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TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 27, 2012, 09:30:30 pm »
Same, I think thats the way its supposed to be due to lag issues
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TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 27, 2012, 09:30:30 pm »
Same, I think thats the way its supposed to be due to lag issues
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TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 27, 2012, 08:39:39 pm »Thanks for the help !hm I get a crash when I press F sadlyFirst off, it is important to note that whenever the camera is within a voxel, the voxels that are rendered are sorted relative to the distance they are to that voxel. Consequently no matter what voxel the camera is in, the order of the rendered voxels is always the same relative to the center camera voxel. What this means is that you can presort a large number of voxel positions into an array based on how far they are from a center voxel, and simply use those positions relative to the camera to render.Seems interesting. Could you give an exemple ? Because of my poor English skills, I'm not sure that I've got it very well...This works, but it can take up a large amount of memory. If that is a problem, there is another solution that I discovered when working on my Castle Storm game, which uses a similar rendering method. The way it would work is by drawing the voxels (still relative to the camera position) in shells, and it is painfully difficult to explain, so if you are interested, I can whip up some sort of gif or example and we can talk from thereMemory isn't a big problem on the TI-Nspire. i can achieve full world renders, which means that I use an array containing more than 30,000 floats...Now, this would speed up the sorting of cubes, but it would not actually speed up the drawing, which is probably another main bottleneck. First off, since you are only rendering cubes, you can always discard the faces that are facing away from you. This is a rendering trick you can use on convex objects, that any faces that are facing away from you cannot actually be seen. Additionally, you can use a simply dot product to detect whether or not a face is facing away from you, so it is super speedy and results in half of your faces being discarded!I already do thatAnother method would be to look at the cubes surrounding a cube to be rendered. When you go to render a cube, you can look at neighboring cubes to see if they are solid, if not, you do not have to render the connecting face! This should result in significant speedups hopefully, since using these methods would drastically cut down on the number of polygons you need to render in any given frame.This could improve my drawing function indeed, since I draw every cube that "touches" an empty block... ti-nspire CX OS 3.1.0 423
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 27, 2012, 10:23:33 am »Annoyingcalc, I can see you are fairly obsessed... With your avatar and all.... LOLYep and so are pretty much all my friends 424
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 26, 2012, 08:58:02 pm »Played a bit with my raycasting function and I am now able to add cubes !im tired of no download ![]() 425
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 25, 2012, 09:21:57 pm »
damn I cant wait!
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TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 24, 2012, 09:06:31 pm »* annoyingcalc smacks AzNg0d1030 then apologizes EDIT why was I downrated? 427
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 24, 2012, 08:51:16 pm »![]() and when you destroy a block do you get it in your inventory? and trees should be added too 428
Casio Calculators / I have a casio fx-7000G« on: September 23, 2012, 10:25:29 pm »
Around Christmas 2011 my aunt gave me it, I didnt think about it much but after looking on google I fouund it is the first graphing calculator!
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News / Re: OmnomIRC will be down for unspecified time« on: September 22, 2012, 04:56:20 pm »
Until omnomIRC is back can an admin put this where omnom used to be?
Code: [Select] <iframe src="http://webchat.omnimaga.org/">
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TI Z80 / Re: [Axe] Super Crate Box« on: September 22, 2012, 12:04:59 pm »
NICE THIS IS ONE OF THE MOST ADDICTING GAMES FOR A z80! I CANT WAIT
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TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 22, 2012, 11:58:43 am »
This is offtopic but what time zone are you in Chockosta?
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TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 21, 2012, 06:55:51 pm »Adding and removing blocks is off course the next item on my todo listYay! Yeah, I agree that the white background feels a bit empty. If adding a background is too slow, maybe just coloring it in blue would fill the blank pretty well already ?Later maybe you could implement a choice of color? ![]() 433
News / Re: OmnomIRC will be down for unspecified time« on: September 20, 2012, 06:53:44 pm »![]() 434
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)« on: September 20, 2012, 06:40:05 pm »
It has been!! how did I miss this yesterday! I just said to a friend in school that someone was working on it then stopped and hopefully would start again THIS IS AWESOME
EDIT: I see you are focusing on optimization. After that will you add the ability to be able to place +destroy blocks (maybe jumping too) |
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