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Messages - alberthrocks

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286
Other Calculators / The Future of TI-Nspire Programming
« on: April 06, 2012, 06:35:23 pm »
[split from here]

-It seems many Nspire coders abandonned the fight against TI, and Ndless 3.1 did not create as much interest as 2.0 did. Don't give up! You know some people still code for 68K and AFX calcs, right? Also if you are really afraid of the Nspire being blocked permanently, maybe it would be a good idea to try doing what Reo did with his RPG: Make it for both the PRIZM and Nspire at once? Maybe Reo could share how he works on a C game on both the PRIZM and Nspire at once.
Heh, that's the peanut gallery you're referring to. ;) Personally, I kinda find it funny - they just made a breakthrough with overclocking, but the Ndless scene has already done that. :P
Furthermore, the Ndless scene is really about to heat up. You've heard of the bFLT loader, right? That loader will open the gates to C++ programming (used to be just ARM ASM and C), as well as game porting for nSDL! :D (It'll also allow newlib, a mobile C library, to get ported. That's actually pretty crucial, since 99.9% of the world's programs depend on a C library. It's a miracle that we survived for so long without one...)

So quite honestly, whoever said that we just "gave up" is probably lying. ;) Watch out PRIZM, the Nspire is about to rev into action! >:D

(Honestly, I think the only reason PRIZM is getting *that* much attention is because of the already exposed API, and the fact that no one hacked it yet :P The introduction of nSDL and bFLT *might* turn this around. I'm that confident! ;))

As for suggestions... that Spybot45/New IRC bot... that needs to be up 24/7, not go down for 24 hours, up for a few seconds :P
That bot is pretty much a lifeline for activity. I've noticed that activity tends to go down when that bot is down... :/
I don't know what language it's in, but if it's compatible with Linux (non-mIRC), it could be co-located on a separate VPS.

Finally... advertise this site to your friends! :D Of course, make sure they aren't online trolls, and make sure they actually know how to program :P Otherwise, they'll more or less be kinda bored...

I think the low activity can also be attributed to the age group - this year in HS is particularly important to me, so I've shifted my focus to my studies.
Hopefully (no guarantees) this summer we can be a bit more free :)
There's an interesting piece of software that I want to write - a collab project - that might change the whole world... or at least the TI community :P
Again, no promises or anything, but it's something I aspire to do.

287
Ndless / Re: Ndless bFLT loader
« on: April 02, 2012, 09:04:07 am »
This is great! :D I was thinking about porting bFLT a while ago, but lacked skills and time to do it. This will definitely advance Nspire development quite a bit! :D

Also, do you think there's a way to change that limit?
Reading this, it says that the limit is "due to the way [he] encoded library addresses...can be changed but it requires quite a bit more effort".

I think the ID system should be changed if possible... it would be kinda weird to start assigning IDs, or having some kind of system manage IDs and such. I think having some kind of Java-style naming system, like "com.alberthrocks.myawesomelibrary", would be better. (And then call this bFLT2, Nspire edition :P) Just my 2 cents. ;)

Again, great work! :D This will open the platform to C++ code, and make porting ten-fold easier! :D

EDIT: Actually, bFLT has a version of 4.0 - I'm assuming you're using that spec, right? Also, might want to call the version 5.0 instead... :P

288
News / Re: Introducing the TI-Nspire CX mini Presenter
« on: April 01, 2012, 11:29:08 pm »
I didn't though it could be feasible in such a small size and with the battery power of the nspires
According to the Pico docs (found here, page 12), it uses about 5V. The Nspire probably has more than enough. Then again, I'm not too sure how much voltage it outputs for that connector...

289
Site Feedback and Questions / Re: Omnimaga Wikipedia page
« on: April 01, 2012, 09:30:13 pm »
Not sure if it was created already, but might it make sense to draft something first so we're not just creating a blank page and adding stuff later?
Yes, that's a must. IIRC, Cemetech drafted a page first in the user's sandbox, and then published it to mainstream.

290
Casio Calculators / Re: Who Wants to Help With a TI83+ Emulator?
« on: March 19, 2012, 08:58:15 am »
You could try porting the Wabbitemu core, but you'd probably get 1 fps from it since it's very unoptimized. :P A full SH3 ASM port is probably necessary...

291
nSDL / Re: nSDL (0.1.1 beta)
« on: March 16, 2012, 11:57:39 am »
Once again, great job! You've worked really hard :D

292
Lua / Re: PCspire, run Nspire lua programs nativly on your pc
« on: March 16, 2012, 11:03:52 am »
aeTIos, people just install it on their PC and it will work.
Most linux distributions even have it in their package manager.
According to the wiki, you can also bundle the Love binary and the love file into one executable. It acts like a SFX binary - that is, you can simply concatenate the two together. :)

Code: [Select]
cat /usr/bin/love game.love > game && chmod +x game
So rest assured, you won't have to install Love to use this! :)

EDIT: Also, I've noticed that the screenshot has no blinking cursor when editing the text box. I assume this will be fixed? (Or it could be a crappy screenshot :P)

293
Lua / Re: PCspire, run Nspire lua programs nativly on your pc
« on: March 15, 2012, 10:22:59 pm »
This is definitely cross-platform, as this itself is also written in Lua! :D Windows, Linux, Mac OS X - you name it :)
(I'm assuming there will be binary distributions: https://love2d.org/wiki/Game_Distribution)

This is some amazing work! :D This will truly unlock the world of Lua for me, and possibly for countless others as well! :D

294
TI-Nspire / Re: OSLauncher 3.1
« on: March 13, 2012, 10:44:27 pm »
Spamm.... :P

This is interesting - my friend was peskering me for such a thing recently... :P He has a CX but wants a CAS CX OS hot launched with Ndless. I told him that it exists, but he needs to learn C/ASM and read ARM docs to port it. ;)

I'm still a bit confused - people have reported that it works, and then it doesn't work. What's the current status?

295
News / Re: Site Updates and New Managment
« on: March 11, 2012, 11:23:04 pm »
Congrats to everyone who got a promotion! :)
(And for those demoted, I hope you guys come back!)

It should be reminded that if you want to take away an upvote, just click on the thumb again and it will toggle the uprate off. :)

Just curious, will this change increase our ratings in any way?

296
TI Z80 / Re: Z80 calculators CAS project
« on: March 07, 2012, 10:10:29 pm »
I remember having a discussion yesterday about the feasibility of porting gCAS2 to the TI-OS in an odd fashion. Since it's all in C, it won't be as efficient and will be much greater in size, likely exceeding the 8k program execution limit. However, I had an idea to convert the 8Xp (or just the binary output) to 8Xk (an app). (This deserves its own topic, but I want to be semi-free before trying to code it :P)

DrDnar is right in many aspects - I also know of the hacker (who I should mention is a pro at Z80 assembly and very knowledgeable of the TI-OS) who played around with ZoomMath. You'd be better off learning the math yourself! Besides, real STEM people in the field don't use CASes** all day... ;)

If you really want to try making a CAS, you can study existing CASes and understand how they work. Not only will you be able to write a CAS, but you'll also develop the mathematical knowledge that the CAS attempts to use! :)

** OK, professionals do use CASes - most notably, Mathematica. But they use it for much, MUCH more complex mathematical operations then solving equations, probably operations that are understood in theory but impossible for humans to perform by hand. That is a legitimate use of a CAS. ;)

297
Casio Calculators / Re: Audio player for Casio Prizm
« on: March 04, 2012, 04:11:23 pm »
It could be because your song was not maxed out, volume-wise. In Audacity you need to increase its volume (amplification) so it's loud enough, else the static produced by the calc will drown the song.
Nope, I did a full amplification in Audacity, and even allowed clipping.

298
News / Re: OS 3.2 blocks Ndless
« on: March 04, 2012, 03:40:22 pm »
Quote
However, I am not sure if that would make them change their mind.
Rather, I am sure that it would not make them change their mind ;)
Agreed - gaming is probably on the teacher's "no-no" list, so it is probably on TI's too. :P

299
News / Re: OS 3.2 blocks Ndless
« on: March 03, 2012, 08:15:05 pm »
/etc/hosts is not a bad idea either. ;) (C:\Windows\System32\drivers\etc\hosts for Windows users)

300
nSDL / Re: SDL for the TI-Nspire
« on: March 03, 2012, 06:45:57 pm »
Anyway, on a side note, that whole Ndless-being-blocked-in-3.2 thing gave me quite a blow to the head. I have to admit I'm pretty fucking frustrated; I expected it but didn't think it'd come this quickly. Right now I feel like the work I'm doing is completely useless, and realistically speaking it is. It may take a month (or more) to have a first more or less stable version of SDL, from then on it takes time for people to learn the library/port programs. At that time 3.2 will be out, it'll be the shiny new thing and 3.1 will be outdated. Even I won't feel like staying on an "old" platform developing for a tiny minority. Even if I'd like to, I can't, as I'm getting my ass conscripted for about a year in the Finnish Army (yes I'm Finnish and we have conscription), and after that I'm moving to the UK for my university studies. There I will hardly ever use my TI-Nspire and will most probably develop on other platforms. I will try to finish this thing even for the sake of it (and to be able to add "ported SDL to a calculator" on my CV). Just realized it'll possibly be my last project on a calculator, but we'll see how it eventually turns out.
:(

Well, it's great that you *are* finishing this up, so that we'll have something to work upon in the future. Heck, I think you might revive the Ndless community with this! ;) Once ports of many famous games are made, this will get more popular and TI will be pressured more to stop being silly... **

I can't believe I'm saying this, but the one platform that seems stable (for now) is the PRIZM. Unfortunately, as we all become, you will be busy soon and this will be your last project. :/

Anyway, good luck for the future! :D

** I'm an optimist. :P

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