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Messages - aeTIos

Pages: 1 ... 126 127 [128] 129 130 ... 274
1906
Hmmm
@noelthebest is my file OK?

1907
Hm
So much fun those spambots :P

1908
Ok I've sent it. I hope the name SNAKE[personal_code].zip is OK..... :-\

1909
I have 15 maps XD
Aaand a title screen and highscores and 2 different modes and 11 different speeds.

1910
I have but in the english one there is "the program should be under (000 bytes".
Could cut it down though :P
had to remove some less important stuff. Now the program is 4999 bytes (That is on purpose XD)
Only thing left to do is creating some moar maps. Then I'm done. \o/

1911
WTF!??! :\ D:
Where is that said?

1912
How much does the size count to the score? Since my game is 7108 bytes (with a ton of features)

1913
Lua / Re: PCspire, run Nspire lua programs nativly on your pc
« on: March 19, 2012, 05:37:32 am »
afaik its same on each computer. (same speed as the nspire)

1914
Axe / Re: Axe Pictures
« on: March 18, 2012, 03:46:02 pm »
:O looks nice :D

1915
The Axe Parser Project / Re: Bug Reports
« on: March 18, 2012, 03:44:07 pm »
Hmm. Weird stuff, will post my breaking code then.

1916
Almost finished but axe is hating my map routine :\
so I ditched that (I'll let it in the sauce tho)

1917
The Axe Parser Project / Re: Bug Reports
« on: March 18, 2012, 02:11:00 pm »
Is axe 1.1.1 known to be buggy with arbitrary buffers?

1918
Axe / Re: Axe Q&A
« on: March 17, 2012, 10:27:57 am »
Idk, it has to do with reading the port.

1919
"So much to do, so much time, so little motivation"
^That. True story bro. D:

1920
Miscellaneous / Re: Low activity from me
« on: March 17, 2012, 10:18:19 am »
7 days O.O
Is that even allowed by law <_<

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