4051
News / Re: One hundred member logins in one day
« on: October 28, 2010, 03:54:39 am »
lol im there too
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4051
News / Re: One hundred member logins in one day« on: October 28, 2010, 03:54:39 am »
lol im there too
4052
KnightOS / Re: KnightOS« on: October 27, 2010, 06:35:47 am »isnt a math suite implented?Yeah my concern is people who need their calc for school. You or someone else will definitively have to come with some minimal school requirement math tools for them. Personally I'm certain to put it on my calc when it comes out. It will be even greater if I can play games or develop on it, thoughI like this OS SO much!Sweet! My one concern about this is that people will look at it and say how cool it is, or how much they like it, but no one will actually install and use it. is saw that in this topic: http://ourl.ca/6609 if that is equally functional as TI-OS's 'math suite' then i'll install it certainly... So dont worry SirCmpwn! 4054
General Calculator Help / Re: Usb communication error: unexpected packet ( 8C080008)« on: October 26, 2010, 09:48:14 am »
use TiLP and all your problems are gone!
4055
KnightOS / Re: KnightOS« on: October 26, 2010, 09:46:42 am »
I like this OS SO much!
First I didnt realize that it was a real OS, but it is! going to install this when it is finished! 4056
TI Z80 / Re: My first game-Cannonball« on: October 26, 2010, 05:02:02 am »
Updated to v1.4.0 - check first post!
4057
TI Z80 / Re: My first game-Cannonball« on: October 25, 2010, 03:28:58 pm »Nice but you might want to fix the collision detection in normal mode a little bit because it seems a bit offhow do you mean? I mean, i dont have problems with it erm that one that it bounces back, i dont know what that is, i should fix that. i know it 4058
TI Z80 / Re: My first game-Cannonball« on: October 25, 2010, 01:58:01 pm »
updated-check first post!
4061
TI Z80 / Re: My first game-Cannonball« on: October 22, 2010, 10:04:20 am »
planned updates:
-going to include obstacles (5 levels) -make the ball going faster -user can set paddle width more ideas? post them 4062
TI Z80 / Re: My first game-Cannonball« on: October 22, 2010, 09:48:24 am »yes, that isi use a list variable, {L1+5}r 4063
TI Z80 / Re: My first game-Cannonball« on: October 22, 2010, 05:55:58 am »i use a list variable, {L1+5}r each step, it puts a certain number up to the score. then i do text(2,0,{L1+5}r and then a dispgraph (i draw to the buffer, thats fix5) 4064
TI Z80 / Re: My first game-Cannonball« on: October 22, 2010, 03:22:01 am »Quote He could make the text be drawn on the buffer so it doesn't slow down as much, or he could use a custom font routine, but that's a bit harder.i do this already Quote Nice first game btw . You should add some difficulty as the game progresses like maybe some obstacles or make the ball faster and faster as it progresses.obstacles were already scheduled, and i'll make the ball going faster. to all: thanks for giving feedback, hold on 4065
TI Z80 / Re: My first game-Cannonball« on: October 21, 2010, 02:51:56 pm »I know it is the score, but maybe they shouldn't be there, for example, they would only show up at the end so that it doesn't slow down, optimization is the keybut its not nice when you dont see your score. ill remove the increasing high. |
|