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Messages - Xeda112358

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3136
Grammer / Re: Grammer
« on: September 30, 2011, 05:23:32 pm »
Cool! My only worry is that I looked at your code... and you use some functions that don't exist yet for Grammer O.O
The scary part is that your program works O.O
So clearly Grammer has been programming in its own functions without telling me O.O
Grammer must have artificial intelligence D:

But yeah, I don't have the " and " function included and I saw you used it a few times. Functions that don't exist just get ignored, but still...

3137
Pokémon Purple / Re: [PP] Progress '11
« on: September 29, 2011, 03:26:01 pm »
Are the lines supposed to happen or is that just a minor bug to eventually fix? I only ask because I know you sometimes leave in obvious bugs that can be easily fixed later...

3138
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 29, 2011, 03:23:30 am »
Yay Zedd got featured! ;D Thanks to all the staff at TiCalc for featuring my program!  And thanks to all you here for being awesome and supportive ^^
Thank you for being awesome!

3139
I think I need to start adding new features again O.O

3140
Math and Science / A Page of My Notes
« on: September 24, 2011, 06:25:35 pm »
Okay, so this might be a thread where people can post "a page of [their] notes." Pretty much, just something interesting that you jotted down-- something crazy and impossible even. I think it is neat to hear the ideas of others simply as a mind exercise. I like seeing how much I can warp my thought process to follow that of somebody else.

So I will go first and this isn't entirely outlandish. This is actually from a notebook from when I was in seventh grade (2005), so there are likely errors and whatnot, but it is still a cool idea :) At the end of this excerpt, I will expand on the idea :) Feel free to comment!

6/30/05 Thurs. Why Superconductors Act the Way They Do
A few Nobel Prize winners (for the discovery of superconductors), said that super conductors work because two electrons come together to form a bond, yet that normally would not happen. I think they said they don't know why. Here is what I think: 2 likes repel (positive and positive push away and negative and negative push away ). Well, think about it. Superconductors survive at very low temperatures and A:) at low temperatures, electrons are forced together because the atom is extremely "cold" and like most things, it "bunches up." And B) the magnetic fields that would normally destroy the bond isn't there because of the temperature

----

So anyway, a lot of that looks a little vommity, but here is what I would add and revise:

As temperature decreases, electrical fields are diminished. This would be attributed to the fact that to cool down, energy must be removed, blah blah. This would make the repelling forces of two electrons significantly weaker, allowing them to bond together.

In an electrical transfer of energy, electrons are kind of pushed along. Normally, some energy is lost this way, but with the idea of the two bonded electrons, they don't have energy to lose! So by the time they reach the end of the superconductive environment, they gain back their energy and there repelling forces and no energy is lost once they have split back up!

Anywho, I really have never studied this kind of thing properly, so I am sure there are some key ideas missing and incorrect, but it is still neat to think about, right?

3141
Math and Science / Re: Chemistry
« on: September 24, 2011, 05:24:38 pm »
I've never taken chemistry, but it seems really cool and fun! I did a lot of studying in my personal time when I was younger, though, so I sometimes understand what people are talking about :)

3142
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 22, 2011, 10:23:47 pm »
Okay, I couldn't reproduce pulling a block through another block on Wabbit, but I did reproduce pulling through a tile

3143
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 22, 2011, 09:39:47 am »
On my TI-84+SE I don't have my rope going crazy, but I can reproduce consistently pulling the block through objects (I even did it to another block) :/ Also, I had a RAM clear before sending it, so no external programs should be running.

I did not recompile it, but rather, I used the precompiled version that came with it in the examples folder...

3144
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 22, 2011, 01:31:37 am »
uh-oh, I just had a block fall into another a little bit and they are slowly floating upwards... this is on my TI-84+SE...

3145
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 22, 2011, 01:21:15 am »
I think I have the latest version... I dunno. But I still managed to pull a block through a tile and then make it fly away and disappear :D

3146
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 22, 2011, 12:33:23 am »
Huh, that is weird... it does work on my actual calc, so why isn't it working for Wabbit...?

3147
Math and Science / Re: Calculus help?
« on: September 21, 2011, 08:29:17 pm »
I will try to work out a way, but I also notice that the second equation is -(x-1)(x-5) if that helps...

3148
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 21, 2011, 08:16:13 pm »
I just used the included executable :/ Maybe it just copied wrong?


EDIT: I also found another bug where I pulled a block through a floor/tile thing...

3149
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 21, 2011, 04:55:35 pm »
Xeda112358 thinks that when BuilderBoy went back and commented, he accidentally some of his code O.O

It is still cool!

3150
TI Z80 / Re: Zedd Physics Library (BETA)
« on: September 21, 2011, 04:42:33 pm »
I don't code in Axe, yet (I don't have time to learn it at the moment D:), but I used an example, and I thought it was very cool and I can see tons of ways to use this! This is really really cool and I have already rated it on TICalc! Very awesome BuilderBoy!


EDIT: ! I am having a bit of a glitch (I will go through the readme), but the rope and grabber aren't attached and the rope starts off by swinging around fast O.O I hope I didn't break something...

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