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Messages - aeTIos

Pages: 1 ... 199 200 [201] 202 203 ... 274
3001
Axe / Re: Fast scroll to bottom of code editor
« on: June 06, 2011, 09:10:26 am »
Thats right. Well found!

3002
Axe / Re: Text Data
« on: June 06, 2011, 09:09:11 am »
He's right, but I don't recommend the Data( command. You store text that way.

3003
The reason that removing archived progs will free Ram is that some data about them is saved in Ram.

3004
TI Z80 / Re: Worms
« on: June 06, 2011, 08:32:49 am »
I think I can pull it off. I've been coding for ~8 months and got the bullet shooting system working already.

3005
TI Z80 / Re: Worms
« on: June 06, 2011, 06:47:34 am »
But isnt his one going to be in french? I am a true n00b at french. Also, I cant read other people's code lol. I have a ton of sprites done now, all poses of worms etc. Screenie soon.

3006
With Wabbit, you even dont have to dump a ROM. It can download it for you.

3007
The Axe Parser Project / Re: Which Axe version do you use?
« on: June 06, 2011, 03:45:37 am »
The "what calculators do you own" poll is longer. I use 0.5.2 (Upgrading soon)

3008
Introduce Yourself! / Re: @(0_0)@
« on: June 06, 2011, 03:07:39 am »
Uh, let me correct you: abc-formule solver should be quadratic solver. they are great and very loved (search ticalc for quadratic solver)
Welcome here, more dutch people!

EDIT: Wow tipover = cool. I know that game from shops lol

3009
TI Z80 / Worms
« on: June 06, 2011, 03:03:31 am »
Hai, I got addicted to Worms: Reloaded and now I'm going to make worms for the 83+ family. In Axe. With AI. It'll be cool. Thoughts? 'Nuff said.

3010
TI Z80 / Re: Axe Contest Entry: Doodle God
« on: June 06, 2011, 02:58:08 am »
Lol. If you use L(X) for the pic, you cant use it for other data (like extra vars)

3011
TI Z80 / Re: Axe Contest Entry: Doodle God
« on: June 06, 2011, 02:49:25 am »
Yeah. Btw, If you use L(X), you cant use that for storage of course.

3012
TI Z80 / Re: Axe Contest Entry: Doodle God
« on: June 06, 2011, 02:37:00 am »
I used and it showed up random garbage. It will work if you copy( the pic data to L1 or so, but then, you can't have really big images (since L1 is not the whole screen)

3013
TI Z80 / Re: Axe Contest Entry: Doodle God
« on: June 06, 2011, 02:16:26 am »
Won't work with apps. The best way imo is dividing it into 9 8*8 sprites and drawing them as a tilemap.

3014
TI Z80 / Re: Shift+Dimension: Contest Entry 2011
« on: June 06, 2011, 02:01:32 am »
They are spikes.

3015
TI Z80 / Re: Contest entry - Continuity
« on: June 02, 2011, 04:24:32 pm »
I'm sorry for my activity decrease, I'll post updates soon.

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