Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ZippyDee

Pages: 1 ... 39 40 [41] 42 43 ... 51
601
Art / Re: Can someone point me to a humanoid spriting tutorial?
« on: April 08, 2011, 09:05:50 pm »
Okay, well here's just a quick explanation. "1/2" is your new best friend for proportion estimation.

602
Art / Re: [Mummy] Title screen design
« on: April 08, 2011, 08:42:44 pm »
Thanks! :D I spent quite a bit of time getting it to look exactly how I wanted it (probably too much time. I could have been working on the game itself)

603
Art / Re: Can someone point me to a humanoid spriting tutorial?
« on: April 08, 2011, 08:41:29 pm »
You want realistic proportions? I've done a LOT of research on human body proportions. I can post some example measurements.

But I guess I'm probably too late now, aren't I?

604
Art / [Mummy] Title screen design
« on: April 08, 2011, 08:19:12 pm »
Here's my current design for the title screen for the game I'm making called Mummy. I loooooove input and/or criticism. Do your worst. :)

Also, feel free to make modifications yourself and repost :)

EDIT: attached the design with the simpler ZD logo, too

605
TI Z80 / Re: A few grid-based games
« on: April 08, 2011, 07:20:06 pm »
XD that makes more sense now.

606
TI Z80 / Re: A few grid-based games
« on: April 08, 2011, 07:13:54 pm »
What?

607
TI Z80 / Re: A few grid-based games
« on: April 08, 2011, 06:56:00 pm »
I've played mummy before - it was called Theseus and Minotaur.
http://www.logicmazes.com/theseus.html
Exactly :D

608
TI Z80 / Re: A few grid-based games
« on: April 08, 2011, 06:05:18 am »
Wow, I've actually gotten somewhere with Mummy! I think I may continue this to release! (I tend to not finish things, so this is a big deal for me :P)

609
BatLib / Re: BatLib
« on: April 07, 2011, 02:54:44 pm »
does that take into account newline tokens? or individual commands?

610
Art / Re: Need several 16x16 only black and white sprites
« on: April 07, 2011, 02:47:54 pm »
Here's another orc if you want it

611
Miscellaneous / Re: Word-Figures
« on: April 07, 2011, 01:53:55 pm »
now you got me wondering too, what would my username look like?

btw, for some reason they seem to fit, and then again it's weird... :P

They fit because they're based on the sounds themselves.
Also, if you haven't noticed, they tend to read left to right. I dunno why.

612
Miscellaneous / Re: Word-Figures
« on: April 07, 2011, 01:44:37 pm »
"RalphDSpam" and "Juju"

You can certainly use these for avatars/sigs/whatever. I don't mind at all :D

If you want me to do "Juju2143" I can :P

613
Miscellaneous / Re: Word-Figures
« on: April 06, 2011, 06:08:02 pm »
"Happybobjr"

614
Miscellaneous / Re: What is your avatar?
« on: April 06, 2011, 04:00:39 am »
No, the command is the same color.

Music is interesting, because I make color connections based on tone quality and tambre of sounds, but also shape connections based on sound patterns (for example: words). Stereo music lets me spacially organize and visualize the colors and figures based on where the sounds are coming from. I wish I could describe it completely, but that'd just be impossible :P

615
Miscellaneous / Re: What is your avatar?
« on: April 06, 2011, 03:51:13 am »
"For" is red with a veeeery slight tinge of orange. Even so, I don't make an immediate connection when seeing the word "For" like I do when seeing numbers.

Pages: 1 ... 39 40 [41] 42 43 ... 51