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Miscellaneous / Re: WW3: is it really going to happen?
« on: April 25, 2014, 05:26:39 pm »
Lol. Nice one
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 601
Miscellaneous / Re: WW3: is it really going to happen?« on: April 25, 2014, 05:26:39 pm »
Lol. Nice one
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Miscellaneous / Re: WW3: is it really going to happen?« on: April 25, 2014, 04:51:51 pm »Blah There is a high chance that russia messed the votes…That's quite the accusation, do you have any proofs for this? 603
Miscellaneous / Re: WW3: is it really going to happen?« on: April 25, 2014, 11:06:37 am »
No. I don't think WW3 will happen. It does seem likely that there'll be a conflict in ukraine, though.
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Miscellaneous / Re: Birthday Posts« on: April 24, 2014, 03:12:19 pm »
Congrats leafy and xeda!
LEAFY. FINISH GRAVITER PLS 605
General Calculator Help / Re: ti84+SE keyboard stopped working« on: April 24, 2014, 05:51:46 am »Maybe it does I dunno, never cleaned my calc^fixed to apply for me 606
General Calculator Help / Re: ti84+SE keyboard stopped working« on: April 24, 2014, 05:31:01 am »
Doesn't it remove the numbers on the keys though?
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General Calculator Help / Re: ti84+SE keyboard stopped working« on: April 24, 2014, 04:58:55 am »
Protip: next time you clean your calc, only make one corner of the towel wet. Next, rub the rest of the towel over that. That makes the whole towel only slightly humid.
That's what I always do at least :p 608
Humour and Jokes / Re: Google Forms+Scamming = Fail« on: April 24, 2014, 04:44:34 am »
lol... they should at least have made use of a PHP script or so.
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TI-Nspire / Re: USB external memory for nspire CX« on: April 23, 2014, 12:28:01 am »How was usb8x created? Its very fast, but of course in zilog z80 assembly, not ARMMSD8X isn't that fast. It's just the size of the programs that makes it appear fast. You don't wanna copy a 100 mb file with it. 610
Axe / Re: Axe Q&A« on: April 22, 2014, 01:55:38 pm »
Yup. Little endian going on. You need to reverse the bits.
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Reuben Quest / Re: Reuben Quest Axe Remake« on: April 22, 2014, 01:34:14 pm »
Pretty sure he also uses the 8x8 routine for the map. But 100 bytes are easily scraped off.
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Reuben Quest / Re: Reuben Quest Axe Remake« on: April 22, 2014, 01:31:13 pm »
Dropping more data in appvars will help a lot.
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Reuben Quest / Re: Reuben Quest Axe Remake« on: April 22, 2014, 01:25:22 pm »I read somewhere in the topic that you used to have an 8*9 Reuben sprite for the map. I can hack Axe's sprite routine in two seconds if you want so that you can use it because it looked better IMO.Do it anyways. I want to see this. 614
Reuben Quest / Re: Reuben Quest Axe Remake« on: April 22, 2014, 01:07:35 pm »
I can program them, too.
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Reuben Quest / Re: Reuben Quest Axe Remake« on: April 22, 2014, 01:05:18 pm »
Not sure. But why don't you use new attack animations? I can design them for you
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