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Axe / More TileMap ?
« on: May 18, 2012, 11:25:14 am »
With google traduction :
Hello every one, is it possible to store a tilemap in a secondary program, and call her when you want (to reduce the RAM used, and to store more maps).
My tilemap looks like that : [0000000] -> gbd1
[10000...
Thank you
Hello every one, is it possible to store a tilemap in a secondary program, and call her when you want (to reduce the RAM used, and to store more maps).
My tilemap looks like that : [0000000] -> gbd1
[10000...
Thank you