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ASM / Re: [Urgent Request] Modifying OS 2.53MP
« on: January 28, 2011, 04:10:49 pm »
Downloading...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4246
ASM / Re: [Urgent Request] Modifying OS 2.53MP« on: January 28, 2011, 04:10:49 pm »
Downloading...
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ASM / Re: [Urgent Request] Modifying OS 2.53MP« on: January 28, 2011, 03:29:30 pm »
I would download this just for kicks if I didn't have OS 2.43. I have to say, though, that is too cool
* Xeda112358 likes (an' a thumbs up for you )
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TI Z80 / Re: TI 83+/84+ randomness« on: January 28, 2011, 03:26:57 pm »
I like to use WabbitEmu as an emulator because it saves the screenshot video thingamabob as a .gif Also I like the debugger, but that isn't relevant. Still, I like it so far
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News / Re: Security update and reminder« on: January 28, 2011, 12:19:25 pm »
That way if they log on with one they cannot do any posts or anything, just watching things and the other will actually let them do stuff
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TI Z80 / Re: Math Attack!« on: January 28, 2011, 11:32:53 am »
That sounds like a good idea! I just realised, too, that a lot of my programs use the clock I should learn how to make an interrupt in assembly so that I can make a clock for calcs that don't have a clock...
But, anywho, maybe I won't add the clock. I was looking at an old memory game where you were given a string to remember and it was displayed for a certain amount of time. The string got longer and at certain points, new characters were added to the mix and you had less and less time to remember the strings... oh, that was fun! So, maybe I can add a mode that displays the problem for a limited time... I used a For( loop in the memory game. Also, I made plans to add in an option to change bases and to individually control how large the numbers are (so integer 1 could be 6 digits, integer 2 could be 2 digits) I have a version that I started a year ago that I found yesterday that does the base conversions and makes the questions and has the modes I mentioned, but it doesn't have any easy to use features... yet... It also uses two assembly programs I made (very small, just to save and change some settings), so I want to remove those from the end product or include them as options. 4251
TI Z80 / Re: Math Attack!« on: January 28, 2011, 09:06:38 am »
I know I used to be a pro BASIC programmer back in the day, then I switched over to Assembly
Okay, well I wasn't that good... Here is another proggy I am going to update soon, too... I think I made it 4 years ago (before I had a cable, computer, and internet) I don't have the program uploaded, but it is the text source... I used the timer in this and I even used it like a pro (so that when you paused it didn't change the over all time): Spoiler For Spoiler: So actually, made this back in 2008. I learned how to do assembly about a year and a half later Like those hexcodes I played with back before I knew anything? 4252
Art / Re: 5 by 5 walking person« on: January 28, 2011, 12:33:51 am »
Here's my Block Eater sprite if you want to use it! It isn't a person, but it is still kinda cute for a 5x5 ♥
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ASM / Re: [Urgent Request] Modifying OS 2.53MP« on: January 27, 2011, 11:55:02 pm »
Oh, that's just awesome ... Maybe you can make the pi into a phi (just kidding)
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General Calculator Help / Re: msd8x won't work« on: January 27, 2011, 11:40:15 pm »
Aww... what does that mean, anyway? the FATxx (what does the xx mean?)
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TI Z80 / Math Attack!« on: January 27, 2011, 11:38:47 pm »
As mentioned earlier today/yesterday in a recent article, there are fewer BASIC project releases. This isn't much, but it is at least a fun start! Well, fun if math=vitamins for Zeda's (not a Doctor Tran reference).
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General Calculator Help / Re: msd8x won't work« on: January 27, 2011, 11:14:57 pm »* Xeda112358 makes a note of that Cool, I was wondering what happened to that... is there a FAT8?
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KnightOS / Re: Needed Routines« on: January 27, 2011, 11:13:31 pm »
Yep I can tweak the routine a little to handle numbers much larger than 248-bits... I think it would add about 14 bytes to the code (because ED43**** and ED4B**** are four bytes and some push/pop things could be removed).
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KnightOS / Re: Needed Routines« on: January 27, 2011, 09:40:12 pm »
yep Which is what makes it useful to people like me who like to work with large numbers I plan to make some math functions available for BatLib that deal with much larger numbers. Maybe I'll add some symbolic, but I doubt it
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News / Re: Axe Memory Mapper Released« on: January 27, 2011, 08:47:14 pm »
Ooh, I likes! I am a huge fan of Calcsys, but that sprite idea seems pretty cool! It would be really cool if you could define how to view the idea. Like, for example, I made a memory viewer that let you see the memory as either hex and its symbol or as an image on the screen. It would be really cool if you could make it cycle through the memory as if it was an 8x8 sprite or some other size sprite! This looks really cool/useful!
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News / Re: Security update and reminder« on: January 27, 2011, 08:15:26 pm »
Ah, yeah, that seems useful. That will help to prevent active members from having ratings drop to negatives for no valid reason...
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