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Axe / Re: Axe drawing questions
« on: January 02, 2011, 10:53:48 am »
ah okay so you can easy draw big sprites with this i didnt know this
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3826
Axe / Re: Axe drawing questions« on: January 02, 2011, 10:53:48 am »
ah okay so you can easy draw big sprites with this i didnt know this
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Axe / Re: Axe drawing questions« on: January 02, 2011, 10:32:30 am »
how do you draw bitmaps and whats the syntax??
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News / Re: Ticalc.org publishes 2010 POTY results« on: December 31, 2010, 04:58:50 pm »
Congrats Quigibo! i voted for you but we (almost) all did (i think)
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TI Z80 / Re: Pokemon RPG: the forgotten quest« on: December 30, 2010, 06:13:56 am »
*bump*
its still going on.... but slowly 3830
Miscellaneous / Re: This is why Omnimaga will most likely always remain ad-free« on: December 23, 2010, 05:00:49 am »http://tibank.forumactif.com/t6398-pubs-x3-portailI cant even /access/ the site 3831
Miscellaneous / Re: What do you think about when you visit omnimaga?« on: December 22, 2010, 10:10:16 am »
The Game, obviously it is the first thing that I think of
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TI Z80 / Re: Athena: Calculator project installer« on: December 21, 2010, 11:05:47 am »
Wow really nice! hold on!
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Art / Re: Need 16x16 Pokémon sprites...« on: December 21, 2010, 10:53:59 am »
Maximum dimensions = 32x32
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General Calculator Help / Re: WFRNG source code« on: December 21, 2010, 09:21:53 am »
wrong one i hope you can download another one
VTI emulates the 86, just download a ROM somewhere 3835
General Calculator Help / Re: WFRNG source code« on: December 21, 2010, 09:08:33 am »
you can download TIEmu for emulating the 86, (you can download an OS upgrade from TI for making ROM)
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OmnomIRC Development / Re: OmnomIRC Easter Eggs (DO NOT SPAM THE CHAT WITH THEM!)« on: December 21, 2010, 09:04:42 am »
nice easter egg, though i knew the 'the game' surprise already, though
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TI Z80 / Re: Pokemon RPG: the forgotten quest« on: December 21, 2010, 09:00:03 am »Ooh I see now. Direct memory storage. Seems like a nice trick if you want to use large sprites. Is it slower or faster?i think same speed 3838
Art / Re: Need 16x16 Pokémon sprites...« on: December 21, 2010, 08:55:51 am »
always good, i might add a request for some more like voltorb and magnemite, if its not too much work
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Art / Re: Need 16x16 Pokémon sprites...« on: December 21, 2010, 04:32:40 am »
if you want, you can make them some bigger, but they're nice, i think
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Computer Projects and Ideas / Re: Juggernaut« on: December 21, 2010, 04:29:24 am »
uh, yes. the map editor is much easier to use i think
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