Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Xeda112358

Pages: 1 ... 265 266 [267] 268 269 ... 317
3991
Other Calculators / Re: How did your program or game get its name?
« on: February 17, 2011, 03:43:45 pm »
Black: It got its name from the way I wanted the game to feel while you were playing it.
Antenora: Named after the ninth circle of hell because the language is so difficult.  >:D
Legend: My correlation project. Named after a joke called "Legend of Zeda: Riemann's Hypothesis" There's no other relation.
Cool! Riemann's Hypothesis!
>_>
Okay, so my projects....
Samocal is based on a game I made during the summers between 7th and 8th grade and 8th and 9th grade. It was originally a game that evolved from hide and seek (we made ample use of the woods and tree climbing) to being able to use stat based moves against people and then I turned it into a card game (which I have tried and failed to recreate on my TI-89). Then I moved it to a board game that had terrains, monsters, items, weapons, stats, experience and all that fun stuff. Then in tenth grade when I got a hold of a TI-84 from the school, I got out the folder that had all my notes on the game and I started recreating it in BASIC. The first hundred or so attempts were pretty crappy, but eventually I got a pretty good handle on TI-BASIC and it resulted in Battle v5.3.2.3 which included only about 5 of the original monsters and 15 new ones, about 40 of the original 100+ items, a blacksmith, a simple map split up into 9 regions, polar drawn sprites, stats that were a little more involved behind the scenes than the board game, and a lotto system that I came up with while playing Pokémon Sapphire. The name "Samocal" came about after I made a creature called "Sabem" and Sabem was derived by taking 3 of my best friends name (Ironically the "B" is from a friend named Brandon Wilson... not the same one we know) and placing a vowel between each number. The card game I created had a dragon called "Samocal" which was created similarly.

BatLib was originally called FontEdit and all it did was dynamically edit Omnicalc fonts using Celtic 3. I then used the fonts to make a simple "text based" game that really used the edited chars for sprites. I made that as a little joke because it was going to be a remake of an RPG and I was going to advertise that it was almost all text-based :D
Then I learned assembly and I decided to make a program that made its own fonthook and that could edit the fonts. I called it FontEdit, also (but version 2.00). Then I added in actual sprite support so it no longer just managed fonts. Plus it could use the font data extracting functions to use for sprite data, so I called it SpriteLib. Then I went all out adding stuff and I realised it wasn't just a sprite or font program anymore, so I named it BatLib because I like bats <^('.')^>.

Those are really the two main projects I have... Here are a few more:
CopyProg-originally it was meant to copy programs from RAM or archive to other programs. The first release, though, had support for almost all variables, though.
GetName-It returns the name of a variable...
Bibliothèque-It uses Celtic 3 to create libraries... library=bibliothèque
Codem-I made this to give an Action Replay-like feel to making cheat codes for games
HangManPro-I never finished, but it used Celtic 3 and also make it easy to add word lists and whatnot. It isn't "easy" to do that anymore, but I might get back to it someday to finish.
EnLib-One of my plans from before I learned assembly was to make a library and call it nLIB using the special "n" character used in sequential graphing. Since programs cannot use that character, I settled with just "en"
OnCalcAssembler-THis was my failed attempt at making an assembler on the calc that used Celtic 3. I did manage to make two programs to return the address of bcalls and defined addresses (the ones found in the SDK, anyway)

3992
Other / Re: Using Technology to Pick up Chicks (or the male equivalent)
« on: February 17, 2011, 01:41:07 pm »
oh, hey Holmes... Ya know... I program calculators... I can even use it to play games!
>_>
:P

3993
Other / Re: Using Technology to Pick up Chicks (or the male equivalent)
« on: February 17, 2011, 01:36:40 pm »
I have not used it as an icebreaker and I don't really know why... Well, I mean I have tried impressing a guy with what I know, but it doesn't help that it is usually after we have known each other and they find out pretty quickly that I don't actually know much :p... as a regular icebreaker (as in not for romantic reasons) then yes, I have used my knowledge of calcs...

"Check out my TI-89... it has a gameboy emulator! Yep, that's pokemon red version! Oh, this? This is my 84! Yeah, I made this program... I'm working on an RPG... uh-huh! Yes! oh, okay! What time?"

Okay, before I get off topic... >_>

(the "What time?" was actually in response to "so can you get that on my calculator? :P)

3994
TI-BASIC / Re: Zeda's Hex Codes
« on: February 15, 2011, 11:58:10 am »
Okay, this code returns the iPart( value of a real number as a string. So if you do -334.67:Asm(prgmR2S, Ans will be the string "-334"

Code: [Select]
EFD74A
217984
11EC86
7EE60F
470448
2D7E07
3005
0C3EB0121C
2C
2CCDD19D052805CDD19D10F4
C5EF524BD7EFC64F
E1E5EF2743
C11313
21EC86
EDB0
C9
3E30ED6F121CC9

3995
BatLib / Re: SpriteLib
« on: February 15, 2011, 08:25:42 am »
I'm not sure, but I do not believe I use any undocumented opcodes. I am pretty sure the list I have is of documented codes.

3996
Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 10:58:24 pm »
I know, I just don't like the depressing atmosphere :( I really am not that good at cheering things up, sorry. g'night all :(

3997
TI-BASIC / Re: Zeda's Hex Codes
« on: February 14, 2011, 10:07:32 pm »
Well howdy *cough* stranger *cough*. Hmm, well I do have a few opcodes now that you mention it... Also, do you have any new ideas?

This is pretty much the opcode of CopyProg:
Code: [Select]
EFD74AFE04C013131AFE712837
3EAA327984D7D878B7C0
EB4E234623C5
7EE61F77
117884
EDB0
AF12
EFF14278C1D8
EBD306
B728050901090009
4E234623
F5E5C5
3E07D306
EFD74AFE04
EB4E234623
7E
FE71F52003237E0D
E61F77
117884EDB0AF12
EFF1423803EFC64F
F1C8
E1E53A7884
EF704E1313
C1E1F1
EF5480
C9
You will probably need to read what that one does either in the CopyProg topic here or on UTI or on TICalc, but it really is a very useful program...


Input a list and it outputs ASCII on the homescreen:
Code: [Select]
EFD74A3DC0
EB462323
C5EF7A41E5
EFEF4A
EF0445
E1C1
10F1
C9
An example for this one would be using 65+{7,4,11,11,14:Asm(prgmDISP. That will display HELLO on the homesreen. The cool part is that if you change the 65 to 97, it will display the lowercase version :D

I would prefer to keep the codes a little on the smaller side, so if y'all have any random ideas, please feel free to ask!

3998
Introduce Yourself! / Re: Hello Omnikristaba... oops, Omnimaga!
« on: February 14, 2011, 07:55:36 pm »
ooh, howdy! A new programmer >_> I wonder if this means the Prizm will get hacked faster?! Hi!

3999
Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 07:51:08 pm »
*cough*  ;D
From: Zeda
To: Lobster Warriors and Omnimagans
Here's to hoping y'all have a Happy Valentines Day,
'Cause as we all love to say,
Rick Astleys Rick Rollin' and
We lost The Game ♥

Rick Roll

4000
Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 07:28:04 pm »
Happy birthday to two friends of mine :D
It's the birthday of a friend of mine, too :D
* juju2143 electronically sends some <3 to qazz.

thanks, although if it was from a female, it probably would have meant more :P j/k
>_> hehehe

4001
Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 05:18:41 pm »

4002
Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 05:04:14 pm »
!_! That isn't nice !_!
Merry Valentines Day?

4003
Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 05:01:50 pm »
Aww, thanks Qwerty!

4004
Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 05:00:48 pm »
That isn't what it is dedicated to! That is what capitalism has dedicated it to. Valentines Day is about the expression of love! Hearts happen to be accepted as a symbol of love and chocolate is just something that a lot of people like. Chubby babies with arrows... that is a little weird, I admit :P

4005
Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 04:57:35 pm »
But Valentines Day is such a nice day!

Pages: 1 ... 265 266 [267] 268 269 ... 317