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Axe / Re: Axe tile mapping! HELP!
« on: December 12, 2011, 07:12:39 am »
^^ That. The map itself is not shifted.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2176
Axe / Re: Axe tile mapping! HELP!« on: December 12, 2011, 07:12:39 am »
^^ That. The map itself is not shifted.
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News / Re: POTY 2011 open!« on: December 12, 2011, 07:10:04 am »sh*t, did not notice thatStefan: I did on emulator. Was a crime to send all those files X.XYeah. I had problems withe the emulator too. Thatswhy I added a save for VirtualTi. 2178
Graviter / Re: Graviter« on: December 12, 2011, 06:58:32 am »
No, ThAt'S nOt It. do you have graviter on yer calc?
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TI Z80 / Re: Swords« on: December 12, 2011, 04:50:52 am »
I think this game is too hard. Not just hard, but too hard. The spikes for example kill you too early. Looks nice, though.
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TI Z80 / Re: TI-Defend« on: December 12, 2011, 04:49:09 am »
Does the gray also flicker that much on calc?
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TI Z80 / Re: Futility [Contest Entry]« on: December 12, 2011, 04:47:36 am »
Nope. You should wait till the deadline.
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Graviter / Re: Graviter« on: December 12, 2011, 04:41:31 am »
You forgot to remove something: If you press alpha, gravity swaps. Looks like not on purpose since the levels get too easy that way.
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Minecraft Discussion / Re: stories that go allong with your minecraft world« on: December 09, 2011, 02:03:06 pm »
Now that's not too long...
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Axe / Re: Exiting For-loop in a search-subroutine« on: December 09, 2011, 08:39:07 am »
So what you want to do is stopping the for() loop?
In that case, do this: Code: [Select] for(A,0,G)
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News / Re: Rules and positions update« on: December 09, 2011, 01:04:22 am »
I can translate to dutch.
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The Axe Parser Project / Re: Axiom Requests« on: December 08, 2011, 04:39:15 pm »
You can use L3 if you want.
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News / Re: POTY 2011 open!« on: December 08, 2011, 04:09:38 pm »
Stefan: I did on emulator. Was a crime to send all those files X.X
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The Axe Parser Project / Re: Axiom Requests« on: December 08, 2011, 03:59:21 pm »
So basically you could shift only half of the screen with that?
AFAIK, the crystal timers have nothing to do with the clock (they are two different things).Ooh, great! |
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