Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Xeda112358

Pages: 1 ... 195 196 [197] 198 199 ... 317
2941
TI Z80 / Re: Grammer Tetris
« on: October 27, 2011, 08:56:07 pm »
Actually, I could make that a command. Seriously. I was thinking of including subprograms directly in the App data.

2942
TI Z80 / Re: Grammer Tetris
« on: October 27, 2011, 08:55:09 pm »
7, actually >.>
(not really!)

2943
Grammer / Re: Grammer
« on: October 27, 2011, 08:54:33 pm »
It isn't available yet, but it is possible... >.>

2944
TI Z80 / Re: Grammer Tetris
« on: October 27, 2011, 08:45:08 pm »
I kind of want to see just how fast and optimised I can make it... >.>

2945
TI Z80 / Re: Grammer Tetris
« on: October 27, 2011, 08:22:12 pm »
Well you can download the beta...

2946
TI Z80 / Re: Grammer Tetris
« on: October 27, 2011, 07:00:02 pm »
Um, the way he had it was one I designed as a workaround... It had to use another buffer doing some fancy masking. The next version should have a new method, though, that is a Grammer rectangle routine that shifts a section of the screen.

I think the speed issue is all of the If statements and pixel tests, though x.x

@yeong: Which version is that? Is that the 5000 byte version?

2947
Miscellaneous / Re: So what is everyone up to?
« on: October 27, 2011, 06:46:15 pm »
His first post in this topic. Apparently activity slowed down quite a bit when I left to go back home >.>

2948
Miscellaneous / Re: So what is everyone up to?
« on: October 27, 2011, 06:43:03 pm »
Yes :) 12 days ago, so the day before DJ's post, I believe.

2949
Miscellaneous / Re: So what is everyone up to?
« on: October 27, 2011, 06:41:06 pm »
Family illness, getting married, school work, programming... That pretty much sums up my past few weeks :)

2950
Grammer / Re: Grammer 2-The APP
« on: October 27, 2011, 06:17:49 pm »
Well, I found the first bug, I think x.x I forgot that I changed a piece of the pixel routine that was used by a few routines, so the circle drawing routine doesn't work in that version D: Sorry if anybody needs to redownload x.x

2951
Grammer / Re: Grammer
« on: October 27, 2011, 05:57:04 pm »
When using the program version of Grammer, you can stick Grammer code in a BASIC program. Anything after the Stop is read as BASIC code and you start the Grammer code with a number in Ans then Asm(prgmGRAMMER. This won't work so much with the APP version, yet, but if you use the program I released somewhere around here, it will... Sorry, I am highly distracted at the moment XD

2952
Grammer / Re: Grammer 2-The APP
« on: October 27, 2011, 03:19:15 pm »
Yes, the readme is included :) It is in PDF form...

2953
Grammer / Re: Grammer 2-The APP
« on: October 27, 2011, 03:16:43 pm »
:D I rewrote the end part of Tetris that takes care of shifting the screen and it worked, by the way (cutting out another chunk of bytes). I just used:
Code: [Select]
If H=10
Then
For(H,0,3
Line(4,0,O*4,40,11
End
End

2954
Grammer / Re: Grammer 2-The APP
« on: October 27, 2011, 03:12:16 pm »
-ClrHome is fixed so that it now writes all spaces to the homescreen instead of the 3x3 square char.
-There is particle data that will probably crash, so avoid using undocumented particles! (well, particle 2 is okay, 3 causes a crash)
-I fixed up the Line( command because some coordinates were bad and caused the calc to freeze. I just took the one I wrote for BatLib instead, so now there are two more rectangle methods that Sorunome might like! These two will shift a part of the graph screen up or down, so you can now use this in the Tetris program to save a few more bytes!
-pxl-Test( returns 0 if it is off screen
-rectangles are now handled better if they go off the screen (not drawn if their coordinate go below 0 and shortened if part of it goes offscreen)

So now what I need to add:
-Font and Parser hooks
-an Input routine that handles strings
-expr(
-a routine that copies data from one location to another

2955
Awesome and howdy! Actually, there are some sites that have gotten really slow, but sites like Omnimaga have gotten very active!

Pages: 1 ... 195 196 [197] 198 199 ... 317