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Messages - blue_bear_94
Pages: 1 ... 60 61 [62] 63 64 ... 68
916
« on: May 22, 2012, 09:37:51 am »
If you can, get a TI-89 Titanium. Otherwise the Prizm or the TI-84+SE is for you. Maybe if you whine to TI, though, you might be able to get them to support Asm on the Nspire.
917
« on: May 20, 2012, 09:03:36 pm »
I was making a movement example and everything works except that the sprite is showing up as a line instead of a box. If anyone could help me, thanks in advance!
#include "ti83plus.inc" #define progStart $9D95 .org progStart-2 .db $BB,$6D x .equ AppBackUpScreen y .equ AppBackUpScreen+1 push bc push de ld hl,x ld (hl),0 ld hl,y ld (hl),0 MainLoop: call EraseSpr ld a,%11111110 out ($01),a in a,($01) ld b,a bit 0,b call z,Down bit 1,b call z,Left bit 2,b call z,Right bit 3,b call z,Up call DrawSpr ld a,%11111101 out ($01),a in a,($01) cp %10111111 jr nz,MainLoop pop de pop bc ret Down: ld hl,y ld a,(hl) cp 55 ret z inc (hl) ret Up: ld hl,y ld a,(hl) cp 0 ret z dec (hl) ret Left: ld hl,x ld a,(hl) cp 0 ret z dec (hl) ret Right: ld hl,x ld a,(hl) cp 87 ret z inc (hl) ret BoxPic: .db 1,8 .db %11111111 .db %10000001 .db %10000001 .db %10000001 .db %10000001 .db %11111111 BoxErase: .db 1,8 .db 0 .db 0 .db 0 .db 0 .db 0 .db 0 DrawSpr: ld hl,y ld d,(hl) ld hl,x ld e,(hl) ld hl,BoxPic bcall(_DisplayImage) ret EraseSpr: ld hl,y ld d,(hl) ld hl,x ld e,(hl) ld hl,BoxErase bcall(_DisplayImage) ret
918
« on: May 20, 2012, 10:24:41 am »
No they don't, else we would have 2.000.000 :p or so xD
If that were the case, then the spam-topic would be closed.
919
« on: May 20, 2012, 09:00:41 am »
What OS are you using? When I was on 2.55 MP using the program editor crashed my calc.
920
« on: May 19, 2012, 06:30:30 pm »
Well, pastafarianism isn't much of a joke now lol. It's been fully-fledged for awhile. It just lacks a set of rules
Just as Axe is becoming less of a joke, to add something. ...the pirate-global warming hypothesis is intriguing though...
They're both related to time. As time progresses, pirates became less common and humans released more greenhouse gases.
921
« on: May 19, 2012, 05:21:55 pm »
1. Display "Hello World" on the screen while random digits scroll through the bottom row, until a key is pressed.
922
« on: May 18, 2012, 08:09:23 pm »
Welcome! Peanuts?
923
« on: May 16, 2012, 08:08:08 pm »
Seriously, you care?
924
« on: May 15, 2012, 09:06:53 pm »
I made an exe. Also, I use Game Maker for a lot of things.
925
« on: May 15, 2012, 07:38:52 pm »
Oh, sorry, I was looking at Linux. Is pthreadGC2.dll on the same directory or on the path?
926
« on: May 15, 2012, 07:36:23 pm »
Are you using the right version?
927
« on: May 15, 2012, 07:14:09 pm »
After a few days separated by months, I now have an alpha version of Contrast 7, a program editor written in Game Maker. For now, I have only the source. Issues: Some tokens will make the file build improperly. Parsing errors may occur when run through SC.
928
« on: May 15, 2012, 04:59:00 pm »
Umm... I'm planning to use my calc for as long as I can. Maybe more than 20 years.
929
« on: May 15, 2012, 04:45:34 pm »
Mine will consist of: -TI-73 (6th grade) -TI-83 (seen in Algebra 2 classroom) -TI-83+ (friend has one) -TI-83+SE (7th grade) -TI-84+ (8th grade) -TI-84+SE (I have one) -TI-85 (math tutor) -TI-89 (another friend) -TI-89 Titanium (I have one) -TI-92 (AP Calc teacher showed us) -TI-Nspire CP (seen at Office Depot) -TI-Nspire CP CAS (former friend) -TI-Nspire TP (another former friend) -A Prizm and another Casio.
930
« on: May 15, 2012, 04:03:46 pm »
I think there should be a "Calcs Seen" field. Tell me what you think of it!
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