I believe

2747
ASM / Re: 24 bit multiplication
« on: December 08, 2011, 10:12:35 am »
hldebc, actually, according to the note in the first code (I am assuming)

2748
CaDan SHMUP / Re: Yet another shooter
« on: December 05, 2011, 08:13:54 pm »
Ah, okay! Also, you have 1+27 well deserved uprates so far O.O

2749
CaDan SHMUP / Re: Yet another shooter
« on: December 05, 2011, 07:26:05 pm »
Does that lowercase "t" have an extra pixel?

2750
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 04:01:07 pm »
Oh, that is a very good point. Keep in mind that the newer OSes are a little slower at a lot of things and have lots of bugs that can cause issues that aren't the programmers fault.

2751
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 01:39:08 pm »
Wow, almost a perfect score O.O And ztrumpet is rather amazing with BASIC XD

2752
TI-Nspire / Re: TI-Nspire GB Emulator
« on: December 04, 2011, 01:10:59 pm »
Oh wow O.O Now I want to get one of these things O.O I prefer emulators on hand held devices and this will mean I get to play my Pokémon Yellow version again :3

2753
News / Re: POTY 2011 open!
« on: December 04, 2011, 10:42:27 am »
I have voted. O.O I went with...
Exodus O.O I finally decided to put the programs on my actual calc to test and Exodus was awesome! I hold great respect for somebody that can create BASIC programs that well. And it is tiny compared to what I would expect!

2754
Other Calculators / Re: zcontest basic judges headquarter
« on: December 03, 2011, 09:37:08 am »
It is TI-BASIC after all XD

2755
Other Calculators / Re: zcontest basic judges headquarter
« on: December 03, 2011, 09:29:10 am »
D: Good luck BASIC programmer?!

2756
Grammer / Re: Grammer 2-The APP
« on: December 02, 2011, 10:19:58 pm »
Well actually, when an error occurs, code can be redirected to an error handler. If the error handler tells it to call a Grammer error or exit, it will, but otherwise you can send it back to the code (and Ans and whatnot are restored properly).

2757
Grammer / Re: Grammer 2-The APP
« on: December 02, 2011, 10:15:13 pm »
Haha, I plan to add parser hooks, too, and you can make a custom error handler (in Grammer code), too >:D That can really come in handy when you don't want certain errors to exit the program.

2758
News / Re: POTY 2011 open!
« on: December 02, 2011, 03:28:04 pm »
I am still caught between Benumbered, Exodus, and Zedd D:
Well, as much as Benumbered seems like a fun game and as great as the speed and graphics are, I think I can narrow it down to Exodus and Zedd.

2759
TI Z80 / Re: TI-Defend
« on: December 02, 2011, 07:39:09 am »
Very nice! I know a lot of folks have trouble getting tilemapping to work nicely, but it seems you have done a great job! Awesome!

2760
News / Re: POTY 2011 open!
« on: December 01, 2011, 09:36:17 pm »
I thought you said you didn't vote for Zedd D:

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