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TI Z80 / Re: Orbsim Space Flight Simulator
« on: December 06, 2010, 09:12:06 am »
yes, i meant a full game would be no way
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3946
TI Z80 / Re: Orbsim Space Flight Simulator« on: December 06, 2010, 09:12:06 am »
yes, i meant a full game would be no way
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TI Z80 / Re: Orbsim Space Flight Simulator« on: December 06, 2010, 05:15:33 am »
yeah, you're right
joystick is no way. 3948
TI Z80 / Re: Orbsim Space Flight Simulator« on: December 06, 2010, 04:18:17 am »
Thanks, all who join!
i'm looking for a upside- view sprite of an Space Shuttle, i have tried doing it, but it is looking horrible... also, 2.5 D would be best, yeah. and happybobjr, of course you're in! *** aeTIos is wondering how this project will end... I'm also thinking of realistic gravity, how about this? 3949
TI Z80 / Re: Orbsim Space Flight Simulator« on: December 04, 2010, 03:55:06 pm »
Thanks for all the replies.
There is a lot of space for gameplay. some ideas: -cockpit and outside view -time shift forward -control center view -some buttons for controlling switches, etc -2 different difficulties and lots more! there is much space to play with it! the sprite size: 8x8 and (but better for details) 16x16 and (i dont know how to handle those) for huge thing: 32x32 please join the team! BTW: i got the idea for this while playing Orbiter: http://orbit.medphys.ucl.ac.uk/home.php really good program, to get the best impression what the Orbsim is intended to do, you should play it! 3950
TI Z80 / Re: Orbsim Space Flight Simulator« on: December 04, 2010, 02:58:59 pm »
The language is Axe, edited it in.
I am really looking for other developers, so please join! 3951
TI Z80 / Orbsim Space Flight Simulator« on: December 04, 2010, 02:23:36 pm »
Hello,
I've been working on a new project a little, it's called Orbsim. It's a kind of space flight simulator. I havent done very much yet, currencly spriting. Possible features: Fly with Apollo, Space Shuttle and (maybe) Soyuz Apollo features: Launch the rocket from the control center Accidents can happen, forcing you to return to Earth Fly to, land AND walk on the Moon Return to Earth and land in the sea Space Shuttle features: Launch rocket from control center Bring satellites in orbit Perform space walks Missed features? Post them! If you want to join my team, PM me. Language: As always, Axe Developers: aeTIos ScoutDavid Ashbad Happybobjr Now working on: Sprites Space Shuttle upside view DONE Space Shuttle booster rockets Space Shuttle fuel tank Space Shuttle cockpit views Apollo rocket stages (side view) Apollo command and service module Apollo Lunar Lander If you missed sprites, make them and post! 3952
Project M (Super Mario) / Re: Project M Reboot« on: December 03, 2010, 02:10:07 pm »
How is this going
I hope it is not abandoned or halted or any more... 3953
TI Z80 / Re: Axe Raycaster« on: December 03, 2010, 10:16:50 am »starts with nspire raycaster, and now the axe one...Of course they will be here! 3954
News / Re: Ticalc.org gets POTY again« on: December 02, 2010, 01:52:31 pm »
Program Of The Year, most ambitious calc award: you get a banner under you screenshot and >9000 downloads of your program (lol)
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News / Re: Ticalc.org gets POTY again« on: December 02, 2010, 01:40:53 pm »
I dont know how to vote
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Casio PRIZM / Re: Casio-BASIC« on: December 01, 2010, 05:28:41 am »
TI would win that war, I think
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Axe / Re: Importing picture variables?« on: December 01, 2010, 04:56:14 am »
lol, I made a ninja'd-ing topic ('screen to pic#?' to be exact)
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Axe / Re: Screen to pic#?« on: November 30, 2010, 03:52:32 pm »
then i make the program that you cant use the last row lol
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Other Calculators / Re: Simple yet useful virus« on: November 30, 2010, 03:23:55 pm »Yeah, I'm not shocked at all... Use For(A,0,0 and that might last much longer.I'll try, not afraid of possible ram clears. |
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