Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Adriweb

Pages: 1 ... 48 49 [50] 51 52 ... 115
736
Lua / Re: Doodle Jump in Lua
« on: December 01, 2012, 06:01:17 pm »
I saved it with 3.1, I hope I didn't push to github the one with 3.2...  Can you redownload the latest .tns from GitHub ?
I'll see tomorrow morning, sorry.

You can still try online :  http://education.ti.com/html/nspireplayer/3.2.0/application/index.html

737
Lua / Re: Doodle Jump in Lua
« on: December 01, 2012, 04:10:39 pm »
Version 1.2 :
- Welcome/Main Screen (with scrolling background :D)
- Highscore displayed
- Pause
- Original game scrolling mode (changeable)



Same download link, or on github (always latest : https://raw.github.com/adriweb/Doodle-Jump-Lua/master/DoodleJumpLua.tns)

738
Lua / Re: Doodle Jump in Lua
« on: December 01, 2012, 01:22:05 pm »
Thanks !

This is more fun than the original game when you use the mouse, but the mouse doesn’t work well on the handheld.
Normally the touchpad is slow in responding, but with Lua, and especially a timer and graphics, it is very unresponsive.
But it’s still very fun even with the d-pad and the keyboard.
Hmmm, the touchpad isn't working so badly for me, with this script, I can play with no problems.
But yeah, universal control -> keyboard :P

One thing I notice is that in the generation of the platforms, it seems that every now and then there is a section with no platforms and is too large to jump over, but good work anyway!
I know, since it's all kinda random I don't control that, but let's say it's part of the game ? Always trying to get the highscore no matter what happens :P

Next, add an accelerometer :)
Sure, why not - Sadly I don't have the required Vernier sensors to test, though ^^

Edit :
Update : Graphics :)

http://tiplanet.org/forum/archives_voir.php?id=9446

739
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: December 01, 2012, 11:58:07 am »
ACCE55? Very funny, TI..

That's just awesome x)

And what you did too :)

740
News / Re: Portal Prelude released
« on: December 01, 2012, 11:25:22 am »
Yep, I'm thinking about making that in Lua for the Nspire.

741
Lua / Re: DoodleJumpLua
« on: December 01, 2012, 11:18:58 am »
Looks great so far, but maybe it should be slown down a little bit...?
And can you maybe remove the cross so that it looks smoother? ;)

Thanks.

Let me explain the thing :P

On the software, as usual, it looks smooth and all. On Calc it's still a bit slower. I'll see what I can do with that...
The "cross" is here so that you can actually control the game with the touchpad/mouse.

BTW : you can move left with left or [1] or [4] or [7], and right with right or [3] or [6] or [9], and shoot (at no enemies for now but they will come ^^) with click or 2 or 5 or 8.

742
Lua / Doodle Jump in Lua
« on: December 01, 2012, 11:06:17 am »
Hi guys :)

A few days ago, I got bored and looked around what I could quickly do, and making Doodle Jump was what I thought first :D

So, after a few hours, here's what I've coded so far.



Updates : Graphics + main/welcome menu :)


You can also play online :)  (but resize the window to approximately the image's size :P)
http://education.ti.com/html/nspireplayer/3.2.0/application/index.html?locale=en&nspirefile=https://raw.github.com/adriweb/Doodle-Jump-Lua/master/DoodleJumpLua32.tns

BTW : when launching the .tns, please either zoom up to 150% on the computer view, or switch to the handheld view ;)

Download :
- TI-Planet : http://tiplanet.org/forum/archives_voir.php?id=9446
- GitHub : https://raw.github.com/adriweb/Doodle-Jump-Lua/master/DoodleJumpLua.tns

( Version with bakcground image for 3.2 : https://raw.github.com/adriweb/Doodle-Jump-Lua/master/DoodleJumpLua32.tns )

Source Code : https://github.com/adriweb/Doodle-Jump-Lua/blob/master/DoodleJumpLua.lua



743
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: December 01, 2012, 06:45:18 am »
Ah yeah, obviously, thanks :)

And congratz for the touchpad LCD :)
(Also, Clickpad coming soon, as ou said it should actually work ?)

744
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: November 30, 2012, 07:08:24 pm »
Congratz :)

Just a little question, maybe it will sound silly to those who know ^^ :

The log says :
"Processor       : ARM926EJ-S rev 4 (v5l)
BogoMIPS        : 59.39"

Looking that proc reference I found this : http://pastebin.com/dFSsVaBe, which reads a BogoMIPS of 103.68.
How can it be different if it'as actually the exact same processor ?

745
Other Calculators / Re: Need Help! Battery for PLT-SSH1
« on: November 30, 2012, 05:32:55 pm »
Could you ask for some kind of "group price" or something ?
Liek several prototypes I'd be interested in, and I would buy them together.

I'd be particularly interested in the FHH1 too.

746
Humour and Jokes / Re: Weird/funny pictures thread
« on: November 29, 2012, 08:12:17 pm »
Over here, I'm betting they did the single plate thing just to save money or something.

Also



\o/

Also, lol at dat tatoo x)

747
News / Re: Casio will Release a new Classpad fx-CP400 with color screen!
« on: November 29, 2012, 12:25:29 pm »
Derivatives and Integrals (when done By Parts) can be done steps by steps thanks to some TI-Basic and Lua (more recently) programs.

748
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: November 29, 2012, 04:19:23 am »
Call me crazy, but ... Is an USB external screen (well, at least some kidn of display) possible ? :D

749
News / Re: Casio will Release a new Classpad fx-CP40 with color screen!
« on: November 29, 2012, 04:18:27 am »
Yeah, that's pretty bad...
I really wonder why they're actually restraining themselves instead of putting components that are very cheap especially in great quantities.....

(kinda like TI with the 84C for example)

750
General Calculator Help / Re: I have saw the TI-84+ Pocket Color
« on: November 28, 2012, 07:56:57 pm »
I guess so, and that's indeed abusing the system...

Pages: 1 ... 48 49 [50] 51 52 ... 115