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TI-Nspire / Re: DrillMiner
« on: December 18, 2012, 03:28:35 am »
I would happily beta test this if you like.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 511
TI-Nspire / Re: DrillMiner« on: December 18, 2012, 03:28:35 am »
I would happily beta test this if you like.
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Axe / Help with variable limit« on: December 18, 2012, 03:19:34 am »
I have hit a variable limit and was wondering if there was anything to get around that. I know in Ti-BASIC you can just create a list and store things to that, but I do not know how to to such things while using axe parser.
Can I get some help please? Thanks. 513
Other Calculators / Re: What graphing calculators does your school have?« on: December 18, 2012, 01:52:31 am »
My school has ~15 Ti-84's per class. So, roughly 50 or so Ti-84's.
Oh and some Ti-83's. 514
Gaming Discussion / Re: 100 Games that is hard to 100%« on: December 18, 2012, 01:40:12 am »Does THE GAME count on this list? I lost... :'( 515
TI Z80 / Re: My Current Project« on: December 17, 2012, 08:35:45 pm »Ok i was so gently to make a screenie ;p UPDATE: I have added some more stuff, like a background. Now I'm working on the different maps. Any feedback? Constructive criticism is great! Sorry for the double post, I felt it would be confusing If I had 2 downloads in one post. 516
TI Z80 / Re: My Current Project« on: December 17, 2012, 05:23:05 pm »
Thanks for the feed back now I can change the bullet coladeralness.
The shops are going to be 5 screens over(you have to travel to them) I just rebuilt most of it to add in the sprite support, so I will make the map limit right now (its 3 if statements) What do you mean by slow? EDIT: are you using an 83? If so 83 doesn't support Full command I will make a version for 83 after I finish the game 517
TI Z80 / Re: My Current Project« on: December 17, 2012, 02:03:24 am »
Yeah I have been trying to do that for a while I just don't know how.
Were can I get this and how can I use it? EDIT: My calculator wont let me send D84PBE1 and D84PBE2 back to my computer, so I can't use Wabbitemu... Help? 518
TI Z80 / Re: My Current Project« on: December 17, 2012, 01:52:10 am »
Funny as It is I have finished sprites already and it has only been 15 minutes. My sprites are terrible though. Does any one have any 8x8 soldier and zombie sprites? That would be amazing if you did!
Once again the download is here. I need all the feedback I can get! Thanks alot! | | V 519
TI Z80 / Re: My Current Project« on: December 16, 2012, 11:48:23 pm »
Here is the project update.
It includes -In game menu (finished) -Various bug fixes(CRASH FREE!!! ) Now I am working on -Sprites -Maps Thanks! 520
Introduce Yourself! / Re: New Here!« on: December 16, 2012, 11:39:41 pm »At appears I haven't welcomed you yet. So... Welcome! I am planning on doing Nspire programming in the future. But for now I'm still using Axe on my Ti-84. I'm actually making a project for my Ti-84 and am giving a download now. If you want to try it Im posting it on http://ourl.ca/17769/329534;topicseen#new 521
Reuben Quest / Re: Reuben Quest« on: December 16, 2012, 04:57:24 pm »trail left behind? what do you mean? I was using Xbox internet explorer. Makes sense. 522
Miscellaneous / Re: Hobbit, anyone?« on: December 16, 2012, 04:52:38 pm »did you realise that every single one is 3h long and in directors cut even longer? I just watched the first one and I was aprox 2.5 hours. But yes the point is a marathon of all the movies would take 12 hours. I'm not that patient 523
Miscellaneous / Re: Hobbit, anyone?« on: December 16, 2012, 03:48:26 am »
I just watched LOTR 1&2. Has anyone ever realized that the second one is actually 3 hours long?
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Reuben Quest / Re: Reuben Quest« on: December 15, 2012, 09:41:52 pm »
Wow, looks great!
Only question, why is there a trail left behind? 525
TI Z80 / Re: My Current Project« on: December 15, 2012, 09:37:05 pm »
Sorry about that, I have had more than just 2 people say that already...
anyway as for the sprites, I think 8x8 is a bit to big for the overall screen size. but if you think it will work better than you're probably right. EDIT:I have solved all problems with my project and It will no longer crash. |
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