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Messages - XiiDraco

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181
HP Calculators / Re: Hp Prime Questions and Help
« on: October 29, 2013, 02:01:50 am »
I'll look more into it... I would really like that...

I think it's funny how we say stuff in the IRC then say exactly what we just said in the post. #facepalm

182
Alrighty, with my failed attempt at the 2013 contest over, I am now resuming progress on Abandoned.

I've added some background information about the Races now! (wouldn't go as far as to call it "lore")

Races

Humans - Your basic Bipedal walking brain. These creatures are good in just about everything, your all round build.

Narkorvids - These Insect-like creations walk on as many legs as they see deemed fit, the correct # of which is unknown among all races, including themselves. These bugs are usually multiple eyed and very thin.

Karhokes - These are your hairy brutes, preferring brute force over all forms of intelligence. Their ships are composed of junk they find floating around. AKA the tribal space race.

Drakonalids - A cross between a lizard, dinosaur and a bat. This human creation is considered an abomination among all other races, surviving by the skin of their teeth.

High Juvorans - The religious party. Tall, gel, slender looking "aliens". ALMOST all of which are composed of peaceful connections throughout this galaxy.


I'll add more to their lore later. ;)



183
HP Calculators / Re: Hp Prime Questions and Help
« on: October 29, 2013, 01:34:41 am »
That's what notes section on the prime is for :P. Anyway, so DJ do you know how to use the Mouse command? Like what exactly does it return and how do you use it?
If you don't know that's K.

EDIT: It looks like List and Matrices stay the same. Even after the calc is "reset". Just don't accidentally overwrite one when using graphs or something...
Lists are deleted when the calc is reset but not by turning it off. Matrices are invincible.

184
HP Calculators / Re: Hp Prime Questions and Help
« on: October 29, 2013, 12:02:05 am »
Wait why would the variable get deleted when the calc turns off? It's a sort of sleep isn't it? So there is no reason to delete them right? Unfortunately I don't know what you could use...

185
HP Calculators / Re: Hp Prime Questions and Help
« on: October 28, 2013, 09:45:14 pm »
Been playing around with my prime for a bit. Although I should get back to my C# game. Does anyone know what "mouse" does? By the description it looks like it gives you touch variables in a list.

For example {x1,x2,originalx,originaly,type} for type the following include: drag, swipe, hold, press, etc.

I think this is enough to assume touch control is definitely programmable. So for anyone who is wondering...PROJECT ABANDONED PRIME IS A GO! ;D ;)

186
Axe / Re: Write the fastest 3D cube
« on: October 28, 2013, 07:25:22 pm »
What What What. Stahp

Lol

No, this is really confusing even though I get it, if that makes sense...

187
HP Calculators / Re: Hp Prime Questions and Help
« on: October 28, 2013, 07:19:16 pm »
I'm pretty sure that (Σ) is Sigma...
Isn't Theta (Θ)?

Anyway, I'm pretty sure that all of these would be entirely possible.

188
Axe / Re: Write the fastest 3D cube
« on: October 28, 2013, 07:10:38 pm »
... What...  ???

189
Introduce Yourself! / Re: New user!
« on: October 28, 2013, 07:05:44 pm »
I don't blame him, they are some pretty good peanuts...

190
Axe / Re: Write the fastest 3D cube
« on: October 27, 2013, 09:56:31 pm »
Thanks guys :)

@XiiR3CR34T10N : I only use very basic 3D here (simple usually means fast). All you have to know is the rotation matrices (I multiplied the X one by the Y one, you can find all three X, Y and Z on the internet, even on Wikipedia by searching "rotation matrix"), how to multiply a 3D point by a matrix and how to project a 3D point on a 2D screen.
For this latter, it's very simple : divide the 3D X and Y coordinates by the Z one to get the 2D coordinates. Make sure to multiply the 3D X/Y coordinates by a zoom factor to lower visual distortion. Also, remember that (0,0) must be the center of the screen, so just add 48 and 32 to the 2D X and Y coordinate resectively.

Of course, the source code is here to help you ;)
Wow, thanks actually makes so much more sense now!

The amount of things I have learned from Omnimaga is truly amazing.

191
TI Z80 / Re: [2013 Contest][Axe] Siege
« on: October 27, 2013, 07:23:57 pm »
OK, unfortunately I will not be putting this in the contest, for two reasons. 1) I deleted Axe Parser on my calc to get a new version and now I cannot get it on at all. 2) I still haven't gotten the ? and ??'s to work so the program can't function properly.

I'll work on this when I get the time later.

192
News / Re: HP Prime can now be pre-ordered worldwide!
« on: October 27, 2013, 06:34:34 pm »
But... But... Lua isn't event hat hard...

193
Axe / Re: Write the fastest 3D cube
« on: October 27, 2013, 06:28:35 pm »
Man I want to know how to do this...

194
Axe / Re: GDB's
« on: October 27, 2013, 05:24:40 pm »
Man I'f I can't figure out why ? and ?? Aren't working, I might as well just drop the contest...

195
Introduce Yourself! / Re: New user!
« on: October 27, 2013, 01:15:41 am »
HI!
!peanuts

I love the Hp Prime, great choice!

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