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Messages - Xeda112358

Pages: 1 ... 193 194 [195] 196 197 ... 317
2911
TI Z80 / Re: LytsOut
« on: November 02, 2011, 09:30:22 pm »
Wait, are you and yeong brothers?

2912
TI Z80 / Re: LytsOut
« on: November 02, 2011, 09:19:48 pm »
>.>
<.<
Yes.
Also, I don't have any time planned out or put aside for this for a while, so an update might not come about too quickly :/

2913
TI Z80 / Re: LytsOut
« on: November 01, 2011, 10:13:56 pm »
XD I made this game a long while ago in BASIC, then BatLib, then ReCode, then an early version in Grammer way back when XD


EDIT: I should note that I made this this morning when I woke up at 8:00 >:D
I finished at 8:30 >:D

2914
TI Z80 / Re: LytsOut
« on: November 01, 2011, 09:33:44 pm »
Yeah, but I think he means I should make actual maps to use (not randomly generated ones)

2915
TI Z80 / Re: LytsOut
« on: November 01, 2011, 05:33:58 pm »
Ah, good point XD Yeah, I understand that... I guess >.> :P

2916
TI Z80 / Re: LytsOut
« on: November 01, 2011, 05:31:11 pm »
D: Why don't you like it? D:
I guess I could add a feature that uses premade playing boards. Hopefully when I have time to work on this, I will add that XD

2917
TI Z80 / Re: LytsOut
« on: November 01, 2011, 05:28:54 pm »
Well it is possiblt to change, but I don't know that I can change the name of the topic XD I think I will leave it how it is, though :)

2918
TI Z80 / Re: LytsOut
« on: November 01, 2011, 05:27:11 pm »
Also, I alrdy wrote this in IRC, but you might not have seen it, so you should have named the program LightOut :P
No, I didn't see that, but I didn't really think too hard on the name XD
If you are going to do a larger board, it might be easyer too see of how much squares a large area with a single color is.
I am not sure I understand... Do you mean if I have an 8x8 board, check to see if a 5x5 region is all one color or something?

2919
TI Z80 / Re: LytsOut
« on: November 01, 2011, 05:08:17 pm »
I don't know how I would make the achievements, either :/ And the levels are randomly generated XD

2920
TI Z80 / Re: LytsOut
« on: November 01, 2011, 05:05:39 pm »
I don't know how to make different levels, but I could add in a timer :)

2921
TI Z80 / LytsOut
« on: November 01, 2011, 04:59:27 pm »
First: The name is spelled this way because LIGHTSOUT is 9 chars and programs must be 8 chars
Second: This is a Grammer program

So pretty much, this is a spinoff of the classic Lights Out game. With this version, you select a location with the cursor and by pressing enter, you invert the location as well as those around it. The goal is to color the whole board black.

Things I can add:
Turning the board one color is a win (all black or all white)
Adding a score (The board is made in 17 steps, so this will grade based on best time)
Adding a highscore
Adding difficulties (larger playing board, for example, or a block that doesn't change)

So what do y'all think? I should also note that the program is currently 352 bytes

Controls:
Enter inverts surrounding blocks
Clear exits the program
Arrows move the cursor

2922
Grammer / Re: Grammer 2-The APP
« on: October 31, 2011, 09:45:26 pm »
Hmm, well you can use Grammer to access picvars, if you want. You can also use it to copy picvars to a program or appvar and use to recall later.

2923
Miscellaneous / Re: Happy Halloween!!!
« on: October 31, 2011, 05:10:53 pm »
I'm not going trick or treating D: The village doesn't allow college students to trick or treat (there was an incident some years back). So tonight, I think I will just celebrate my 1-year anniversary at Omnimaga by coding or studying for a test that I have tomorrow O.O

2924
Axe / Re: axe v.s. BASIC
« on: October 30, 2011, 01:40:26 pm »
This is a document that almost every Axe coder has, so this is a bit of a redundant post :/
It is also rather outdated...

2925
Axe / Re: menus
« on: October 30, 2011, 01:29:41 pm »
Hmm, well in Axe language, I am not sure.... I guess it depends on how you wish to create a menu. What I sometimes do is make a list of options and then highlight options with an inverted rectangle. I am sure somebody with actual Axe coding experience will give a better response XD

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