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Messages - apcalc

Pages: 1 ... 73 74 [75] 76 77 ... 96
1111
TI-Nspire / Re: Nspire Text Viewer
« on: August 30, 2010, 06:07:15 pm »
Yeah, that is true.  I used it to store text files I might need for school (I once used it to store the text of an essay that I could not lose at all costs, if I lost my hard copy, I still had the calc :)).  Still, using you program will probably be much easier.  Now, for Ndless 2 to be released so I can use it in school... :)

1112
TI-Nspire / Re: TI-89 emulator for TI-Nspire
« on: August 30, 2010, 06:04:02 pm »
I agree bwang!  I would love to be able to play around with this, even if it is incomplete ;D.

1113
Other Calc-Related Projects and Ideas / Re: TILP: beta-testing...
« on: August 30, 2010, 06:01:43 pm »
Woah!  How long did it take you to track that bug down!  It would have probably taken me a year to recognize that exact pattern for the bug! :)

1114
TI-Nspire / Re: Nspire Text Viewer
« on: August 30, 2010, 05:33:18 pm »
Well, in that case, I'll try it out as soon as I'm done with my homework. :

Btw, if you need a text editor for the Nspire and you have the computer software, I have found it easy to copy and paste the text into a notes page and edit it from there.  Sadly, this is almost impossible to do if you don't have the computer software.

1115
TI-Nspire / Re: Nspire Text Viewer
« on: August 30, 2010, 03:49:47 pm »
Looks nice bwang!

I will try this if I ever get ndless working on the CAS rom in the emulator!

Great job :)

1116
TI Z80 / Re: Axe Minesweeper
« on: August 29, 2010, 08:52:01 pm »
Looks nice!

Excellent job so far! :)

1117
Update!

I just released a beta of this game in the "Beta Releases" topic in this projects sub forum! :)

1118
Since it will be a little while before I make some more progress on this game, I thought I would release a little beta test in case anyone wanted to try it out!  There are a few known bugs which I will list below:

1. There are sometimes issues when climbing while holding something
2. When you hit left or right while on a ladder, the first time you move this direction and you can't press down to leave the ladder.  If you press left or right again, you immediately fall off after getting on the ladder
3. There is a difference in the colors of the guys shirt when he is climbing

That is all I can think of now.  If I think of more, I will add them.

Here are the new controls:

Tab:  Press this key to activate ladder climbing.  You can deactivate climbing by pressing left or right when you are not next to another ladder.  You will not immediately fall off the ladder by pressing left/right, you will just remain in that position, but the guy will change to facing either left or right

Ctrl:  Press this key to explode a bomb or push a push block.

Click:  Press this button to change the direction you are facing without moving

Right now, the BETA is only for the NON-CAS TI-Nspire.  I will try to compile a version for the CAS tomorrow.  I haven't worked on the 89 version much lately, but that will be relatively easy to do once I finish the Nspire version, as I really only have to copy and paste the game engine and make a few small edits to the drawing engine.  Enjoy! :)

1119
New screenshot!

Added:
Ladder Graphics, Sprite Masking
Push Blocks

Again, this screenshot is much slower than the game runs on calc (I still don't know why :()


1120
Art / Re: Ship Sprite
« on: August 29, 2010, 04:39:01 pm »
You can get "BMPtoC.exe" in the Nspire picture viewer on TI Bank:

http://ti.bank.free.fr/index.php?mod=archives&ac=voir&id=1630

Open the command prompt, cd to the folder that contains BMPtoC.exe, and type "BMPtoC.exe".

The instructions are in french.  For the first input, enter the name of the image with the file extension.  For the second, enter the name of the file you want the converted code to appear in.

As calc84 said yesterday in the IRC, sprites defined using this tool take up a LOT of memory.  Right now, I am working on a little tool that will convert sprites to hex code, making the arrays half the size.  This should save a bit of memory.  I can't give a time when I will have this tool done because school starts for me tomorrow and I am expecting to be killed with work.  It shouldn't take too long to write, so hopefully I will be done soon!

1121
General Calculator Help / Re: TI-Nspire Computer Link issues
« on: August 29, 2010, 08:23:31 am »
If you have time, you might want to try removing link 1.4 from your computer and trying version 1.3.  This version is a little buggy in Windows 7, but it might recognize your calc.

1122
General Calculator Help / Re: TI-Nspire Computer Link issues
« on: August 29, 2010, 07:49:20 am »
What version of Nspire Link are you using?

1123
Chip's Challenge for Ti-Nspire / Re: Chips Challenge for TI-Nspire
« on: August 28, 2010, 01:29:00 pm »
I believe the Ndless team disassembled the OS and looked through them to find all of the functions.

1124
Chip's Challenge for Ti-Nspire / Re: Chips Challenge for TI-Nspire
« on: August 28, 2010, 01:22:55 pm »
Sprintf is defined for the Nspire, but I am not sure if it can be used (it might be like printf, only for RS232).  I will have to check with someone to find out exactly, as I never have really used it.

1125
Chip's Challenge for Ti-Nspire / Re: Chips Challenge for TI-Nspire
« on: August 28, 2010, 01:16:29 pm »
Well, I really have only had time to skim over the source, as I am busy with work for school, but once I have some free time (probably this weekend) I will look through the source a bit closer to make sure it won't be too hard to port.

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