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Art / Re: POP Title
« on: April 19, 2011, 02:50:01 pm »
You mean, the option selected is in an inverted block? Yeah, thats an idea
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3376
Art / Re: POP Title« on: April 19, 2011, 02:50:01 pm »
You mean, the option selected is in an inverted block? Yeah, thats an idea
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TI Z80 / Re: DionJump: a DoodleJump clone for the calcs« on: April 19, 2011, 02:46:14 pm »Thats a HUGE compliment, what are the kinks you're thinking of?I can help you with graphics. And you can post your menu drawing routine in "routines" (Axe topic, just search for it) 3378
Art / Re: POP Title« on: April 19, 2011, 02:29:55 pm »
It's not an appvar, actually. this is a program
ou can just include this everywhere you want the title screen, but remove the "Repeat getkey:End" waaaay down in the file. (after the displaying, to be exact) 3379
Art / Re: POP Title« on: April 19, 2011, 02:24:51 pm »
Taddah! here it is!
Have fun scrolling all the way down, where the display routine is xD wait, I'll give it you: Code: [Select] [bighexhere]->pic1 thats it! easy, huh?
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Axe / Re: Axe Q&A« on: April 19, 2011, 11:02:16 am »
Try to find the bug with "text(0,0,X>Dec.
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News / Re: TI-Boy SE Beta pre-release« on: April 19, 2011, 10:36:50 am »Just tested with 2.43 OS and sad to say it doesn't work either. The problem is that the device literally stops sending an ACK, so ti-connect tries sending again, and when that fails, they just disconnect the device. The interesting part comes from what the device does next. Normally, it should pop back up and say "hey, I'm here". But in this case, it's not. Quite Interesting actually. It's currently sitting on my desk saying it's validating the app. Interesting stuff here. I'm gonna let it continue for about a half hour, and if no progress is made, I'll d/c it.Yup, I cant send it with TiLP too. 3383
Axe / Re: Axe Q&A« on: April 19, 2011, 08:08:26 am »
This code works. I made and tested it myself 1 minute ago on your request
Code: [Select] .SCROLLJP ;Scroll-Jump :P Just change the sprites to the ones you need.
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TI Z80 / Re: Super Mario Bros. 2 port [AXE]« on: April 19, 2011, 06:42:14 am »
Not so much updates since last update.
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The Axe Parser Project / Re: Bug Reports« on: April 19, 2011, 04:42:01 am »
I have a bug for 0.5.1: I made a sprite routine and sometimes there are random lines appearing. I'll post the thing where it happens later.
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TI Z80 / Re: Super Mario Bros. 2 port [AXE]« on: April 19, 2011, 04:32:32 am »
Ah. I am always confused with the German word "Noten" for mark (I am not German )
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Humour and Jokes / Re: Storytime: "CaDan: HTTYD Edition"« on: April 18, 2011, 02:54:46 pm »
Cool, Iambian
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Other Calc-Related Projects and Ideas / Re: 7 days, 7 ports, 7 atari 2600 reboots« on: April 18, 2011, 02:29:19 pm »So did you finish the 7 days, 7 games?No: You can pull for me in May 3389
TI Z80 / Re: X-8lue TI : an on-calc browser« on: April 18, 2011, 02:27:17 pm »
Why doesnt unArchive work well? I have never had any problems with it.
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