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Messages - ZippyDee

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436
OmnomIRC Development / Re: iOmnom development thread
« on: May 02, 2011, 02:42:03 am »
The logout button still takes me to "page not found" at omnimaga.org/iOmnom/undefined

Also, every line has huuuuge top and bottom margins, which really hinders the amount of visible text which is already quite limited for mobile devices.

I'm using Chrome 10.0.648.205 on my computer, and the default Android browser on my—big surprise—Droid.

437
Humour and Jokes / Re: What pokemon are you?
« on: May 01, 2011, 12:49:21 pm »

438
Art / Re: Sprite Request
« on: April 30, 2011, 11:25:54 pm »
"known ones" means nothing to people who know all the pokemon... :P

439
Humour and Jokes / Re: What pokemon are you?
« on: April 30, 2011, 05:44:35 am »
Mew. Cool.
* ZippyDee stares blankly...blinks a few times......goes on with life

440
Web Programming and Design / Re: I need some input on this design...
« on: April 30, 2011, 05:09:46 am »
Alright, I'm working on a background texture, but I've modified the navigation bar to Scout's tastes (hopefully :P) and I've at least made the nav links functional. I've been working on the layout for the calendar a bit, so I could use some input on that for sure. No other major changes yet, but it's getting somewhere! :D

More input is still greatly appreciated! :)

441
Graviter / Re: Graviter - Axe
« on: April 30, 2011, 01:04:25 am »
Whoa! That's an awesome effect!! It looks fantastic! The one thing I'd say is that the U and the I in QUIT are kind of close together...I read it as QUT at first >.<

442
TI Z80 / Re: VVVVVV
« on: April 29, 2011, 10:36:20 pm »
Well, both games shares the idea of gravity-inverting and... I think the similarity stops there. In VVVVVV, you won't be able to jump and the levels are more linear, much like most RPGs.
So are you going to have names for every screen? :D

443
TI Z80 / Re: VVVVVV
« on: April 29, 2011, 06:57:12 pm »
I LOVE THIS GAME!! I knew it would be ported eventually! But...isn't that basically what Graviter is?

444
OmnomIRC Development / Re: iOmnom development thread
« on: April 29, 2011, 01:15:30 am »
You already know, but just to document it so it isn't reported over and over:
Scrolling is BROKENEDED somewhat... :P

Cheers! ;D

445
News / Re: iOmnom - OmnomIRC gone Mobile
« on: April 29, 2011, 01:11:18 am »
Here's a quick, simple icon possibility.

446
TI-BASIC / Re: Advanced Math in Output( and Text( ?
« on: April 28, 2011, 09:07:52 pm »
I think the easiest for general users (albeit the slowest) would be to parse from infix to postfix, and then parse the postfix.

That would allow them to still use regular order of operations and not get all confused about left-to-right order of operations or right to left or RPN or anything else like that.

447
TI-BASIC / Re: Advanced Math in Output( and Text( ?
« on: April 28, 2011, 09:03:00 pm »
Well, the only issue is that my ASM is a bit on the completely awful side. But I could give it a go. At the very least I could write a low-level pseudocode for implementation.

448
Computer Programming / Re: [java GUI] cannot find buttonPanel? :S
« on: April 28, 2011, 08:59:42 pm »
Noooooooo problem :)

449
TI-BASIC / Re: Advanced Math in Output( and Text( ?
« on: April 28, 2011, 08:59:24 pm »
Well, the slow part would be converting from infix to prefix/postfix. Parsing prefix/postfix is actually much easier to write as long as you have sufficient access to a stack/queue

450
Computer Programming / Re: [java GUI] cannot find buttonPanel? :S
« on: April 28, 2011, 08:56:50 pm »
Code: [Select]
w.setkg(lbinput);
double lb = w.getlb();
Should that be w.getkg()?

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