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Messages - Adriweb

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1366
Other Calculators / Ndless 3.1 Demo Video
« on: November 27, 2011, 02:18:55 pm »
Here's for you guys :-)




 ;D

1367
Other Calculators / Re: Ndless 3.1 alpha testing has just begun
« on: November 27, 2011, 01:29:29 pm »
No, I dont think he's going to wait [this long] (well, we can think TI isn't going to release a big update before 2012...), and since Ndless 3.1 is almost ready (not for the CX ... but it will come as well), ndless should be released soon... I hope :)

1368
News / Re: Ndless 3.1 showcased on TCAP, Tetrizm on HCWP
« on: November 27, 2011, 09:04:27 am »
Thanks Stefan

(btw, it's ot the fractal program you uploaded, but mViewer with a photo :)  )
It looks like it tho lol

1369
News / Re: Ndless 3.1 showcased on TCAP, Tetrizm on HCWP
« on: November 27, 2011, 04:14:43 am »
Eh, it will run on CX, don't worry.

Just not right now :)


(Would you lose faith in the Great Extended ? :D)

1370
TI-Nspire / Re: Bloxorz
« on: November 19, 2011, 04:55:01 pm »
Awesome, it really looks good !!

1371
Miscellaneous / Re: Post your typing speed
« on: November 19, 2011, 11:22:58 am »


:P

wans't a difficult set of words tho... But I know I'm normally around 70+ :P

1372
Ndless / Ndless 3 Demo Gif (animated)
« on: November 16, 2011, 05:23:31 pm »
Here's what Extended published on his blog.

This demoes Ndless 3's program loader.






The best part ?   "(run as-is without rebuild)"
:D


It's coming, guys, it's coming !!

(Soon, we hope... <= Christmas plz Extended ? :D)

1373
TI-Nspire / Re: Balance game
« on: November 15, 2011, 02:14:18 pm »
Instead of having to mess aroud with dynnamic variable names, I'd have put new balls in a Balls table, then assign an id to a ball, and call it by reading/writing like that :

Balls[ballID][1]

I did that kind of thing for my BreakOut game :

Code: [Select]
    aBall = Ball(math.random(10,platform.window:width()-10-XLimit),platform.window:height()-26,-1-speedDiff,-1-speedDiff,#BallsTable+1)
    table.insert(BallsTable,aBall)

Full source here.

1374
Other Calculators / Re: The 1st homemade Nspire full-dock connector
« on: November 13, 2011, 04:53:33 am »
very posible and quite easy to do, actually.
The best way to do this is to dpuplicate the good wires (tx and gnd I think), link them to an externale speaker, and put a switch between the wires and the speaker so you only get sound when wanted, and then don't get weird sounds because of some real data coming out of the TX ... :P

1375
News / Re: 3rd edition of TCAP currently underway!
« on: November 12, 2011, 02:27:33 pm »
Ok TCAP 4 is on now, but it seems to have been taken over by Juju's bro O.O

I lol'd

1376
Lua / Re: Color tetris
« on: November 12, 2011, 12:36:50 pm »
This really looks awesome, congratz :)

1377
Other Calculators / Re: The most awesome TI-83+ flash app in history
« on: November 12, 2011, 12:35:56 pm »
DAT NECROPOST
omg

(sorry I dont know about your issue :P)

1378
TI-Nspire / Re: [Lua] Tactical Wars CX
« on: November 12, 2011, 09:20:22 am »
Too bad the AI wasn't there for the contest (too bad ... :(  )

It's going to be really awesome when it has it !!

1379
TI-Nspire / Re: My first Lua project: Galaga
« on: November 12, 2011, 04:56:38 am »
This is what I did for my blockbreaker : it handles a basic linear acceleration/deceleration (the "dx" part)
This allows the paddle (or whatever is moving) to have a smooth scrolling.

Code: [Select]
the paddleStuff function gets called when the ball(s) move(s) via a timer, from on.paint, basically)   

    ...

    function on.arrowKey(key)
        if key == "right" and paddle.x < platform.window:width()-20-XLimit then
            paddle.dx = 8
        elseif key == "left" and paddle.x >= 25 then
            paddle.dx = -8
        end
    end
    ...

    function paddleStuff(gc)
       if paddle.dx > 0 then
           paddle.x = paddle.x + paddle.dx
           paddle.dx = paddle.dx - 1 -- more if on-calc
       elseif paddle.dx < 0 then
           paddle.x = paddle.x + paddle.dx
           paddle.dx = paddle.dx + 1 -- more if on-calc
       end
    end

1380
TI-Nspire / Re: Nspire maze
« on: November 11, 2011, 10:27:50 am »
Oh, every program for the contest has been uploaded :

Here they are : http://tiplanet.org/forum/viewtopic.php?t=8421

We plan to announce everything on Omni too as soon as we annonce the results (tomorrow)

Click on their name to get to their download page, then download it by clicking on the "Télécharger" Button :-)

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