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News / Re: Pacman Lua released
« on: November 15, 2011, 01:20:43 pm »
Something else is also close to 1337....
Spoiler For what!?!?:
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2461
News / Re: Pacman Lua released« on: November 15, 2011, 01:20:43 pm »
Something else is also close to 1337....
Spoiler For what!?!?: 2462
Axe / Re: Why is the sound getting disrupted on button press?« on: November 15, 2011, 09:23:10 am »It happens more. It happens especially when using getKey (but not much)The Runer of Quibigo?Lol that actually sounds like an idea for a RPG nameProblem solved!What does FnOff do btw? Did it just remove the busy indicator? Because I remember in TI-BASIC, when pressing keys it slowed things down by about 1% and I saw it happen in some ASM games too (especially in MirageOS games that didn't disable MirageOS interrupts) 2463
Miscellaneous / Re: So what is everyone up to?« on: November 15, 2011, 06:07:05 am »
Currently, lotsa homework and bad marks...
But I am going to work at it. PS: Oh and playing portal at school PPS: Oh and beating portal at school PPPS: Oh and liking portal since you beat it at school FINAL THOUGHT: OH, and going to buy portal FINAL THOUGHT PS: OH, and buying portal 2 too 2464
TI Z80 / Re: Boxman« on: November 14, 2011, 06:51:38 am »
He did not say he is going to port, just said it should be ported. You can always port it. I do not need credits, since everyone can find this game on the internet.
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TI Z80 / Re: Midnight« on: November 14, 2011, 06:46:19 am »
Oooh, looks pretty epic!
great work, this is going to be on mah calc when finished! But ehm, you prolly should speed up the cutscene... 2467
Other Calculators / Re: Anti-Axe/BASIC mentality/debates« on: November 14, 2011, 04:56:43 am »
DJ, you got a great point with this post. +1.
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General Calculator Help / Re: TI 84 turn off fails« on: November 14, 2011, 04:48:29 am »
I got that error too, this will fix if you cannot ramclear (happened to me some time ago):
Code: (write this program) [Select] AsmPrgm then run it. (do not forget to archive everything first) Fixed! 2469
Other Calc-Related Projects and Ideas / Re: BACKUP YOUR PROGRESS OFTEN!« on: November 12, 2011, 02:21:29 pm »
What is that law again?
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Lua / Re: Color tetris« on: November 12, 2011, 01:07:59 pm »
Awesome? I'd call this epic! Great job!
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Other Calculators / Re: AxeSynth-MJ's Thriller« on: November 12, 2011, 12:51:23 pm »
Very nice. Thank you.
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Other Calculators / Re: AxeSynth-MJ's Thriller« on: November 12, 2011, 12:47:56 pm »
does that work flawless?
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Other Calculators / Re: AxeSynth-MJ's Thriller« on: November 12, 2011, 12:46:16 pm »
You mean the 'click' when a note starts and stops playing?
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Axe / Re: Axe Q&A« on: November 12, 2011, 11:25:32 am »
Nope, you should copy it to some place in RAM that you can edit freely, then delete it afterward (My tip: use an appvar)
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