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Messages - annoyingcalc

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1471
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: August 30, 2011, 08:01:55 pm »
WTF?!?!?!?!?!!

1472
agreed O0

1474
News / Re: 10th anniversary tribute video
« on: August 30, 2011, 07:35:39 pm »
ok part two is coming soon (today)

1475
News / Re: 10th anniversary tribute video
« on: August 30, 2011, 07:20:36 pm »
really? It works fine for me?

EDIT changed my settings it should work now

1476
TI Z80 / Grand Theft Auto (car stealer)
« on: August 30, 2011, 07:16:27 pm »
the ticalc version was well a backup of sprites updating now but here I will try to make a 2d overhead version of it it right now stinks but here is a demo

1477
Graviter / Re: Graviter
« on: August 30, 2011, 07:12:18 pm »
nice

1478
News / Re: 10th anniversary tribute video
« on: August 30, 2011, 07:08:56 pm »
Here it is Icant test it because of lack of emu and there is no sound but here is the first minute WAIT why can I not upload it

EDIT here it is https://docs.google.com/leaf?id=0B3uC7QMxcM5IZDBiY2NlYzQtOWMzMC00NDJiLWJlNjItMDk0YTYwODlkNjFm&hl=en_US

1479
News / Re: 10th anniversary tribute video
« on: August 30, 2011, 06:42:03 pm »
I sould make a truvid versio of this!

1480
News / Re: TI-Boy SE Beta pre-release
« on: August 30, 2011, 05:48:36 pm »
I cant post a screenshot but when i ran a gameboy hombrew game it went random on off pixels and I tested it on an emulator and it was fine

1481
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: August 30, 2011, 04:40:31 pm »
2013 when DJ's programs return to ticalc

1482
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: August 30, 2011, 04:36:55 pm »
2010 you laugh out loud when you look at yunhua98s location

2011 you realize that is this year

1483
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: August 30, 2011, 04:31:56 pm »
2008 you realize the number 2008 is the year DJ_O signed up

1484
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: August 30, 2011, 03:59:37 pm »
2006 you know DJ_O used to be DJ_Omnimaga

1485
Casio Calculators / Re: How do 3d games work?
« on: August 30, 2011, 03:38:20 pm »
So in other words, wait until someone gets openGL on a calc. cuz i'm not going to do something that complicated. I think i'll do 2d games instead. could someone help me with the concept of side-scrollers? (LuaFX again)
Ashbad is working on OpenGL84+ somewhere Ill post a link when I find it

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