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Messages - bb010g

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346
Miscellaneous / Re: WW3: is it really going to happen?
« on: April 26, 2014, 04:35:12 pm »
Right now, North Korea is just your immature little kid who threatens everyone with his nuclear weapons, boasts he's the best country ever and have a hard time to be taken seriously. The USA can take it seriously, just in case... If North Korea ever does the slightest damage with nuclear, then yes it can easily skid into a World War III where North Korea will happily be the Germany of the previous World War. Or at least, a Cold War in the same way USA and Russia had one.
I have a pretty good feeling that if North Korea tries to be Germany and invade everyone with nuclear threats they would be shut down by most of Western Europe and the US. It might piss off some countries, but with their history of human rights violations, I don't think they would be able to be complain too much.

347
News / Re: New HP Prime OS soon?
« on: April 26, 2014, 12:48:24 am »
I'm guessing Han will appreciate the 3D updates. :) I hope the Geometry app is still integrated with the CAS. (You can do some really awesome things, like GA:=point(zeroes(x^3-1)), GB:=circle(0,1) and have the complex solutions of x^3=1 graphed. polygon works there too. There are actually some 3D commands that are pretty much hidden, but not doing anything. (Yet.) I ran into them by the help for plotparam: plotparam([v+u,v+u,v],[u=0..1,v=0..1],ustep=.1,vstep=.1)[/u] gives a pnt(hypersurface([[v+u,u+v],[u,v],[0,0],[1,1],big matrix of 3D point vectors,undef,[[]]),0). is_coplanar is oddly shown in the Toolbox. If they're adding 3D support, that would be epic.)

348
Computer Projects and Ideas / Re: Supersonic Ball Android
« on: April 22, 2014, 01:33:33 am »
I lost a fair amount of work on SSB in a /home partition corruption; it may take a while to fix more stuff.

349
HP Calculators / Re: TETRIS for the HP Prime!
« on: April 17, 2014, 09:45:15 am »
Nice. Is it guideline compliant? Also, from my quick look at the picture, it looks like the blocks are overlapping the edge and each other a bit.

350
Miscellaneous / Re: Post your desktop
« on: April 17, 2014, 09:41:37 am »
If you're doing Windows 98, I think Strong Bad has a theme... :)

351
Introduce Yourself! / Re: ?NspireGuy?
« on: April 17, 2014, 09:30:46 am »
By the way, by hacking do you mean stuff like Ndless programming or breaking into website security holes without admin permission? :P
AFAIK, cracking is normally used for that purpose.

352
Suggestions from recent game work:
- All the graphics commands should take an optional last argument of alpha. (I'm looking at rect_p and arc_p in particular.)
- arc_p should take an optional fill color after its edge color, filling the section of the circle cut out by the arc. (Circles are a pain to do manually, and it's right there, looking at me...)
- textout_p should take it's GROB first. Everything else does in graphics!
- An option to use fixed-width style for textout_p wouldn't hurt either.
- Pointers or anonymous functions (or just passing functions like variables) would be a godsend. (I know it's a bit like C, but it works. I'd like to stay functional and still modify state, but I can't do that from a function without lists being parsed or global vars, which are icky and hardcoded. Pointers would allow pass-by-refrence.)
- A higher precision version of Time would be nice, even if it's just Unix. (EDIT: I forgot about ticks. derp)
- Includes!

Also, how much does the compiler optimize? I'm a rather functional programmer and like to make smallish functions; would a function like min(x,y) begin return if x > y then y else x end end be inlined each time? If you could give any sort of list, no matter how basic, of compiler optimizations made, that would be awesome.

Loving Unicode in variable names. Can we have a better explanation of user keys on calc? I finally found this, but this should be in help.

Thanks for all you guys do, and good luck on your work.

EDIT 2: I would love pointers. Having call-by-refrence and the ability to assign to on-the-fly variables from otherwise pure functions would be awesome... Also, function pointers.
Related to the optimization topic, can we have an inline tag for functions and either that or a const tag for local program variables?
Would an enum type be a possiblity, working synatically like local (and supporting the other operators)?
I know it sounds like I'm wanting C, but C's pretty boss. There's only so much you can do with effectful BASIC, even if it is compiled. ;)

353
HP Calculators / Re: Call for Beta Testing Applications
« on: April 16, 2014, 02:56:10 am »
Is it fine with parental/guardian consent? (That's how the Microsoft ones that I've done work. Oddly enough, the WebOS Developer Kit Beta didn't need age or consent IIRC.)

354
News / Re: Project Section Updates
« on: April 16, 2014, 01:26:47 am »
You could just make all posts read by default.

355
Computer Usage and Setup Help / Re: Need computer help ASAP
« on: March 18, 2014, 11:27:03 pm »
Which one? MSE?

356
Humour and Jokes / Re: Nspire OS 4.0 out, blocking Ndless 3.6
« on: March 17, 2014, 09:59:32 pm »
The tutorial is available in English if you have it set as your site language (upper right corner).

357
Calculator C / Re: [Ndless/C++] Problems with inheritance
« on: March 17, 2014, 09:57:43 pm »
Isn't this fixable with virtual inheritance? (I don't C++ much, so I'm not sure.)

358
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: March 16, 2014, 11:39:07 pm »
Check out the links on the front page for information on getting Ndless 3.6 going.

359
TI-BASIC / Re: Best TI-BASIC command of all time?
« on: March 16, 2014, 09:40:25 pm »
Also, TI-Basic really needs first-class functions. And first-class everything, in fact. And the calculators need moar RAM.

I would be ecstatic if somebody came out with a calculator that had LISP. A Scheme would be preferable (like Chichen or Racket), but any real LISP would be awesome.

360
Introduce Yourself! / Re: Hi everyone!
« on: March 16, 2014, 08:55:42 pm »
Welcome to Omnimaga! Do you play any Project M?
!peanuts

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