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Humour and Jokes / Re: Successful GCC troll is Successful
« on: June 16, 2011, 10:41:53 am »
You get a trollface-flood on your screen.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2881
Humour and Jokes / Re: Successful GCC troll is Successful« on: June 16, 2011, 10:41:53 am »
You get a trollface-flood on your screen.
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TI-BASIC / Re: Goto a Lbl which is a var« on: June 16, 2011, 10:40:07 am »
Yeah, I used that routine too.
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Computer Projects and Ideas / Re: My arcade games« on: June 16, 2011, 10:38:46 am »Looks cool. I was afraid I was the only one here who used gamemaker.keoni29 is using game maker too (afaik) Nice game Spyro! 2884
Axe / Re: Get first/second byte of r-variable easily« on: June 16, 2011, 10:34:56 am »
I answer with some code:
Code: [Select] r1 → {L1}^r (radians r) Now the first byte is stored in {L1} and the second in {L1+1}Correct me if I'm wrong. 2885
Axe / Re: Commands for Axe« on: June 16, 2011, 10:30:08 am »
Can you make a screenie via WabbitEmu? (Then we know what we're talking about)
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Other Calc-Related Projects and Ideas / Re: Calculator Programs/Games Ideas/Requests - Inspiration« on: June 16, 2011, 10:26:52 am »
Sounds cool.
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Other Calc-Related Projects and Ideas / Re: Calculator Programs/Games Ideas/Requests - Inspiration« on: June 16, 2011, 10:25:49 am »
I faint from this weirdness. also @p2, I can type faster on the 84+ than on the PC.
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Axe / Re: Commands for Axe« on: June 16, 2011, 10:23:05 am »I also think there are too much Fix. Try removing all the Fix0 and the Fix1 but letting the Fix5 and Fix4Thats not true. But ehm, Axe won't break on removing fixes, afaik... 2889
Other Calc-Related Projects and Ideas / Re: Calculator Programs/Games Ideas/Requests - Inspiration« on: June 16, 2011, 10:20:21 am »
No way, I think that p2 is right. the keys are smaller, and with so many keys you make mistakes very fast.
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Axe / Re: Commands for Axe« on: June 16, 2011, 10:17:59 am »
Put
Code: [Select] DispGraph after the text drawing.
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ASM / Re: Texture drawing« on: June 16, 2011, 10:15:30 am »
Also, that raycasting tutorial is great.
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Graviter / Re: Graviter - Axe« on: June 16, 2011, 10:13:30 am »
Wow. you work on 2 projects simultaneous?
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Gaming Discussion / Re: Infinity Blade« on: June 16, 2011, 10:08:43 am »
Lol. I always read the whole topic, as you see... xD (j/k ofc)
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TI Z80 / Re: [Axe Parser Shoot'em up] Devrays« on: June 16, 2011, 10:07:34 am »Quote from: JosJuice and a RAM clear.I had one, I'll retry. Or maybe reinstall TI-Connect ?I did reinstall TiLP and it won't work. EDIT: Works again. |
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