3331
TI 68K / Re: Myst 89
« on: April 27, 2011, 12:46:39 pm »
You should also create a full version this looks awesome
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3331
TI 68K / Re: Myst 89« on: April 27, 2011, 12:46:39 pm »
You should also create a full version this looks awesome
3332
Casio PRIZM / Re: Casio RPG: The age of Slime (beta 0.1)« on: April 27, 2011, 09:21:43 am »
Cool!
3333
TI Z80 / Re: Doors CS 7 Mimas library/include file« on: April 27, 2011, 09:19:06 am »
Posted: 27 Apr 2011 01:12:35 pm Post subject:
I am adding more defines, added now the direct input groups: KgrpArrows = %11111110 KgrpFunc (Graph-Del) = %10111111 KgrpEnt (Enter - Clear) = %11111101 KgrpNeg ( [( - )] - Vars) = %11111011 KgrpDot ( . - Stat) = %11110111 KgrpZero ( 0 - XT0n ) = %11101111 KgrpOn (On- Alpha) = %11011111 Can anyone confirm these values? 3334
ASM / Re: Why is this slow?« on: April 27, 2011, 08:13:08 am »
Ty, I'll look at that.
EDIT: Solved with direct input, yay! 3335
ASM / Re: Why is this slow?« on: April 27, 2011, 07:23:18 am »
Its slow in the way that it takes like 10 secs to scroll from the right to the left side on the screen. Souvik (on cemetech) said it has to do with B_CALL _ClrGrBuf, but its slow even if I comment that out.
3338
ASM / Why is this slow?« on: April 27, 2011, 04:09:20 am »
why is this code so freakin' sloooow?
Code: [Select] #include "ti83plus.inc" my apologies if I am not accurate with placing capitals in bcalls and if I forget to place an underscore before things, that is cuz I use Mimas.I tested this and it ran a bit slow. What causes this? 3339
News / Re: New site sections and portal update« on: April 27, 2011, 03:53:41 am »
I saw it. Great job DJ!
3340
TI Z80 / Re: Final Fantasy - Quest for Rana« on: April 27, 2011, 03:50:30 am »
He is not getting a Prizm, if I recall right from his sig. he is getting a fx-9860 slim. the one that TI posted in a slightly modified pic on their website to illustrate the 84Pocket.
3341
TI Z80 / Re: Doors CS 7 Mimas library/include file« on: April 27, 2011, 03:43:17 am »
Yep. Can anyone help me with 'debugging' it? I have placed some Mirage routines in the GUI / DCS routine section.
3342
TI Z80 / Re: Doors CS 7 Mimas library/include file« on: April 26, 2011, 03:26:08 pm »
I posted it on Cemetech too and he has not said anything about that, so I guess he's fine with it. I credited him, though.
3343
TI Z80 / Re: Final Fantasy - Quest for Rana« on: April 26, 2011, 03:11:06 pm »
Most likely, this is going to be in chapters.
3344
TI Z80 / Re: Doors CS 7 Mimas library/include file« on: April 26, 2011, 02:26:45 pm »
You should also notice that there's an DCS include file in the Mimas package, too. But you can't edit that oncalc, and I am going to add a brief syntax for each routine.
3345
TI Z80 / Re: Doors CS 7 Mimas library/include file« on: April 26, 2011, 01:34:41 pm »
Its still in version 0.3, though but if you code assembly, you should for sure have Mimas on your calc.
|
|