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Gaming Discussion / Re: Your best video game pickups.
« on: July 09, 2013, 04:42:26 pm »
I got my Toshiba $1500 laptop for free.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 361
Gaming Discussion / Re: Your best video game pickups.« on: July 09, 2013, 04:42:26 pm »
I got my Toshiba $1500 laptop for free.
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Miscellaneous / Re: Birthday Posts« on: July 09, 2013, 01:04:19 pm »
Dang, I was sleeping the entire time this sh'bam went on...
Well, happy birthday anyway DJ. That or I never noticed this topic before, . 363
ROM Hacking and Console Homebrew / Re: Starblaze -A PlayStation Mobile Game« on: July 08, 2013, 02:29:24 pm »
Oh ok same here . Fail. Please excuse me. <--- Derp.
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ROM Hacking and Console Homebrew / Re: Starblaze -A PlayStation Mobile Game« on: July 08, 2013, 12:42:52 am »
Um, I didn't quite understand what you meant by the first paragraph... But by the second one, it already does that. That is the controls right now. "Move by sliding anywhere on the screen, except HUD"
What I meant (a little more clearly), was, The "cursor" stays in the middle of the screen while you move the screen by sliding the screen. But instead of touching ships, you line the cursor over them and control them with the menu in the HUD. For example: You haven't got any ships selected. You move the cursor over a ship and select him with the button on the bottom left signifying "select". You then move the cursor away from the ship (move the view cause the cursor never really moves) and move it to where you want it and then press the move or attack button. I'll post the next video explaining this. 365
ROM Hacking and Console Homebrew / Re: Starblaze -A PlayStation Mobile Game« on: July 07, 2013, 09:33:59 pm »
Ok so I have another video with some updates about the terrain, give me your pro's and con's please .
Anyway I was think about something. I haven't used the bottom HUD for anything, and was probably deciding to change the touch the ships, to a placed cursor stuck in the center of the screen. Reason being, it's pretty hard to select something because your finger is in the way. So if you use the cursor instead and just move the screen it will make controls way easier. What are your thoughts? EDIT: I don't care about your thoughts. JKJK, No actually I will have to do it this way because it will be impossible to do it the other way, there just isn't enough ways to tap the screen for all those controls... EDIT: EDIT: Sorry for the choppy video, I'll investigate that Lol. Here's a video: Here's a screenie: 366
ROM Hacking and Console Homebrew / Re: Starblaze -A PlayStation Mobile Game« on: July 07, 2013, 05:22:04 pm »
Update: so I got my computer back, and have been working on this some more. I just made a menu screen but I need to know what you guys think.
So here: 367
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: July 04, 2013, 02:34:09 am »
5418:You know that Sorunome's posts in this topic, are almost never actually on topic.
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ROM Hacking and Console Homebrew / Re: Starblaze -A PlayStation Mobile Game« on: July 03, 2013, 04:04:36 pm »
Sorry I haven't posted any progress, I haven't had my computer in weeks.
Once I get it back I'll have a huge update so be expecting it. 369
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: July 03, 2013, 01:32:53 am »
5414: Yout stop your 72 hour streak in Skyrim to check omni.
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: June 30, 2013, 08:55:35 pm »
5391: You have an understanding that this topic was never going to stay on topic, but instead continue to posts on topic posts.
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TI Z80 / Re: [Axe] Picraft 2« on: June 30, 2013, 08:48:30 pm »
Actually since I'm not working on anything at the moment (Starblaze doesn't exactly count atm), I could help.
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Minecraft Discussion / Re: Epic Things you Built in Minecraft« on: June 29, 2013, 02:16:04 pm »I am excited for 0x10c! Actually, in C++ you CAN actually organize the classes into separate files that can be switched in and out. You just have to set up your code to function with that properly . They would have to change a lot of their code, but if they did what I just mentioned, they would keep the "classes having files" structure of the game. and would make modding the game almost as easy as Java. The game would not have to be "one big block of code" if they did this. But it isn't commonly done in C++, and would take a little extra time. Since Mojang seems to be very lazy (Most of the time), they probably "wouldn't find it feasible" and just stick with Java anyway. Which kinda sucks because I think the game would be soooo much better in C++. Oh, and I'm also excited for 0x10c , but I think I already said that... On the Cemetech server, Fluf8x (my brother) and I (Fluffy8x) built this stadium. I like it ! 373
Computer Programming / Re: I'm learning C++!« on: June 26, 2013, 10:33:59 pm »You aren't the only one. Since PSM publishing license is now free, I actually have something to work forward to that is free! 374
Minecraft Discussion / Re: Epic Things you Built in Minecraft« on: June 26, 2013, 01:18:35 am »Oh ok I thought he reconsidered, since we still see Minecraft updates every now and then. I also thought that he was working on the PC version in solo. Nah! Notch is working on 0x10c, which frankly, is the coolest thing I've seen so far. As far as pc minecraft Jeb and the crew are still making updates. 375
ROM Hacking and Console Homebrew / Re: Starblaze -A PlayStation Mobile Game« on: June 26, 2013, 01:14:25 am »
I should make it unique, so... (Sorry had no internet )
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