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Messages - ben_g
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391
« on: April 15, 2013, 01:42:37 pm »
Are you using the same protocol as a USB keyboard uses to communicate with a computer? Because that should be able to handle multiple key presses. It often happens that you need to press 3 or more keys at the same time when you are playing games, and a USB keyboard can handle that.
But anyway, it looks cool. I'm deffinately going to download this when I find my USB cable.
392
« on: April 13, 2013, 10:32:28 am »
So you've spent A YEAR trying to control a tiny little LED light? I'm sorry, but I don't get why you would go to all that trouble instead of simply using an onscreen indicator. I hope this didn't sound rude to you. I just don't really see the point in spending so much time for something that simple. EDIT: Not simple as in simple to do, but simple in that the effect seems very limited.
393
« on: April 08, 2013, 08:24:00 am »
To set up a server, you need to downloaden and run the tekort server software. Toen you forward the correct ports and you gIve your Friends you ip.
394
« on: March 23, 2013, 06:31:32 pm »
Let's poke him until he gives it!
It's his project. He's the one to decide if he wants to give us a demo. If he's willing to give us one, then that's great. If he doesn't want that, it's his choice, and then you shouldn't keep bugging him for it.
395
« on: March 20, 2013, 03:58:13 pm »
Is this guaranteed to work for an 84+BE? And what happens when you overclock it too much? Is only the display messed up, or does it get very unstable (RAM clears), or worse? (Archieve/OS corruption or bricking the calc)
396
« on: March 10, 2013, 04:30:12 pm »
397
« on: March 10, 2013, 04:20:32 pm »
On windows I had the same problem as DJ_O, and on linux it didn't work either. A screenshot of the problem is included
398
« on: March 02, 2013, 06:32:10 pm »
An RPG?
399
« on: March 02, 2013, 05:03:31 pm »
Matrefeytontias and me just decided on IRC to team up for this project.
400
« on: February 26, 2013, 04:00:15 pm »
Is it meant to be a safer and more compatible version of asm? Or is it just something random you liked to try out? Anyway, it sounds cool.
401
« on: February 25, 2013, 02:40:37 pm »
Oops. I only quickly read trough the previous posts. I must have missed it.
402
« on: February 25, 2013, 02:37:25 pm »
What about adding fixed-point math?
403
« on: February 22, 2013, 04:56:25 pm »
I think the main reason they don't do that is because the codes can easily be shared trough the internet. Also, iirc the ID/serial numbers follow each other. This also allows easy cheating.
404
« on: February 22, 2013, 04:48:44 pm »
If TI is going to ban the jsTIfied, I think we can set up a server in P.R.China
If that's ever going to happen (I doubt it....), we can actually say that jsTIfied is 'just' a z80 emulator that happens to emulate TI z80 calculator quite well... After all, it's up to anybody useing it that TI can be angry at, not a service provinding legal emulation which doesn't host anything of TI.
If they complain abouth jsTIfied, jsTIfied can just be made so it doesn't look like a ti-83 anymore. Emulating devices is not against the law, and when everything that references to TI is stripped from it, they have no reason to complain. Also, I don't know abouth the american law, but according to the Belgian law, You are free to use copyrighted software in any way, if 1) You have legaly bought or obtained the software 2) You do not share or distribute the software in any way, in modified or unmodified form, unless you have permission from the author. Nothing that forbids you from using it with an emulator. The worst TI could do is not letting you download their OS from their website. Dumping the ROM yourself and using that in an emulator should always be possible.
405
« on: February 21, 2013, 02:42:56 pm »
I'm using jMonkeyEngine as well. It's a very decent game engine in terms of performance. It's build-in features are a bit limited, but it's easy to extend the available ones. So if you want a good performance and don't mind having to code a lot yourself, it's a good engine for you.
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