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Humour and Jokes / Re: I FOUND IT AGAIN! THE ORIGINAL! THE PEANUT BAG!
« on: March 15, 2011, 02:14:07 pm »
lol
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3586
Humour and Jokes / Re: I FOUND IT AGAIN! THE ORIGINAL! THE PEANUT BAG!« on: March 15, 2011, 02:14:07 pm »
lol
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News / Re: Ultimatum« on: March 15, 2011, 01:44:12 pm »
I like OmnomIRC more than Efnet, actually
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Axe / Re: Music using Freq(« on: March 15, 2011, 11:45:10 am »
try a longer lenght in freq(, like 3600
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Miscellaneous / Re: Japan struck by massive earthquake (8.8 in Richter scale)« on: March 15, 2011, 07:33:04 am »
UPDATE:
Again explosions in Fukushima-I Power Plant. Dangerous radiation is emitted from reactor 2. Temperature in reactors 5 and 6 is raising. People in a range of 20 kilometers are evacuated and people within 30 kilometers have to stay inside. 200,000 people are evacuated earlier. The most problems are in reactor 2, where an explosion was last night. A very dangerous radiation leak was caused by this explosion. This explosion was another type than the last two, the reason of this is not clear at the moment. Maybe is there damage at the reactor's pressurizer. 3 reactors are cooled with sea water to avoid a meltdown. According to the Japanese government that goes right so far. more info at www.bbc.com 3591
TI Z80 / Re: Super Mario Bros. 2 port [AXE]« on: March 15, 2011, 05:38:55 am »
Update:
Added tilemapper demo+ title screen candidate 3594
Site Feedback and Questions / Re: Random Timed Rules Bot« on: March 14, 2011, 08:52:46 am »
That's actually cool! I think it would cut down trolling and more.
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TI Z80 / Re: Super Mario Bros. 2 port [AXE]« on: March 14, 2011, 07:38:03 am »
ya, you might be right... 1:2 graphics might be better, but I think its kinda hard to convert the original sprites?
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Art / Re: Super Mario Bros 2 sprite request« on: March 14, 2011, 04:52:13 am »
! They're REALLY cool! thanx a lot!
EDIT: calc84maniac said me that 1:1 is kinda big, maybe can someone convert them to half size? 3598
TI Z80 / Re: Super Mario Bros. 2 port [AXE]« on: March 14, 2011, 04:49:02 am »
I am creating backups very often, so this project won't die cuz mem clears. For the music, I'm maybe creating 2 versions or just not creating the appvar (I'll be using a setup I think)
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Ndless / Re: Ndless 2.0 for TI-Nspire enters beta stage« on: March 12, 2011, 03:00:24 pm »
I don't know. I think a lot of the games supported in earlier versions.
Welcome here, and... why is your name Bush? Anyways, hope you enjoy your stay here! 3600
TI Z80 / Re: Super Mario Bros. 2 port [AXE]« on: March 12, 2011, 02:40:22 pm »
bit simplify (remove the low chords, please) I can convert them then.
Yay i like those songs! Oh, and make the notes 2 notes higher or so, as axe doesnt play low notes ver well |
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