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Messages - bfr

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46
Introduce Yourself! / Re: Hey Guys
« on: November 01, 2008, 08:42:21 pm »
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But I do still play calc games in math class

haha  ;D

Welcome back!

47
CaDan SHMUP / Re: Yet another shooter
« on: November 01, 2008, 08:37:03 pm »
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EDIT: I'll also be adding in a LOL-type internets story at the suggestion of Drak (#lobby) and a "Nullity" game mode which is reserved for only the masochistic professional (or professional masochist, whichever floats your boat. 1 life, no bombs. Potential Youtube vids, anyone?)

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The system'll be flexible enough to allow loading of external levels (though I may not do that yet) and the ability to challenge individual spellcards in the practice mode.

That's going to be pretty cool  8)


48
TI Z80 / Re: Nyaar!
« on: October 16, 2008, 08:54:00 pm »
That looks pretty cool.  I like that there's a "CHEAT" option. ;D

49
Project M (Super Mario) / Re: Progress of "M"
« on: September 29, 2008, 11:27:48 pm »
That looks awesome, especially with new the auto-hiding coin counter 8)

50
Introduce Yourself! / Re: I am the BORG
« on: September 29, 2008, 09:24:00 pm »
 :P

Nice to see you back at Omnimaga, tifreak8x!

51
TI-BASIC / Re: scripts and code snippets
« on: September 28, 2008, 09:51:04 pm »
Smallest possible TI-83+ basic quadratic solver (where the input is all done in the program, as opposed to storing inputs in variables first and then running the program, and the user doesn't have to input obscure things, like C/A into some variable):

Code: [Select]
Prompt Y1,A,C
solve(Y1,X,5
{Ans,C/A/Ans

38 bytes

I got this with the help of a little trick.  Note that it can't handle not having two real roots or when the first root found is zero, and your input should look something like:
Quote
Y1=?"X^2+X-6"
A=?1
C=?-6
to solve the equation x^2+x-6=0, for example.

If you want it to work when the first root detected is zero, you can do:

Code: [Select]
Prompt Y1,A,B
solve(Y1,X,5
{Ans,-B/A-Ans

which is 39 bytes

EDIT: I accidentally was including the names of the programs when giving their sizes, so they're actually 33 and 34 bytes

52
Humour and Jokes / Re: Youtube hall of shame
« on: September 28, 2008, 11:36:57 am »
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http://xkcd.com/481/
Not a youtube vid but fits fits this topic :P

haha :D

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edit: why does it say I only have one post when I have clearly done more than that even in this topic?

I think it's because your post count doesn't increase when posting in the "Randomness" board

53
TI Z80 / Re: The screenshot thread
« on: September 18, 2008, 05:14:02 pm »
Those screenshots look really nice...I feel like making a game in TI-83+ basic now

54
Project M (Super Mario) / Re: Progress of "M"
« on: September 14, 2008, 10:28:42 pm »
That's pretty cool, I don't think any other Z80 Super Mario games let you go in pipes (I think...).

55
Introduce Yourself! / Re: Eye of the River
« on: September 14, 2008, 10:25:53 pm »
Welcome back!

56
Project M (Super Mario) / Re: Project M Screenshots
« on: September 11, 2008, 06:03:42 pm »
I like all of the effects and animations...nice work 8)

57
Computer Projects and Ideas / Re: Screenshots and News
« on: September 08, 2008, 08:30:51 pm »
That looks pretty cool, I'm looking forward to the demo 8)

58
Introduce Yourself! / Re: Salutations!
« on: September 08, 2008, 05:37:36 pm »
Welcome back to Omnimaga, kucalc!

59
Introduce Yourself! / Re: A Cherry-Flavored * Draws Near (again)
« on: September 06, 2008, 03:55:21 pm »
Welcome back to the new Omnimaga, Iambian!

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On another note, I *do* plan on making a "final" release of Celtic III as soon as I can iron enough bugs out and produce an application with a valid signature. Expect something like that... like... next month, maybe?

cool 8)

60
Introduce Yourself! / Re: Hello All!
« on: September 03, 2008, 07:15:44 pm »
Welcome back to Omnimaga, AaroneusTheGreat and Dantes!

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