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CaDan SHMUP / Re: Yet another shooter
« on: June 27, 2011, 06:53:14 pm »
The menu's look great, but on all of the screenshots i see only the menu's. How is the game itself going?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 901
CaDan SHMUP / Re: Yet another shooter« on: June 27, 2011, 06:53:14 pm »
The menu's look great, but on all of the screenshots i see only the menu's. How is the game itself going?
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ASM / Re: Texture drawing« on: June 27, 2011, 05:54:25 pm »
Messing around with the code for a whole day hasn't solved anything, so i decided to bump this topic, hoping for a solution.
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ASM / Re: which is faster?« on: June 27, 2011, 04:59:04 pm »
Asm should be a bit faster, as basic is interpreted. But basic should be a lot smaller in a large program.
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Miscellaneous / Re: What is your avatar?« on: June 26, 2011, 08:26:22 pm »I made it in axe. I can give you the source code, if you want.I tried that just it was in TI-BASIC so it was really slowI like your avatar ben_g. I made a program liek it just it used 5 predefines sets over and over again just really fast so you couldn't tellthanks. Mine is really random. It took 1 full lesson to get those random strings of 1's and 0's working. 905
Miscellaneous / Re: What is your avatar?« on: June 26, 2011, 07:17:58 pm »I like your avatar ben_g. I made a program liek it just it used 5 predefines sets over and over again just really fast so you couldn't tellthanks. Mine is really random. It took 1 full lesson to get those random strings of 1's and 0's working. 906
Miscellaneous / Re: What is your avatar?« on: June 26, 2011, 07:08:10 pm »Have you noticed ben_g's avatar? it's pretty funnyWhat's so funny abouth my avatar? 907
Miscellaneous / Re: Definitely retiring from coding« on: June 26, 2011, 06:46:23 pm »This is horrible I have convinced my parents that programming is good(they don't want me testing stuff on their computers though...) I hope you can convince your parents that programming is good and will help you/themI was lucky with that: My dad works at IBM, and as soon as i started to gain interest in programming, he helped me with it. The same is not true for calcs: I haven't told my dad yet that I program my calc, becouse I don't know how he would react. Now he doesn't even knows my calc is programmable. So if you want to convince your parents that programming is good, show them some useful stuff you have made for a computer, becouse most people thinks programming calcs is strange. 908
Miscellaneous / Re: What is your avatar?« on: June 26, 2011, 04:30:23 pm »
My avatar is this:
An animated screenshot from a program i made in axe, requested by a friend. It's basically just a lot of scrolling random 1's and 0's. 909
ASM / Re: Texture drawing« on: June 26, 2011, 04:03:22 pm »
This is the best i could make it do. Could somebody please check out the code and tell me what I'm doing wrong?
Spoiler For code: Sorry that I'm asking for help again, but i really can't get it right. 910
Miscellaneous / Re: Definitely retiring from coding« on: June 25, 2011, 06:42:19 pm »
write down all the electronic devices you know that use software, and let your father write down all electronic devices that doesn't use software. Than maybe he'll understand how important coding can be in this digital age. I'm telling you: there are microchips and processors in everything right now.
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Other / Re: The benefits of OOP« on: June 23, 2011, 06:48:08 pm »
make a simple program in an OOP langue, and the same program in a not OOP langue, and create your project in the langue you like the most.
some people like OOP better, some like prodecural programming better. btw: *I assume you meant 1500 lines of code, not 15000, because 300*5= 1500.no, I actually forgot a 0 at the 300. that should be 3000 You rarely have a fully working engine and world in 1500 lines, especially in 3D games. 912
Other / Re: The benefits of OOP« on: June 23, 2011, 06:44:48 pm »
then why are you programming in python? You just said you think that OOP can make a project harder?
but anyway, just program what you like. Maybe OOP makes the code easyer to understand, and maybe prodecural programming lets you avoid the difficulties with the objects interacting, Programming in a langue you like is the way to succes. 913
Other / Re: The benefits of OOP« on: June 23, 2011, 06:38:17 pm »I've only coded in Python and HTML, and HTML really isn't much of a programming language, but I think OOP can just get in the way of things and even make a project harder.Wait, isn't python object oriented? btw: HTML isn't a programming langue at all, it's a text markup langue, like BBcode 914
Computer Programming / Re: Physics help« on: June 23, 2011, 06:30:40 pm »
if you've doubled the walking speed, wont just doubelling the other speeds work?
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Other / Re: The benefits of OOP« on: June 23, 2011, 06:28:13 pm »
With large projects, OOP is much easyer to find the piece of code you should work at becouse you can store the classes in different folders so you won't have to spend 70% of your time by scrollingto the code you want to edit.
I'm working at a large project with java, and it has got a total of abouth 15000 lines of code, but becouse they are arranged in five different classes, the files only have got an average of 300 lines. This is much easyer to find the code you need |
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