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News / Re: Contest 2012 Community Vote (Nspire/Prizm)
« on: July 08, 2012, 12:53:39 pm »
Same for me. Although there are votes already ?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1036
News / Re: Contest 2012 Community Vote (Nspire/Prizm)« on: July 08, 2012, 12:53:39 pm »
Same for me. Although there are votes already ?
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News / Re: Contest ends in 10 minutes! (actually extended to 2 AM Eastern Summer Time)« on: July 08, 2012, 10:35:03 am »
Good Luck to all !
Testing the Nspire ones right now ... 1038
News / Re: Contest ends in 10 minutes! (actually extended to 2 AM Eastern Summer Time)« on: July 08, 2012, 06:38:32 am »i like He didn't have time to finish in time 1039
TI-Nspire / Re: [Contest] The Squares Do Not Die« on: July 08, 2012, 03:16:43 am »
Hey that looks very fun
Will download as soon as possible 1040
TI-Nspire / Re: [Contest] LuaTowerDefense« on: July 07, 2012, 04:58:06 pm »Cool!, and btw the one on githhub it only says Hallo! and nothing elseyes, because we can't publish the source code I'll put the latest version on GitHub as soon as we are allowed to 1041
TI-Nspire / Re: [Contest] LuaTowerDefense« on: July 07, 2012, 04:48:57 pm »
Latest (and last before contest) update :
I fixed a few bugs, finished some stuff etc. made it 3.x compatible (), wrote the french&english docs etc. And also made the whole thing a bit prettier overall... I didn't have time to put a new map / lvl selector ... Will be done after the contest though. Also, it runs on PCSpire Some GUI screenshots : 1042
TI-Nspire / Re: TI-Nspire Linking Software« on: July 06, 2012, 05:05:31 am »You also have TI-Nspire Computer Link. Well he was talking about that Also, before 3.2 it was indeed a pain in the ass to find, but they reintroduced it (updated), so it4s on their download pages now anyway. 1043
Web Programming and Design / Re: I was sick of PHP error reporting, so I built this« on: July 06, 2012, 05:02:36 am »
This looks great !
And damn, the website is awesome 1044
News / Re: TI-Navigator Access Point greatest secret« on: July 06, 2012, 02:12:15 am »Wonder how TI's gonna fare when the testing authorities find out Don't worry, I bet they made all that very legal And anyway what in this packaged thing could be illegal ? For example, if I have the right to sell a product, can't I just be selling a product of mine which improves/modify some other company's product directly, from the outside ? (I dont think TI modified the inside of the NetGear router) 1045
TI-Nspire / Re: [Contest] LuaTowerDefense« on: July 06, 2012, 02:08:00 am »
Little Update before last day ! ()
So, the game is almost finished for its core, but I haven't found the time to make a more beautiful GUI than right now... I wonder if I'll just go with an image or something, for the menu Anyway, the game should be crash-safe, and now has a save ability (but since you're supposed to finish/lose the game in one time (no multiple gaming sessions for a single map, I mean, as I've seen on flash TD), your game will resume (if wanted) with the same money you had and at the same level, but you'll have to re-place your towers muhahaha). Anyway, I may have time to add another map (but then I'd have to code a lvl selection thing...) and to spice if the difficulty / decrease money earnings as it's a bit easy right now. I also made the tower upgrades (improves its range) and improved the gamescreen's statusbar. Screenshots in a few hours. 1046
TI-BASIC / Re: [Contest] Siam« on: July 03, 2012, 05:12:08 am »The Nspire's TI-Basic is too limited. Come on... it doesn't even have Input. Also there is no 68k section in the contest. Good luck!Did you forget Request ? (and RequestStr ?) But yes, it's limited anyway and that's why Lua's there 1047
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: July 02, 2012, 07:39:03 am »
2931: You have an internship at TI x)
( ^ true story for me ) 1048
Site Feedback and Questions / Re: What happened to the contest board?« on: July 02, 2012, 03:48:05 am »
Well as long as you de-accidentally.
* adriweb runs
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TI-Nspire / Re: [Contest] LuaTowerDefense« on: July 02, 2012, 03:46:03 am »Looks pretty nice so far. Will you update the graphics to use actual sprites in the future or is it out of the question (or Lua capabilities for that kind of game)?Thanks. Also yes, I plan to add real sprites. If its not too heavy/slow (it might be good) with images I'll do with images, but if it is, I'll do pixel art Also is this the only Omni Nspire contest project? If so, then you win by default.Nick has done a Lua game too 1050
TI-Nspire / Re: [Contest] LuaTowerDefense« on: July 01, 2012, 09:55:15 am »
Some update(s) :
- Path algorithm/AI fort he enemies optimized and complete ! (works with any map, and with some "flawed" ones (thanks to AI )) - Wave system completely done and quite optimized I think - Attacking done but not animated (no shooting animations for example... will see later) - Range of a tower displayed on mouseover - I still need to do : -- money system -- better menu(s) -- score + stats management -- level selection (more maps) -- multilanguage Anyway, I won't have much time (at all ?) until the end of the contest, sadly, because TI-India is giving me an enormous amount to do x) I'll see what I can do. But after the 15th anyway (it's a deadline), I can improve it, even if it's too late |
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