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Messages - bb010g

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1
HP Calculators / Re: Emu48 for Android
« on: February 19, 2021, 06:15:13 am »
The fact that Emu48 can run a 50g makes it one of the best calculator apps on Android.

2
News / Re: Service migration
« on: August 12, 2016, 06:59:19 pm »
Where did we move to?

3
Trapped for the TI-Nspire and TI-89 / Re: Block Dude Nspire
« on: April 24, 2015, 01:43:17 pm »
Holy necropost, Batman!

How soon is soon? :)

4
News / Re: Ndless 3.9 is out!
« on: February 25, 2015, 09:51:07 am »
Awesome work!

However, does this stick across reboots? Why is 3.6 still recommended?

5
Computer Programming / Re: How to make a IRC bot
« on: February 10, 2015, 09:51:52 am »
I want to make the directories through File Explorer, not Powershell.
I don't think anybody's stopping you from doing so.

6
Do you ever initialize LevelDataString? E.g.
Code: [Select]
std::string Level::LevelDataString = "PotatoLand";

7
Computer Programming / Re: How to make a IRC bot
« on: February 05, 2015, 11:49:50 pm »
The problem with Roll Your Own IRC Bot on the Haskell wiki is that it hasn't been updated in a while and uses some old libraries (with exceptions mostly) IIRC.

8
TI Z80 / Re: [CSE Basic] Flatforme
« on: January 11, 2015, 08:19:51 pm »
Looking nice, as always.
I removed the run toggle because it actually slowed the program down.
What's a run toggle?

9
TI-Nspire / Re: Portal Nspire
« on: January 08, 2015, 11:29:38 pm »
Nice work on the engine!

10
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: January 08, 2015, 11:25:09 pm »
If anyone wants to revive this with my help, feel free to do so...

https://github.com/juju2143/supersonicball
Sigh...I guess I'll try re-doing what I was working on with abstractions before my HD crash. :)

11
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: January 02, 2015, 11:22:06 pm »
Could you also put in a debug-like hitbox view option? Just black rectangles wherever hitboxes are?

12
Humour and Jokes / Re: Important life algorithms
« on: December 29, 2014, 01:09:12 am »
Most other languages too, but you can fix it:
Code: [Select]
while(--oreo);'
You're in trouble if you start with zero though.
Derp. Thanks for the fix. :)

13
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: December 28, 2014, 06:51:46 pm »
edit Fixed that freezing bug, and got collisions working with clones. Only have to fix hitboxes and see if I didn't break multi.

Falco Climbers!

14
TI-Nspire / Re: nFrotz—Endless adventure games on the TI-Nspire!
« on: December 28, 2014, 06:49:53 pm »
Yay! Development! nFrotz is one of my favourite Nspire apps.

15
Other Calculators / Re: Your overlocked calc
« on: December 27, 2014, 02:18:08 am »
this is an thread for overlocked calcs not for overclocked calcs;)
thats not good.very bad:(

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