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Messages - bfr
Pages: 1 ... 14 15 [16] 17 18 ... 60
226
« on: June 09, 2007, 09:52:00 am »
*bfr downloads* Looks cool. I'll try to give feedback once I test it. EDIT: Pretty fun, but when I got a new high score, it asked me to input my name on top of the "High Score" text. What I mean is that when I would type in text, it would cover up where it says "High Score." Also, would there be any way to activate alpha lock when it asks me for my name when I get a high score? I was about to put in "bfr," except when I pressed "b," I was brought to the Applications menu (I pressed CLEAR to return to the game, though).
227
« on: June 07, 2007, 04:12:00 pm »
Multiple frame animations? Grayscale? On a TI-83+? o.o Good luck with that. I hope you can pull this off (with a decent size and speed). :thumbup:
228
« on: June 07, 2007, 01:01:00 pm »
PyroEdit is looking pretty good. Modules are easy to make.
229
« on: June 06, 2007, 11:00:00 am »
Hello, welcome to Omnimaga!
230
« on: June 06, 2007, 09:55:00 am »
Even with the edit, it still is kind of spam.... :uglyangel: Anyway, I like the new hot keys in DoorsCS 6.1. The hotkeys 1-6 compined with - and + allow me to run a program one the fifth page or so within a second or two.
231
« on: June 06, 2007, 09:17:00 am »
OK. So...did you vote?
232
« on: June 05, 2007, 01:21:00 pm »
First of all, I would have created this thread somewhere else, but there doesn't seem to be an off-topic forum or a spam forum anymore, so.... Could you please vote for the band http://lollapalooza.mp3.com/feature/2007lollapalooza/?band=rachelmetter (if you think they sound good)? They're from my high school and I know them, and I'd appreciate if you voted for them (I don't really want to force you though...vote if you think they sound ok). Next...can we have an off-topic forum, and maybe a spam forum again?
233
« on: June 04, 2007, 04:21:00 pm »
I think I'm going to make an SE that is somehow going to be better than TabFunctions. It just seems it could be improved (I think I already told you, Kerm, about how I think TabFunctions could be improved at Cemetech). Montuori seems to be progressing well. * bfr
234
« on: June 04, 2007, 02:22:00 pm »
"The HP does have Scatter Plot AND more graphing options (plotting functions, polar plots, parametric plots, differential equation plots, conic plots, truth plots, histograms, bar charts, scatter charts, slopefield charts, fast 3D charts, wireframe plots, Ps-contour plots, Y-slice plots, gridmap plots, and Pr-surface plots) that TI lacks." Most of these, especially the various types of 3-D graphs, are available through different settings once a "main" mode has been selected. There are conics graphing programs for the TI-89/Titanium, such as http://www.ticalc.org/archives/files/fileinfo/208/20869.html and http://www.ticalc.org/archives/files/fileinfo/133/13358.html. (Not that graphing conics is usually hard anyway ) Your HP 50g is still pretty good, but I like to defend TI.
235
« on: June 03, 2007, 03:47:00 pm »
Halifax: I don't think so. Although I'm not completely sure, I'm guessing that Montuori is just going to be what DoorsCS 6.1 is going to be refered to as.
236
« on: June 03, 2007, 07:20:00 am »
Awesome! I'll try to test it soon, but I have schoolwork and studying to do (mainly because of upcoming finals).... EDIT: I downloaded it and I'm playing it right now. This is incredible. o.o :king: EDIT AGAIN: After playing it for a while, I got an ERR: MEMORY
237
« on: June 02, 2007, 12:58:00 pm »
Cool. I'm kind of mad that my parents (mostly my mom) set up my schedule (they kind of forced me to choose certain courses) so that I wouldn't be able to take ANY programming courses in high school. I hope I don't fall behind in computer programming.... I might be able to take an online course, though....
238
« on: June 02, 2007, 08:52:00 am »
Does anybody have a link to Crashman's tile-mapping routine for the TI-83+/TI-84+? I found http://62.65.69.4/archives/files/fileinfo/178/17880.html, but it is for the TI-82. Would it work on the TI-83+/TI-84+ too? Relating to the Massacre...wasn't it originally in BASIC+xLIB? Will the BASIC+xLIB version ever be finished?
239
« on: May 31, 2007, 03:11:00 pm »
Dude...this looks so incredibly advanced. O_O Great work. :thumbup: I seriously am going to have to start a small xLIB project so I can use PyroEdit to make the sprites for it. It's a good thing that school is almost over.
240
« on: May 30, 2007, 03:37:00 pm »
Cool.
I think you should make Combat Can the sequel to Combat Ball.
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