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Messages - apcalc
Pages: 1 ... 31 32 [33] 34 35 ... 96
481
« on: February 26, 2011, 09:44:54 pm »
482
« on: February 26, 2011, 08:01:18 pm »
Are the ndless_resources files for ndless 1.7 and 2.0 the same?
Yes, they are.
483
« on: February 25, 2011, 07:42:21 pm »
X.x... At least it isn't as bad as the Touchpad Nspire non-CAS EzSpot edition, though.
Very true! That thing hurts my eyes more than my "Hippie Dude" sprites!
485
« on: February 25, 2011, 07:36:44 pm »
anyway, their 89s look shinier
I love the color scheme of the French 89!
487
« on: February 25, 2011, 07:00:48 pm »
Although I could understand the reasoning for making the number keys represent the arrow keys, I also have to agree with critor on this. Perhaps something like this could be a solution (note, I did not test either of these, I am not 100% sure they will work! ): BOOL isRightArrowPressed() { return isKeyPressed(KEY_NSPIRE_6)||isKeyPressed(KEY_NSPIRE_RIGHT); }
BOOL isUpArrowPressed() { return isKeyPressed(KEY_NSPIRE_8)||isKeyPressed(KEY_NSPIRE_UP); }
BOOL isLeftArrowPressed() { return isKeyPressed(KEY_NSPIRE_4)||isKeyPressed(KEY_NSPIRE_LEFT); }
BOOL isDownArrowPressed() { return isKeyPressed(KEY_NSPIRE_5)||isKeyPressed(KEY_NSPIRE_2)||isKeyPressed(KEY_NSPIRE_DOWN); }
------or-------
BOOL isArrowKeyPressed(key) { switch(key) { case KEY_NSPIRE_UP: return isKeyPressed(KEY_NSPIRE_6)||isKeyPressed(KEY_NSPIRE_RIGHT); case KEY_NSPIRE_DOWN: return isKeyPressed(KEY_NSPIRE_5)||isKeyPressed(KEY_NSPIRE_2)||isKeyPressed(KEY_NSPIRE_DOWN); case KEY_NSPIRE_LEFT: return isKeyPressed(KEY_NSPIRE_4)||isKeyPressed(KEY_NSPIRE_LEFT); case KEY_NSPIRE_RIGHT: return isKeyPressed(KEY_NSPIRE_6)||isKeyPressed(KEY_NSPIRE_RIGHT); return false; } }
488
« on: February 25, 2011, 05:29:50 pm »
That is the door to exit the level! Yes, all of these sprites still need some work. This was just a quick mock up!
489
« on: February 25, 2011, 05:28:58 pm »
I might have to change those, as they are hurting my eyes too! You should have seen them with the original door/brick. As I said on IRC, it would have better been called "Hippie Dude"!
490
« on: February 25, 2011, 05:15:56 pm »
Mockup of a possible CX Version:
491
« on: February 25, 2011, 05:14:49 pm »
You can play any of the five levels at any time. Just hold down the appropirate number key while pressing esc to exit the dialog box!
492
« on: February 25, 2011, 04:34:07 pm »
I don't think nDoom works on OS 1.7; I got the same bugs, but everything works fine in OS 2.0.
493
« on: February 25, 2011, 04:29:25 pm »
http://www.omnimaga.org/index.php?action=topicattach;topic=1243gbc4nspire that will work on the touchpad ^^^ I think one bug present in that is that it will only start the first GB rom in the list, though. gbc4nspire cannot be recompiled because the source code has been lost. The only way to change is to go though the tedious process of hex editing it.
494
« on: February 25, 2011, 04:28:01 pm »
Yay!
Oh, I can do any testing with the touchpad if you want
I likewise can do touchpad testing too.
495
« on: February 25, 2011, 04:20:08 pm »
just one stupid question, sry: does it work on os 1.7.xxx??
thanks!
Yes. Just make sure you use the appropriate ndless_installer.tns
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