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TI Z80 / Re: Contest entry - Continuity
« on: May 30, 2011, 02:40:49 am »
Wow. That. Is. Impressive.
Back on topic, grayscale is nearly perfect since I use an interrupt now. speed is überhigh even though the interrupt freq is 1 (which means ~300 (?) times a second). The only places I use Full is the tile shifting screen and the map draw routine, but that is not too necessary.
I cut ~40 bytes using A*B instead of A and B, its a huge improvement (not kidding, but you can really save a ton of bytes with this). Afaik, the program is now fully optimized (probably Runer can optimize it further, but I'm pretty sure it is less than 100 bytes)
Further news/updates:
-Added a run indicator at the loading screen (instead of the VAT entries displaying)
-Program size: 7422 bytes
Hope to post a screenie soon!
Back on topic, grayscale is nearly perfect since I use an interrupt now. speed is überhigh even though the interrupt freq is 1 (which means ~300 (?) times a second). The only places I use Full is the tile shifting screen and the map draw routine, but that is not too necessary.
I cut ~40 bytes using A*B instead of A and B, its a huge improvement (not kidding, but you can really save a ton of bytes with this). Afaik, the program is now fully optimized (probably Runer can optimize it further, but I'm pretty sure it is less than 100 bytes)
Further news/updates:
-Added a run indicator at the loading screen (instead of the VAT entries displaying)
-Program size: 7422 bytes
Hope to post a screenie soon!