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Messages - Xeda112358

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4066
Introduce Yourself! / Re: Hey world -gcolella
« on: February 08, 2011, 08:21:16 pm »
Yeah, really, there are some pretty amazing BASIC programs out there. The one advantage BASIC has over assembly is size (in many cases). To give an example, in BASIC, you can do 512*36 to get 18432. In assembly, to do 512*36 and then return  the value in Ans:
Code: [Select]
110002
3E24
210000
0608
290730011910F9
EF9247
EF5641
EFBF4A
C9
The great part is, that uses some shortcuts that aren't available without the OS (particularly the last lines that started with "EF"). You could easily tack on another 100 bytes if you wanted to be intense...
not that I've done that...
...ever...
>_>

4067
Introduce Yourself! / Re: Hey world -gcolella
« on: February 08, 2011, 08:05:16 pm »
Hey, I program in assembly a lot, but I still love BASIC! If you ever need a simple program (like an asm opcode) feel free to ask me :D ... I've been making a lot of custom stuff lately ;D

4068
TI Z80 / Re: GetName: Another great BASIC tool
« on: February 08, 2011, 02:08:30 am »
Yeah... The method I used needed a key, but so long as you had the key you simply put the string to compress or decompress in Ans and it would output the compressed/decompressed form. The problem is that you have a limited number of chars to use. The compressed size would be anywhere from 50% to 100%, but for a 31 char set, the compression is typically down around 60% to 70%.

Here is a screeny I just put together. Also, that video was amazing DJ! You are definitely the king of RPGs without a doubt!

4069
TI Z80 / Re: GetName: Another great BASIC tool
« on: February 08, 2011, 01:32:14 am »
Well I did make a text compressor and decompressor that could compress up to 50% (though normally around 60% to 70%). Unfotunately, it used BASIC and Celtic 3 and was horribly slow with large text files. However, I do want to make an assembly version...

4070
TI Z80 / Re: GetName: Another great BASIC tool
« on: February 08, 2011, 01:15:18 am »
>_>
<_<
Maybe if I looked at the source... Is it mostly data?

4071
TI Z80 / Re: LSDOS
« on: February 08, 2011, 01:12:51 am »
Ah, well it won't be a graph screen program editor (well... if I can do that, then that would be pretty cool...), I only meant that I would let it preview picture data. If I wanted it to do that, then I would have to make the program more out of assembly than BASIC :D
...
Of course I could let you Quick View on the graph screen...
And I could make an easy line reader...

>_>
<_<

4072
BatLib / Re: Ideas-BatLib
« on: February 08, 2011, 01:08:15 am »
Hopefully, yes :D As a note about the math, I have pretty much been gone all day, but I did make a code to handle large multiplication operations.

4073
TI Z80 / Re: Samocal
« on: February 08, 2011, 01:04:44 am »
Ah, well the master level is kind of a hidden experience aimed at specific stats. So while you get some experience toward leveling up when you battle a monster you get some experience toward mastering a specific stat. If you think of the EV stats in Pokémon games, this is pretty similar.

4074
Introduce Yourself! / Re: Hello Everyone!
« on: February 08, 2011, 01:01:14 am »
>_>
<_<
Oh, you'll learn... believe me... you will learn...
:P
Well, I hope you have fun and you are correct, Axe and assembly will let you do some amazing things, but before you tackle those, you will want a pretty solid knowledge of programming. In any case, as long as you want to learn you will ^-^
I hope you have fun!

4075
TI Z80 / Re: LSDOS
« on: February 07, 2011, 08:51:23 am »
so... can this be used to manually edit appvars?

it looks rather impressive regardless.
It doesn't let you edit them like you can in the BASIC editor, but once I add the ability to copy to other vars (instead of just Str2) you could copy pictures to appvars or programs or whatnot. Regardless, you can view appvars. I plan to add the Picture View mode so that the user can view picture data. Hmm, I could also add the option to append data... you would be able to combine two pictures to an appvar for example :D
... not that it would help much... but oh welll

ooh, maybe I could make a way to insert the contents of one var into another var during the QuickView mode.

4076
TI Z80 / LSDOS
« on: February 07, 2011, 12:30:31 am »
Using the power of CopyProg and GetName, LSDOS is a BASIC program that acts like a shell. In fact, it does more than just act like a shell. You can use it to look at your variables and not just the names-- you can actually check the contents. Whether it is an Appvar, string, or some other variable, even in archive. It also tells you whether the var is archived or not as well as the size. So what is planned for the future?

-A picture view mode
-Deleting
-Assembly routines to be used by asm programs
-If a BASIC program has the header "If 0:Then" it will use the data in the next lines (until it reaches "End") to load subprograms that will be included with LSDOS
-The ability to copy vars to other vars (determined by the user).

*By the way, the name is a spin off of a spin off of MirageOS:
MirageOS >> HallucinationOS >> LSDOS
...just check the logs if you don't believe me >_>

4077
Correlation / Re: Correlation Progress
« on: February 06, 2011, 11:26:35 pm »
So it is faster than BASIC, slower than Assembly and Axe, but does things BASIC cannot do (easily and quickly anyway).

4078
TI Z80 / Re: Samocal
« on: February 06, 2011, 11:15:59 pm »
Hmm... I likes :P
The items aren't done, but here is what I have sop far.
Spoiler For Spoiler:
Code: [Select]
Name          Value       Type        Mod1    Mod2    Mod3     Info
Grina          3500        Sell                       1        This substance is very strong and rare. No metalsmith can shape this material, but it is very valuable.
Sweet Fruit       5        Use                                 Heals 5 HP
Heal Herb        15        Use                                 Heals 15 HP
Heal Potion      25        Use                                 Heals 25 HP
Max Heal        100        Use                                 Restores all HP
HP+             140        Use                                 Slightly increases HP
Attack+         150        Use                                 Slightly increases Attack
Defense+        150        Use                                 Slightly increases Defense
Magic+          150        Use                                 Slightly increases Magic
Magic Defense+  150        Use                                 Slightly increases Magic Defense
Speed+          150        Use                                 Slightly increases Speed
Attack Up        30        Battle                              Boosts Attack
Defense Up       30        Battle                              Boosts Defense
Magic Inc.       30        Battle                              Boosts Magic
M. Def Inc.      30        Battle                              Boosts Magic Defense
Speed Boost      30        Battle                              Boosts Speed
Coer Trident      0        Special                    1        Found on the Isles of Penchi, this is awarded to a master of Water. Typically, it is in the possesion of a Coer-Cri (Translated as Water Master, go figure.)
Flame Pendant     0        Special                    2        This is a pendant forged in ancient times out of an unknown material. It was found on Mount Littna and is awarded to a master of Fire.
Grina Powder      0        Special                    3        In the mountain region of Crysla, there is an order of Dwarves that posesses this extremely rare material. Only masters of Earth are entrusted with this.
Arboron Petal     0        Special                    4        Inhabited by solely Psyita's and Maxpider's, Arboron is home to wonders not seen in millenia. The Arboron Petal is one of the most highly prized items. Legend says that this item catalyses the use of magic.
Canyon Mist       0        Special                    5        Misty Gorges' most noted item is a vile of its legendary Mist. What makes this vile notable is that it was collected as Samocal rent the lands. During this time, the mist took on a extremely enhanced property of air who's power has not yet waned.
Iron Nugget      50        Trade                                       
Silver Nugget   150        Trade                                       
Gold Nugget     250        Trade                                       
Braqqia Wood               Trade                                       
Sheble Wood                Trade                                       
Bufli Webs                 Trade                               Even without the legendary defensive coating of the Bufli's wings, some of the magic still lends its defensive capabilities to its wings.
Crysla                     Trade                               It is said to be the coating of a Bufli's wings, preserved by an ancient magic. This material is used in high-level defensive materials.
RareStone      3500        Use                                       
RareShard      3500        Use                                       
RareMetal      3500        Use                                       
Quickiite      3500        Use                                       
BlessedStone   3000        Special/Battle                                       
Power Charm     500        Special/Battle                                       
Solid Charm     500        Special/Battle                                       
Demon Charm     500        Special/Battle                                       
Sharp Stone     500        Special/Battle                                       
Metal Ore       500        Special/Battle                                       
Lightning Rock  500        Special/Battle                                       
Lucky Leaf     3000        Special/Battle                                       
GemX           2500        Special/Battle                                       
GemY           2500        Special/Battle                                       

4079
TI Z80 / Re: Samocal
« on: February 06, 2011, 10:26:01 pm »
>_>
<_<

I have the stats and some bios done for the monsters...
Spoiler For Spoiler:

In this version of the game, the Base values are actually 0~250.
Multiply these values by 50 to get the actual values.

Base values:                           Master Experience:
HP |Atk|Def|Mgc|Mdf|Spd|    Name       |HP |Atk|Def|Mgc|Mdf|Spd|
---+---+---+---+---+---+---------------+---+---+---+---+---+---+
5  |2  |3  |3  |2  |3  |Florita         2  |0  |0  |0  |3  |0  |
3  |4  |3  |1  |4  |1  |Troll           0  |2  |0  |0  |1  |0  |
3  |4  |3  |3  |2  |3  |Dwarf           0  |1  |0  |1  |0  |0  |
4  |3  |3  |2  |3  |4  |Magfly          1  |1  |0  |0  |0  |1  |
4  |3  |3  |2.5|2.5|2  |Manita          1  |1  |0  |1  |0  |0  |
4  |4  |2  |2  |2  |4  |Water Demon     1  |1  |0  |0  |0  |1  |
5  |1  |4  |2  |3  |3  |Healer          2  |0  |1  |0  |0  |0  |
2  |4  |4  |2  |2  |4  |Trolm           0  |1  |1  |0  |0  |0  |
3  |3  |4  |2  |3  |4  |Bufli           0  |0  |1  |0  |0  |1  |
4  |2  |4  |2  |2  |4  |Wataray         1  |0  |1  |0  |0  |0  |
2  |5  |3  |2  |2  |4  |Attack Master   0  |2  |0  |0  |0  |0  |
4  |4  |4  |4  |2  |4  |Water Dragon    0  |2  |0  |1  |0  |1  |
3  |5  |2  |2  |2  |5  |Maxpider        0  |2  |0  |0  |0  |2  |
4  |2  |2  |5  |3  |4  |Psyita          0  |0  |0  |2  |2  |0  |
4  |2  |2  |4  |5  |4  |Witch           1  |0  |0  |0  |1  |0  |
4  |2  |2  |4  |4  |3  |Wizard          1  |0  |0  |1  |0  |0  |
4  |4  |4  |5  |4  |4  |Sabem           2  |2  |2  |2  |2  |2  |
4  |5  |5  |4  |4  |5  |Los-Wei         2  |2  |2  |2  |2  |2  |
4  |4  |4  |5  |5  |4  |Shalka          2  |2  |2  |2  |2  |2  |
================================================================
Bio
================================================================
Florita:
Florita is a rather gentle creature, but is by no means your
average fauna. It understands, intimately the ways of nature
and should not be underestimated. There is a legend in the Isles
of Pen-chi that the Master of Nature is in fact a Florita.

Troll:
This lumbering giant stands at the least 3 metres tall and has
unbelieveable strength. They generally carry a club of some
sort, but the type varies. In the mountain regions of Crysla,
there is said to be a club of pure grina.

Dwarf:
Dwarfs are a relative of both trolls and Trolms. They are
smaller than the others, but are by no means short. Some even
reach a height of 2 metres (though 1.5 is more likely). They
possess strength and intelligence and probably have some of the
greatest hoards of ore.

Magfly:
Native to the Isles of Pen-Chi, these insect-like creatures can
be quite deadly. With a combination of decent power and speed,
this is one bug you should be afraid of.

Manita:
A relative of both Florita and Psyita, Manita is often called
the Man-Eater. It has the look of a harmless flower, but it has
the teeth of a deadly carnivore.

Water Demon:
This creature has superior speed and attack and this makes it a
worthy opponent. Especially for a fish. This is nothing like a
shark or a piranha, but its fleshy hide means its defenses are
low.

Healer:
As its name might suggest, this creature is a healer. It belongs
to a race of faerie that devotes its efforts to the art of
healing. They rarely fight, but they have decent defensive
abilities. A battle with a healer could last a long while. There
are some exceptionally gifted healers that are very powerful. As
a last resort, they will sacrifice there own health to take your
own.

Trolm:
This relative of the trolls and dwarves has superior defense,
strength, and speed. This is one of the more deadly opponents
you may face.

Bufli:
This creature is native to Crysla and resembles a butterfly. It
has an almost unheard of defense and speed combo that can be
attributed to a special material that coats their body. It is
believed that this material is controlled by a primitive magic
that few can master. As soon as the creature dies, the material
turns liquid and then evaporates in seconds.

Wataray:
This gentle, undulating creature has one of the longest life
spans of any other living creature. Some are said to be
currently in their primes at the age of over 900 years. They
have a vast knowledge of the ways of Water and can manipulate it
with ease. It is said that even in legend, no creature has ever
compared to the ability of the Wataray when it comes to water.

Attack Master:
This elite warrior uses no weapons but their body. Their
deadliness is matched by a very select few.

Water Dragon:
This is not actually a dragon, but its powers are intense. Its
weakness is only in magical defense. It has superior control
over several of the elements and so had for a long time been
thought to be a dragon.

Maxpider:
This is one of the deadliest creatures to walk the lands. Its
speed and attack are unmatched. They are native to the unsettled
regions of Arbron (unsettled for obvious reasons). They have
rather short life spans, but some reach ages of 40 years.

Psyita:
This relative of Florita and Manita is extremely powerful in the
area of magic. They are docile until provoked. Inhabiting the
same region as Maxpider, these are probably the only creatures
the Maxpider dare not cross.

Witch:
In humans, those who are gifted in magic are witches. Rarely do
males match the ability of females, but on the off occasion they
do, they, too are referred to as a witch. It is an honor to have
this distinction.

Wizard:
These are sometimes referred to as rogues and some females are
classified here as well. Their power is more aggressive, but
they are generally not as skilled as a witch. Their knowledge
of magic, though, is quite impressive and so witches and wizards
often are regarded as equals.
================================================================
Legends
================================================================
Sabem is one of the oldest and most powerful creatures alive. It
has mastered magic in a way that no other ever has. Its
understanding of magic allows it to control all forms of magic
and it can create spells never before used. Because of its
knowledge, it knows how to use magic with very little energy.

4080
Correlation / Re: Correlation Progress
« on: February 06, 2011, 08:58:30 pm »
Ah, the major advantage is size. An Axe or assembly program doing that is much larger than the coded needed to do that. Plus, this runs at almost the same speed. If it is slower, it is almost unnoticeable.

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