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Messages - aeTIos

Pages: 1 ... 265 266 [267] 268 269 ... 274
3991
Axe / Re: Questions: DiagnosticOff and Goto
« on: November 24, 2010, 10:35:07 am »
Now the only thing I have to worry about is the occasional velociraptor.
I dont get the cartoon... ???

3992
Introduce Yourself! / Re: Hello All Its the Russan Man
« on: November 19, 2010, 06:59:23 am »
Welcome here!

3993
TI Z80 / Re: My First Quantum Translocator
« on: November 16, 2010, 03:11:58 pm »
any shell boots slower if you have more programs

3994
TI Z80 / Re: My First Quantum Translocator
« on: November 16, 2010, 02:59:33 pm »
I'd say: stay using DCS, its ~100 times better than all other shells!

3995
TI Z80 / Re: Dwell - Radical different game idea
« on: November 15, 2010, 12:06:54 pm »
yes, first exams end end November, the 'big' exam is around june/july

3996
TI Z80 / Re: My First Quantum Translocator
« on: November 15, 2010, 09:53:34 am »
yeah!

3997
Other Calculators / Re: Simple yet useful virus
« on: November 13, 2010, 02:30:33 pm »
that virus is FUN!
But, ON breaks, or is it cause I use Wabbit?

3998
Correlation / Re: Correlation Screenshots
« on: November 13, 2010, 01:48:05 pm »
ok, maybe i'll start to learn basic, too...

3999
Correlation / Re: Correlation Screenshots
« on: November 13, 2010, 01:45:59 pm »
ooh that way too much ;D ;D

4000
KnightOS / Re: KnightOS
« on: November 13, 2010, 11:04:57 am »
Uh..my physics teacher clears everything.  (Or at least he thinks he does on mine ;D)
Nooo, really? full mem clear wow i was gonna cry if that happened  :o :o :o :o :o

and scout, I am allowed to use all things that I put at it on tests and even my exam, really cool 8)

4001
TI Z80 / Re: 8xp to txt Converter
« on: November 13, 2010, 10:29:38 am »
you can use the "quick modify" button in your post :)
The Game is angry with you ;D

nice project, though

4002
TI Z80 / Re: [PROJECT] Racer3D: Replay
« on: November 13, 2010, 09:23:29 am »
I used for the road width:

21->r6
0->r5
repeat getkey(15)
r5+1->r5
if r5=100
r6-1->r6
0->r5
end
(...)
rand^4+r6->L
line(0,24,0,L)

-----

I think that's enough...
else, take a look at the code of tunnel3d




EDIT: 100th PosT! (>^_^)====  (PEEEEP)

4003
TI Z80 / Re: Breakout clone
« on: November 13, 2010, 09:07:04 am »
I said 5 seconds, because thats absolutely safe, I dont want you to brick your calc because you tried something that I said, understand?
I tried it myself, btw.
link to bluescale topic: http://ourl.ca/7397/127481

Edit: 1 Post to go- then LV4 !

4004
TI Z80 / Re: Breakout clone
« on: November 13, 2010, 08:55:11 am »
It's not an illusion, you can make it by setting contrast to 9 and then start impossible game or so, with a black background.
to know more, check the 'Bluescale' topic
WARNING: Don't use bluescale too long (max. 5 seconds) , either it will damage your screen or destroy your calc
(not a joke)

4005
TI Z80 / Re: Breakout clone
« on: November 13, 2010, 08:37:16 am »
Thats the only thing you can do.
contrast 64 doesnt exist, but it is contr63+ every pixel is on

BTW, MSD8X can cause it, too. I had it 2 weeks ago, was shocked, and pulled a battery after 2,5 seconds of being confused :D :D :D :D :D :D :D :D :D :D :D ;D ;D ;D ;D ;D ;D


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