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Messages - ben_g

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931
ASM / Re: Texture drawing
« on: June 16, 2011, 02:58:27 pm »
Congrats on that. Could you post screenies when you finish the tex draw routine?
Sure, but right now, I'm still trying to do it in a computer language. It's so much easier to first try it in a programming language you know, and then port it.

EDIT:I think I need some help with the textures: They just aren't being mapped correctly:

the texture itself is drawn at the right. The part that's inside the white triangle should be projected onto the triangle, while my code just pushed the whole texture in the triangle.

932
Well,...
When I heard abouth ti releasing the lua sdk, I thought they would be caring a tiny bit about community, But now, they've proven (again) that they don't care abouth the community at all.

If they're going to take everything away from us, they almost force us to hack it. As long as the devices are programable, you will find a way to hack them. Ti adding any protection to hacking and programming, will only make it harder, not impossible. And ti trying to keep us out only makes it more challenging and more fun to hack it anyway ;)

Anyway, we should now all go buy casio graphing calcs, instaed of TI's. That'll teach them. >:D I beg that then, after a month, they will make their calcs more programmable again for a few years.

Anything can be hacked, when you'll try hard enough. Keep in mind that we're one of the most active calc hacking comunities. TI can't do anything abouth us.

EDIT: Ruler and everybody else that has "TI might not be so bad" in their signatures: You might want to take that out. You can maybe replace it with something like this:

TI became even worse
OR
I hate TI more that ever

or just change it back to 'I hate TI right now'

933
ASM / Re: Texture drawing
« on: June 15, 2011, 03:47:36 pm »
I've already tried the solid triangle code on my computer. Works perfectely

Now I'l try the textured triangle

934
Oh, that might explain it. I always forget about PTT.

I wonder... if PTT is so important in schools, does this means schools might eventually ban the regular 83+ and 83+SE in tests eventually? (Since they do not have any PTT feature)
My school actually already banned EVERY graphing calc from tests. Luckily, we're still allowed to use a graphing calc in class.

935
ASM / Re: Texture drawing
« on: June 14, 2011, 04:04:20 pm »
Yes, now it works.

Thanks, this is really useful. I'll save that link, and this will be the first thing I'm going to code tomorrow. Today, I haven't got enough time left.

936
ASM / Re: Texture drawing
« on: June 14, 2011, 03:54:15 pm »
Here is the website I was talking about earlier, it works completely of the screen coordinates of the triangle, and uses a method called linear interpolation.  It also works in scanlines, which is beneficial to us calculator users since scanlines are special for our screen and can be drawn rather quickly. 

http://www-users.mat.uni.torun.pl/~wrona/3d_tutor/tri_fillers.html
Are you sure that's the right URL? I got the 'server not found' error

937
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:40:14 pm »
If you need any help, you can just ask it on the forums (or on IRC if you have 40 posts)

938
ASM / Re: Texture drawing
« on: June 14, 2011, 03:38:19 pm »
He gave pictures in his previous post.

939
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:18:55 pm »
remember: pause doesn't work the same as in basic. In axe, it's Pause Milisecs, where milisecs is the number of milisecounds

EDIT: Ninja'd...

940
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:12:56 pm »
Those are programs backuped by axe (to prevent that you'll lose programs on ram clears).

by the way, are you sure you aren't compiling for a shell? You could also try to set the shell to application, and run it from the 'apps' menu

941
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 02:45:43 pm »
Should the
:.HALLO
be in Text mode?
Yes

942
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 02:40:26 pm »
The :.SOUND

should that be in Text mode?
Yes, you just type that. It's the axe header. It tells the compiler how to name the compiled program. Do not use the same name as the program itself


Freq should be under S
Freq is with F at the beginning and I cant find it at S and also not at F

As a rule of thumb p2: Don't double-post on the forums unless it has been 6 hours between your two consecutive posts. Instead, use the edit button. ;)
Sorry, i just quickly clicked 'quote'

943
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 02:39:05 pm »
Axe helloworld program:
Code: [Select]
:.HELLO
:Disp "Hello Wolld

Compile and run that

944
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 02:35:42 pm »
try this as your program: (The //'s are just coments, don't type them in your program)
Code: (Program:AXESND) [Select]
:.SOUND //header
:repeat Getkey(15)  //repeat and Getkey from the prgm menu
:Freq(10,100 //Search the catalog after running the axe app
:End //prgm menu
And compile this. Then type Asm(prgmSOUND in the home screen. This should give a sound untill you press clear

945
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 02:31:33 pm »
You have to run the axe app, and then, you should have new tokens in the catalog ( [2nd] [ 0 ] ).

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