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Miscellaneous / Re: Valentine's Day
« on: February 14, 2011, 04:54:22 pm »Since I know many of you are thinking this...Who is Ms. V?* Qwerty.55 steals Deep Thought's raz0r and stabs Ms. Valentine
Nothing personal, Ms. V.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4006
Miscellaneous / Re: Valentine's Day« on: February 14, 2011, 04:54:22 pm »Since I know many of you are thinking this...Who is Ms. V? 4007
Miscellaneous / Re: Valentine's Day« on: February 14, 2011, 04:47:27 pm »
Awww !_! I started sending out little "Happy Valentines Day" things via Facebook at midnight, (so I know Ashbad and DJ got one ) and then I got some flowers and then I ended up giving them out and ♥ Um, I love the picture Scout!
♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ Sorry, but I had to... 4008
News / Re: Correlation Not Far From Testing Stage« on: February 14, 2011, 11:44:55 am »
Hehe, I get to use abs(
I bet I can make some hacks by splitting 2 byte tokens. Think about this... if I take the first byte of Str1, and then I concatenate that with another string, I can make hacked string tokens! Hehe, I can has fun?! Plus, I prefer working with bytes as opposed to tokens, anyway. I'll try to make some fun stuff with this ! 4009
Correlation / Re: Correlation Progress« on: February 13, 2011, 11:05:22 pm »
Okay, I'll try... But I won't need to use bcalls for math because I am just doing integer math... I am going to be using things like PutS (4510) and DispHL (4507) and stuff like that.
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Correlation / Re: Correlation Progress« on: February 13, 2011, 10:51:50 pm »
I love the math involved in assembly I am working with bits and modulus'... I am taking advantage of bcalls with this one to save memory... I'm going to have to anyways for the sprite editor because it will be super fast otherwise
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Correlation / Re: Correlation Progress« on: February 13, 2011, 10:38:57 pm »
's... 's okay... I think I'll just go cry myself to sleep now :'(
So as not to get too offtopic, I am making it so that if the variable is archived you won't be able to edit the set, but you can still look at it. I was going to use an input to make the size of the variable and the sprites, but I guess I will try to make that handled by the user. Right now, a string input is required for the name and it searches, if the var doesn't exist, it creates it with whatever settings. 4012
Correlation / Re: Correlation Progress« on: February 13, 2011, 10:30:33 pm »
Awww, okay So just the standard letters and numbers... That should be doable. *sniffle*
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Correlation / Re: Correlation Progress« on: February 13, 2011, 09:54:23 pm »
Spaces can be in the name, right? Because that would be really cool... just sayin' >_>
Also, as a neat little trick, if you make it 9 bytes instead, the user can define the type of var using a letter as a prefix. When you do _CheckFindSym it automatically does "and 1Fh" on the type byte, so in BASIC, if you use E which is 45h, that is read as 05h... which is a program. if you do 5 which is 35h or U which is 55h, it is read as 15h which signals an appvar... >_> Just sayin', it could be useful... 4014
BatLib / Re: SpriteLib« on: February 13, 2011, 08:37:17 pm »
Hopefully by the end of the week I will be able to release v4.00.00
-The syntaxes are almost all changed -I need to replace command 16 -I need to increase compatibility by making a command that stores the data in AppBackUpScreen to an appvar and can be recalled as it is needed -I need to change the sprite routines (I made routines that don't need to be in RAM) -I need to finish a second Tilemap routine for archived data and picture data I have a few other things, but I kind of promised over on MaxCoderz that I would have it finished in one or two weeks... a week ago 4015
News / Re: Correlation Not Far From Testing Stage« on: February 13, 2011, 07:59:29 pm »
okay... 'cause I used it with Celtic 3 so that I could do things like make sprite sets and Omnicalc fontsets/editors... Which is how I think it is meant to be used in Correlation... It is a tool I find very useful because it lets you work directly with pure data. It is almost a direct integration of assembly data in BASIC so it is used where speed is desired.
(by the way, I know you know all of that Qwerty, I just figured I would include it for others ) It isn't as easy to work with as BASIC data, but it is much faster for Assembly programs to interpret. 4016
News / Re: Correlation Not Far From Testing Stage« on: February 13, 2011, 07:53:04 pm »
er... I'm not sure I understand the grammar? Um... Do you mean you've never seen something like it used in BASIC or Hybrid BASIC?
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News / Re: Correlation Not Far From Testing Stage« on: February 13, 2011, 07:50:28 pm »
Yeah, abs( seems to to work by bytes, not tokens. At least, that is what I read in a previous post in the progress topic.
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News / Re: Correlation Not Far From Testing Stage« on: February 13, 2011, 07:32:37 pm »
Okay, that is good... it'll give us time to prepare/rule the world.
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Correlation / Re: Correlation Progress« on: February 13, 2011, 07:22:43 pm »
Okay, thanks! I just got back from an hour long french discussion session, so I can get back to work on it!
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Correlation / Re: Correlation Progress« on: February 13, 2011, 04:35:06 pm »
Awesome, thanks! Okay, I think I can do that! I actually already started and I set it up so that it took those arguments!
I will be sure to try to add copying and pasting of sprites, too... It won't be too amazing, but it should be enough to get the job done. |
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