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Messages - aeTIos

Pages: 1 ... 118 119 [120] 121 122 ... 274
1786
Art / Re: Type this code into your calc and get a surprise!
« on: April 07, 2012, 01:38:45 pm »
^heartly seconded.

1787
News / Re: Dive into Critor's TI collection...
« on: April 07, 2012, 01:13:49 pm »
god. soooooooo mcuh, he won even know when one or two get stolen (until he counts them)

1788
Oh ok. Then I'm out.

1789
Sorry. As you may have noticed, I quit the contest due to very busy real life. D:
Hope the best may win, also where did my snake game end?
EDIT: WAT, did I end 1st place even w/o my drawing program O.O
(then I might consider getting back on the contest)

1790
aw, that sucks. I hope I can code the ideas I have in under 4000 bytes :P
By the way, can you still get into the top 3 if you have a super st00pidz entry for round 2?

1791
Er
Only 2 days left and I still need to start on my drawin program :P

1792
TI Z80 / Re: Powder Game
« on: March 31, 2012, 04:38:22 pm »
Woah, impressive xeda ^.^someone really should complete this :D

1793
Runer and I have found a really bad bug on AXE: When we overwrites a Variable (app var, Os var, or idk) with GetCalc when using an another Variable already used (like a appvar who could use like save, or something else), The os get incrusted in the processus, and mess ups the two external variables. OFr one of the two ext Var, use a ]Var to stock the adress.

I decided to post this beacause Runer helped me into resolving this bug, and to clear the cheating sensations. I want this contest give us some great programs, not a fiercy battle where tricks and cheats are used. THis is an Axe failure, not my program coding.

This bug were present before the contest, I was doing for myself a tile editor, and I got the same bug, Runer saw why there is in, and is trying to fix it. We must wait for him to fix, and before, use this "patch".

If I risk my disqualification, It's only to give a chance to everyone to win this contest.
what version of axe? Is it also in 1.1.1? Since that explains sooooooooo much.

1794
Miscellaneous / Re: Parkour
« on: March 28, 2012, 03:22:34 pm »
Erm is parkour like freerunning? http://lmgtfy.com/?q=freerunning

1795
Hmm idk but I think axioms arent allowed either (I know which one Hayleia means :P)

1796
Miscellaneous / Re: What is the color of your nick on OmnomIRC?
« on: March 28, 2012, 11:04:01 am »
Welcome. :D lolol

1797
TI Z80 / Re: [axe] 2D minecraft game
« on: March 27, 2012, 09:28:44 am »
Hmmmm, you oughta don't post your projects in someone other's topic.
Looks terrific, otherwise O.O

1798
News / Re: The Great Axe Wiki Spring Cleaning
« on: March 27, 2012, 09:26:49 am »
I would like to help too ^^
also the wiki writes my name with an uppercase first D:

1799
OmnomIRC Development / Re: Omnom IRC down?
« on: March 27, 2012, 06:19:20 am »
nope like the omnom textbox is hidden by the lower border of the omnomIRC shoutbox

like this:

aeTIos|Blah blah blah
-----------------------  <<<lower border
[textbox is hidden by teh lower border >:(]

1800
Art / Re: Help with 2D sprites
« on: March 27, 2012, 06:16:32 am »
Welcome CoD, and also wow, what a great first post!
!peanuts !peanuts

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