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Messages - aeTIos

Pages: 1 ... 144 145 [146] 147 148 ... 274
2176
Axe / Re: Axe tile mapping! HELP!
« on: December 12, 2011, 07:12:39 am »
^^ That. The map itself is not shifted.

2177
News / Re: POTY 2011 open!
« on: December 12, 2011, 07:10:04 am »
Stefan: I did on emulator. Was a crime to send all those files X.X
Yeah. I had problems withe the emulator too. Thatswhy I added a save for VirtualTi.
sh*t, did not notice that D:

2178
Graviter / Re: Graviter
« on: December 12, 2011, 06:58:32 am »
No, ThAt'S nOt It. do you have graviter on yer calc?

2179
TI Z80 / Re: Swords
« on: December 12, 2011, 04:50:52 am »
I think this game is too hard. Not just hard, but too hard. The spikes for example kill you too early. Looks nice, though.

2180
TI Z80 / Re: TI-Defend
« on: December 12, 2011, 04:49:09 am »
Does the gray also flicker that much on calc? D:

2181
TI Z80 / Re: Futility [Contest Entry]
« on: December 12, 2011, 04:47:36 am »
Nope. You should wait till the deadline.

2182
Graviter / Re: Graviter
« on: December 12, 2011, 04:41:31 am »
You forgot to remove something: If you press alpha, gravity swaps. Looks like not on purpose since the levels get too easy that way.

2183
Minecraft Discussion / Re: stories that go allong with your minecraft world
« on: December 09, 2011, 02:03:06 pm »
Now that's not too long...

2184
Axe / Re: Exiting For-loop in a search-subroutine
« on: December 09, 2011, 08:39:07 am »
So what you want to do is stopping the for() loop?
In that case, do this:
Code: [Select]
for(A,0,G)
blah blah
if condition to stop loop = 1
G->A
end
end

2185
News / Re: Rules and positions update
« on: December 09, 2011, 01:04:22 am »
I can translate to dutch.

2186
TI Z80 / Re: Axe pong
« on: December 08, 2011, 05:07:28 pm »
^^ That.

2187
The Axe Parser Project / Re: Axiom Requests
« on: December 08, 2011, 04:39:15 pm »
You can use L3 if you want.

2188
nDoom / Re: nDoom - BETA!
« on: December 08, 2011, 04:28:22 pm »
aww, hard drive crash :(

2189
News / Re: POTY 2011 open!
« on: December 08, 2011, 04:09:38 pm »
Stefan: I did on emulator. Was a crime to send all those files X.X

2190
The Axe Parser Project / Re: Axiom Requests
« on: December 08, 2011, 03:59:21 pm »
So basically you could shift only half of the screen with that?
AFAIK, the crystal timers have nothing to do with the clock (they are two different things).
The problem is not reading the value of the clock, but the fact that it doesn't fit in an axe variable.
Regardless, you can get the value of the clock like this:
°AAsm(DB02E6202009AF0604772310FC180FDB477723DB487723DB457723DB4677)
and AB would contain the number of seconds since midnight, January 1, 1997, or 0 if the clock is off or the calculator has no clock.
°AAsm(DB477723DB487723DB457723DB4677)
or this if you know that the calculator has a clock

Also, running ClockOff on my TI84+SE does not turn the clock off (just doesn't display it in the mode menu).
Ooh, great!

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